Adjusted speed buff duration.

This commit is contained in:
IM23a-spirgif
2025-05-30 17:36:40 +02:00
parent a29545ffbb
commit 03af3893db
@@ -19,7 +19,7 @@ import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class StaliniumBootsItem extends ArmorItem {
private static final int SPRINT_THRESHOLD = 5 * 20; // 5 seconds
private static final int SPRINT_THRESHOLD = 5 * 20;
private static final double RADIUS = 5.0;
private static final Map<UUID, Integer> sprintTicks = new ConcurrentHashMap<>();
@@ -45,7 +45,7 @@ public class StaliniumBootsItem extends ArmorItem {
area,
p -> p instanceof ServerPlayer && p != player && player.isAlliedTo(p)
);
MobEffectInstance buff = new MobEffectInstance(MobEffects.MOVEMENT_SPEED, 6 * 20, 0, false, true);
MobEffectInstance buff = new MobEffectInstance(MobEffects.MOVEMENT_SPEED, 5 * 20, 0, false, true);
for (Player ally : allies) {
ally.addEffect(buff);
}