Added StaliniumBootsItem with speed buff. Enhanced ally support through area effect.

This commit is contained in:
IM23a-spirgif
2025-05-30 12:31:04 +02:00
parent ff91d3a371
commit a29545ffbb
3 changed files with 68 additions and 2 deletions
@@ -53,7 +53,7 @@ public class ModItems {
new Item.Properties().durability(ArmorItem.Type.LEGGINGS.getDurability(19))));
public static final DeferredItem<ArmorItem> STALINIUM_BOOTS = ITEMS.register("stalinium_boots",
() -> new ArmorItem(ModArmorMaterials.STALINIUM_ARMOR_MATERIAL, ArmorItem.Type.BOOTS,
() -> new StaliniumBootsItem(ModArmorMaterials.STALINIUM_ARMOR_MATERIAL, ArmorItem.Type.BOOTS,
new Item.Properties().durability(ArmorItem.Type.BOOTS.getDurability(19))));
public static void register(IEventBus eventBus) {
@@ -0,0 +1,67 @@
package net.krituximon.stalinium.item.custom;
import net.krituximon.stalinium.item.ModArmorMaterials;
import net.minecraft.core.Holder;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.phys.AABB;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class StaliniumBootsItem extends ArmorItem {
private static final int SPRINT_THRESHOLD = 5 * 20; // 5 seconds
private static final double RADIUS = 5.0;
private static final Map<UUID, Integer> sprintTicks = new ConcurrentHashMap<>();
public StaliniumBootsItem(Holder<ArmorMaterial> material, Type slot, Properties props) {
super(material, slot, props);
}
@Override
public void inventoryTick(ItemStack stack, Level level, Entity entity, int slotId, boolean isSelected) {
if (level.isClientSide() || !(entity instanceof Player player)) return;
ItemStack boots = player.getInventory().getArmor(0);
if (boots.getItem() != this) return;
UUID id = player.getUUID();
int ticks = sprintTicks.getOrDefault(id, 0);
if (player.isSprinting()) {
ticks++;
if (ticks >= SPRINT_THRESHOLD) {
ticks = 0;
player.addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SPEED, 5 * 20, 0, false, true));
AABB area = player.getBoundingBox().inflate(RADIUS);
List<Player> allies = level.getEntitiesOfClass(
Player.class,
area,
p -> p instanceof ServerPlayer && p != player && player.isAlliedTo(p)
);
MobEffectInstance buff = new MobEffectInstance(MobEffects.MOVEMENT_SPEED, 6 * 20, 0, false, true);
for (Player ally : allies) {
ally.addEffect(buff);
}
}
} else {
ticks = 0;
}
sprintTicks.put(id, ticks);
}
@Override
public boolean isDamageable(ItemStack stack) {
return false;
}
@Override
public boolean isDamaged(ItemStack stack) {
return false;
}
}
@@ -91,7 +91,6 @@ public class StaliniumChestplateLeggingsItem extends ArmorItem {
private boolean hasChestAndLeggingsOn(Player player) {
ItemStack leggings = player.getInventory().getArmor(1);
ItemStack chestplate = player.getInventory().getArmor(2);
return !leggings.isEmpty() && !chestplate.isEmpty();
}