# Variables #screen size global height, width height, width = 600, 300 #grid surface g_height, g_width = 600, 300 #start surface size HEIGHT, WIDTH = 600, 300 #state of the game game_state = True #score game_score = 0 rows = 20 cols = 10 cell_size = 30 fps = 60 global gamestate # Add game state variable gamestate = "playing"