Add Stalinium creative mode tab and register its items

Signed-off-by: IM23a-cernik <cernik@bzz.ch>
This commit is contained in:
KrisHD1337
2025-05-15 15:39:35 +02:00
committed by IM23a-cernik
parent ffcc7e1ca9
commit ac8ec4be45
3 changed files with 39 additions and 1 deletions
@@ -2,6 +2,7 @@ package net.krituximon.stalinium;
import net.krituximon.stalinium.block.ModBlocks;
import net.krituximon.stalinium.block.entity.ModBlockEntities;
import net.krituximon.stalinium.item.ModCreativeModeTabs;
import net.krituximon.stalinium.item.ModItems;
import net.krituximon.stalinium.particle.BloodParticle;
import net.krituximon.stalinium.particle.ModParticles;
@@ -60,6 +61,7 @@ public class Stalinium
ModBlocks.register(modEventBus);
ModSounds.register(modEventBus);
ModParticles.register(modEventBus);
ModCreativeModeTabs.register(modEventBus);
// Register ourselves for server and other game events we are interested in.
// Note that this is necessary if and only if we want *this* class (Stalinium) to respond directly to events.