Files
linuxdistro-roguelite/Assets/Scripts/Combat/StatusEffectController.cs
T

27 lines
649 B
C#

using System;
using KernelPanic.Core;
namespace KernelPanic.Combat
{
/// <summary>
/// Applies, ticks, and expires status effects on a combatant.
/// </summary>
public sealed class StatusEffectController
{
public void Apply(CombatantState target, StatusType statusType, int stacks)
{
throw new NotImplementedException();
}
public void Tick(CombatantState target)
{
throw new NotImplementedException();
}
public void Expire(CombatantState target, StatusType statusType)
{
throw new NotImplementedException();
}
}
}