Add Stalinium creative mode tab and register its items
Signed-off-by: IM23a-cernik <cernik@bzz.ch>
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@@ -2,6 +2,7 @@ package net.krituximon.stalinium;
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import net.krituximon.stalinium.block.ModBlocks;
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import net.krituximon.stalinium.block.entity.ModBlockEntities;
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import net.krituximon.stalinium.item.ModCreativeModeTabs;
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import net.krituximon.stalinium.item.ModItems;
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import net.krituximon.stalinium.particle.BloodParticle;
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import net.krituximon.stalinium.particle.ModParticles;
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@@ -60,6 +61,7 @@ public class Stalinium
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ModBlocks.register(modEventBus);
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ModSounds.register(modEventBus);
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ModParticles.register(modEventBus);
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ModCreativeModeTabs.register(modEventBus);
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// Register ourselves for server and other game events we are interested in.
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// Note that this is necessary if and only if we want *this* class (Stalinium) to respond directly to events.
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