Refactored armor items. Extended ModArmorItem functionality and bumped version to 0.1.5.

This commit is contained in:
IM23a-spirgif
2025-06-08 00:33:18 +02:00
parent b17abb0172
commit f5f48c42a5
4 changed files with 4 additions and 6 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ mod_name=Stalinium
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=MIT
# The mod version. See https://semver.org/
mod_version=0.1.4
mod_version=0.1.5
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
@@ -10,7 +10,6 @@ import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.TooltipFlag;
@@ -22,7 +21,7 @@ import java.util.Map;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
public class StaliniumBootsItem extends ArmorItem {
public class StaliniumBootsItem extends ModArmorItem {
private static final int SPRINT_THRESHOLD = 5 * 20;
private static final double RADIUS = 5.0;
private static final Map<UUID, Integer> sprintTicks = new ConcurrentHashMap<>();
@@ -21,7 +21,7 @@ import java.util.List;
import java.util.Map;
import java.util.UUID;
public class StaliniumChestplateLeggingsItem extends ArmorItem {
public class StaliniumChestplateLeggingsItem extends ModArmorItem {
private static final Map<Holder<ArmorMaterial>, List<MobEffectInstance>> MATERIAL_TO_EFFECT_MAP =
(new ImmutableMap.Builder<Holder<ArmorMaterial>, List<MobEffectInstance>>())
.put(ModArmorMaterials.STALINIUM_ARMOR_MATERIAL,
@@ -7,7 +7,6 @@ import net.minecraft.network.chat.Component;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ArmorItem;
import net.minecraft.world.item.ArmorMaterial;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.effect.MobEffectInstance;
@@ -19,7 +18,7 @@ import net.neoforged.neoforge.event.entity.player.AttackEntityEvent;
import java.util.List;
public class StaliniumHelmetItem extends ArmorItem {
public class StaliniumHelmetItem extends ModArmorItem {
public StaliniumHelmetItem(Holder<ArmorMaterial> material, Type slot, Properties props) {
super(material, slot, props);
}