Files
linuxdistro-roguelite/Assets/Scripts/Meta/SaveService.cs
T
2026-07-05 17:06:05 +02:00

95 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
namespace KernelPanic.Meta
{
/// <summary>
/// Provides save and load contracts for persistent meta progression.
/// </summary>
public sealed class SaveService
{
private const string SaveFileName = "kernel-panic-save.json";
public string SavePath => Path.Combine(Application.persistentDataPath, SaveFileName);
public void Save(SaveData data)
{
data ??= new SaveData();
data.EnsureLists();
string directory = Path.GetDirectoryName(SavePath);
if (!string.IsNullOrEmpty(directory))
{
Directory.CreateDirectory(directory);
}
string json = JsonUtility.ToJson(data, true);
File.WriteAllText(SavePath, json);
}
public SaveData Load()
{
if (!File.Exists(SavePath))
{
return SaveData.CreateDefault();
}
try
{
SaveData data = JsonUtility.FromJson<SaveData>(File.ReadAllText(SavePath));
data ??= SaveData.CreateDefault();
data.EnsureLists();
return data;
}
catch (Exception ex)
{
Debug.LogWarning($"Save file could not be loaded; starting fresh. {ex.Message}");
return SaveData.CreateDefault();
}
}
}
/// <summary>
/// Stores persistent progression data for serialization.
/// </summary>
[Serializable]
public sealed class SaveData
{
public bool starterChosen;
public List<string> ownedUnitIds = new();
public List<string> bannerPoolIds = new();
public List<CardLoadoutSaveEntry> cardLoadouts = new();
public static SaveData CreateDefault()
{
return new SaveData();
}
public void EnsureLists()
{
ownedUnitIds ??= new List<string>();
bannerPoolIds ??= new List<string>();
cardLoadouts ??= new List<CardLoadoutSaveEntry>();
for (int i = 0; i < cardLoadouts.Count; i++)
{
cardLoadouts[i] ??= new CardLoadoutSaveEntry();
cardLoadouts[i].EnsureLists();
}
}
}
[Serializable]
public sealed class CardLoadoutSaveEntry
{
public string distroId;
public List<string> equippedCardIds = new();
public void EnsureLists()
{
equippedCardIds ??= new List<string>();
}
}
}