Add blood particle effect and CompressedBedrock block functionality and fixed Datagen

Signed-off-by: IM23a-cernik <cernik@bzz.ch>
This commit is contained in:
KrisHD1337
2025-05-14 14:07:38 +02:00
committed by IM23a-cernik
parent 0f9c530b39
commit 8c4745d452
9 changed files with 116 additions and 15 deletions
@@ -0,0 +1,22 @@
package net.krituximon.stalinium.particle;
import net.krituximon.stalinium.Stalinium;
import net.minecraft.core.particles.ParticleType;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.core.registries.BuiltInRegistries;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.neoforge.registries.DeferredRegister;
import java.util.function.Supplier;
public class ModParticles {
public static final DeferredRegister<ParticleType<?>> PARTICLE_TYPES =
DeferredRegister.create(BuiltInRegistries.PARTICLE_TYPE, Stalinium.MODID);
public static final Supplier<SimpleParticleType> BLOOD_PARTICLE =
PARTICLE_TYPES.register("blood_particle", () -> new SimpleParticleType(true));
public static void register(IEventBus eventBus) {
PARTICLE_TYPES.register(eventBus);
}
}