Files
linuxdistro-roguelite/Assets/Scripts/Meta/PlayerCollection.cs
T

136 lines
3.7 KiB
C#

using System.Collections.Generic;
using KernelPanic.Data;
using System;
namespace KernelPanic.Meta
{
/// <summary>
/// Tracks player-owned persistent unlocks for menu presentation and collection views.
/// </summary>
public sealed class PlayerCollection
{
private readonly List<DistroDefinition> _ownedUnits = new();
private readonly Dictionary<string, int> _versions = new(StringComparer.OrdinalIgnoreCase);
private int _featuredIndex;
// TODO: Populate owned units from SaveService during bootstrap.
public IReadOnlyList<DistroDefinition> OwnedUnits => _ownedUnits;
public DistroDefinition FeaturedUnit => _ownedUnits.Count == 0 ? null : _ownedUnits[Math.Clamp(_featuredIndex, 0, _ownedUnits.Count - 1)];
public event Action Changed;
public void Add(DistroDefinition unit)
{
Add(unit, 1);
}
public void Add(DistroDefinition unit, int version)
{
Add(unit, version, true);
}
public void AddSilently(DistroDefinition unit, int version)
{
Add(unit, version, false);
}
private void Add(DistroDefinition unit, int version, bool notify)
{
if (unit == null)
{
return;
}
if (IsOwned(unit.Id))
{
SetVersion(unit.Id, version, notify);
return;
}
// Persistence is wired by the owner so this domain class stays IO-free.
_ownedUnits.Add(unit);
_versions[unit.Id] = Math.Max(1, version);
_featuredIndex = Math.Clamp(_featuredIndex, 0, _ownedUnits.Count - 1);
if (notify)
{
Changed?.Invoke();
}
}
public bool IsOwned(string unitId)
{
return GetOwnedCount(unitId) > 0;
}
public int GetOwnedCount(string unitId)
{
if (string.IsNullOrWhiteSpace(unitId))
{
return 0;
}
int count = 0;
for (int i = 0; i < _ownedUnits.Count; i++)
{
DistroDefinition unit = _ownedUnits[i];
if (unit != null && string.Equals(unit.Id, unitId, StringComparison.OrdinalIgnoreCase))
{
count++;
}
}
return count;
}
public int GetVersion(string unitId)
{
if (string.IsNullOrWhiteSpace(unitId))
{
return 0;
}
return _versions.TryGetValue(unitId, out int version) ? Math.Max(1, version) : IsOwned(unitId) ? 1 : 0;
}
public void SetVersion(string unitId, int version)
{
SetVersion(unitId, version, true);
}
public void SetVersionSilently(string unitId, int version)
{
SetVersion(unitId, version, false);
}
private void SetVersion(string unitId, int version, bool notify)
{
if (string.IsNullOrWhiteSpace(unitId) || !IsOwned(unitId))
{
return;
}
int safeVersion = Math.Max(1, version);
if (_versions.TryGetValue(unitId, out int oldVersion) && oldVersion == safeVersion)
{
return;
}
_versions[unitId] = safeVersion;
if (notify)
{
Changed?.Invoke();
}
}
public void SelectNextFeatured()
{
if (_ownedUnits.Count < 2)
{
return;
}
_featuredIndex = (_featuredIndex + 1) % _ownedUnits.Count;
}
}
}