26 lines
1.2 KiB
YAML
26 lines
1.2 KiB
YAML
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!114 &11400000
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 0}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 48447d3db18343398488d3064324147d, type: 3}
|
|
m_Name: Systemd
|
|
m_EditorClassIdentifier:
|
|
id: pkg_systemd
|
|
displayName: systemd
|
|
slot: 2
|
|
rarity: 5
|
|
description: first C card each TURN deals 50% more damage. on Arch, btw stacks persist for the whole WAVE.
|
|
flavourText: one daemon to start them all, stop them all, and explain none of it.
|
|
designNotes: Arch signature Daemon. Off-distro grants only the first-C-card DamagePipeline multiplier. On Arch also sets persistArchBtw, so the Arch passive skips end-of-TURN btw reset and clears only on WAVE start or rolling-release recovery.
|
|
intendedDistroId: arch
|
|
requiresSystem: []
|
|
offDistroEffect: {kind: 25, amount: 150, threshold: 1, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0, persistArchBtw: 0}
|
|
onDistroEffect: {kind: 25, amount: 150, threshold: 1, refundCycle: 0, cleanseDebuffs: 0, enableFedoraSecondCardPassive: 0, persistArchBtw: 1}
|