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linuxdistro-roguelite/Assets/Data/Cards/Languages/C/Malloc.asset
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displayName: malloc()
description: deal 12. overkill spills. 20% segfault: uptime -3 and corrupt a random card in hand.
flavorText: memory acquired. ownership emotionally unresolved.
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designNotes: C starter. Segfault rolls through RandomRoll; damage and recoil route through DamagePipeline.
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