Enhance Stalinium tools: Add sapling/plank drops and ally item sharing to axe, enable multi-block breaking and ally haste effect for shovel.

This commit is contained in:
IM23a-spirgif
2025-05-23 09:13:22 +02:00
parent 0716bc2e6a
commit 6bea334ef5
2 changed files with 89 additions and 21 deletions
@@ -2,6 +2,7 @@ package net.krituximon.stalinium.item;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.LivingEntity;
@@ -24,14 +25,33 @@ public class StaliniumShovelItem extends ShovelItem {
@Override
public boolean mineBlock(ItemStack stack, Level level, BlockState state, BlockPos pos, LivingEntity miningEntity) {
if (!level.isClientSide) {
MobEffectInstance haste = new MobEffectInstance(MobEffects.DIG_SPEED, 100, 0, false, true);
miningEntity.addEffect(haste);
Level world = miningEntity.getCommandSenderWorld();
var box = miningEntity.getBoundingBox().inflate(10.0);
List<Player> nearby = world.getEntitiesOfClass(Player.class, box, p -> p instanceof ServerPlayer && miningEntity.isAlliedTo(p));
for (Player p : nearby) {
p.addEffect(haste);
if (level.isClientSide) return true;
if (state.is(BlockTags.MINEABLE_WITH_SHOVEL)) {
boolean anyBroken = false;
for (int dx = -1; dx <= 1; dx++) {
for (int dz = -1; dz <= 1; dz++) {
BlockPos target = pos.offset(dx, 0, dz);
BlockState bs = level.getBlockState(target);
if (bs.is(BlockTags.MINEABLE_WITH_SHOVEL)) {
level.destroyBlock(target, true, miningEntity);
anyBroken = true;
}
}
}
if (anyBroken && miningEntity instanceof Player player) {
MobEffectInstance selfHaste = new MobEffectInstance(MobEffects.DIG_SPEED, 100, 1, false, true, true);
player.addEffect(selfHaste);
var box = player.getBoundingBox().inflate(10.0);
List<Player> allies = level.getEntitiesOfClass(
Player.class,
box,
other -> other instanceof ServerPlayer && player.isAlliedTo(other)
);
MobEffectInstance allyHaste = new MobEffectInstance(MobEffects.DIG_SPEED, 100, 0, false, true, true);
for (Player ally : allies) {
ally.addEffect(allyHaste);
}
}
}
return true;