Bumped mod version to 0.1.4. Refactored crop harvesting and armor effects.
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@@ -158,7 +158,6 @@ public class ComradeHandler {
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})
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)
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)
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// /comrade accept <leader>
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.then(Commands.literal("accept")
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.then(Commands.argument("leader", EntityArgument.player())
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.executes(ctx -> {
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@@ -196,7 +195,6 @@ public class ComradeHandler {
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})
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)
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)
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// /comrade remove <player>
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.then(Commands.literal("remove")
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.then(Commands.argument("player", EntityArgument.player())
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.executes(ctx -> {
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