gamegrid, falling, Tetrominos, collision and deleting rows, GUI Menus and Score, speeding up, hold function and next tetrominos display
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# Variables
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#screen size
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@@ -24,4 +23,4 @@ cell_size = 30
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fps = 60
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global gamestate # Add game state variable
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gamestate = "playing"
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gamestate = "playing"
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