improved javascript structure, added load selection and made chessboard selectable
This commit is contained in:
@@ -44,16 +44,24 @@ body {
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text-align: center;
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}
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.board {
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overflow-x: auto;
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padding-bottom: 8px;
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}
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/* ♟️ Board */
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.board-grid {
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--label-size: 30px;
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--cell-size: 60px;
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display: grid;
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grid-template-columns: 30px repeat(8, 60px);
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grid-template-rows: 30px repeat(8, 60px);
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grid-template-columns: var(--label-size) repeat(var(--board-size, 8), var(--cell-size));
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grid-template-rows: var(--label-size) repeat(var(--board-size, 8), var(--cell-size));
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margin: 20px auto;
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width: max-content;
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border: 6px solid #1e293b;
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border-radius: 10px;
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overflow: hidden;
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max-width: 100%;
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}
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.label {
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@@ -63,17 +71,18 @@ body {
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font-weight: bold;
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background: #aec8eb;
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color: #1e293b;
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width: var(--label-size);
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height: var(--label-size);
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font-size: 14px;
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}
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.cell {
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width: 60px;
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height: 60px;
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width: var(--cell-size);
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height: var(--cell-size);
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display: flex;
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align-items: center;
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justify-content: center;
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font-size: 30px;
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font-size: calc(var(--cell-size) * 0.5);
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cursor: pointer;
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transition: 0.2s;
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}
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@@ -152,4 +161,119 @@ body {
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.btn.active {
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background: #22c55e;
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}
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}
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.board-size-info {
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margin: 0 0 10px;
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color: #475569;
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}
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.sidebar {
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position: fixed;
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top: 0;
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right: 0;
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width: min(320px, 85vw);
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height: 100vh;
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padding: 24px;
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background: white;
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box-shadow: -10px 0 24px rgba(15, 23, 42, 0.18);
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transform: translateX(100%);
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transition: transform 0.25s ease;
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z-index: 30;
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}
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.sidebar.open {
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transform: translateX(0);
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}
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.save-points-sidebar {
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width: min(380px, 92vw);
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}
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.sidebar-header {
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display: flex;
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justify-content: space-between;
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align-items: center;
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gap: 10px;
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}
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.sidebar-close {
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margin: 0;
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}
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.sidebar-label {
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display: block;
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margin-top: 18px;
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margin-bottom: 8px;
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font-weight: bold;
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}
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.sidebar input[type="range"] {
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width: 100%;
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}
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.sidebar-size-row {
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margin: 12px 0 18px;
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font-size: 18px;
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}
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.sidebar-hint {
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color: #64748b;
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font-size: 14px;
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}
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.save-points-list {
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display: grid;
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gap: 12px;
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margin-top: 18px;
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}
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.save-point-card {
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border: 1px solid #dbe4ee;
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border-radius: 10px;
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padding: 14px;
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background: #f8fafc;
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}
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.save-point-card h4 {
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margin: 0 0 8px;
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color: #1e293b;
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}
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.save-point-meta {
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margin: 4px 0;
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color: #475569;
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font-size: 14px;
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}
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.save-point-preview {
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margin: 10px 0 0;
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color: #334155;
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font-size: 14px;
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word-break: break-word;
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}
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.sidebar-backdrop {
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position: fixed;
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inset: 0;
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background: rgba(15, 23, 42, 0.3);
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opacity: 0;
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pointer-events: none;
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transition: opacity 0.25s ease;
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z-index: 20;
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}
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.sidebar-backdrop.visible {
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opacity: 1;
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pointer-events: auto;
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}
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@media (max-width: 720px) {
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.container {
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padding: 12px;
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}
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.navbar {
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padding: 15px 18px;
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}
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}
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+256
-131
@@ -1,53 +1,95 @@
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let mode = "queens"; // oder "rooks"
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const DEFAULT_BOARD_SIZE = 8;
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const MIN_BOARD_SIZE = 4;
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const MAX_BOARD_SIZE = 13;
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const EMPTY_CELL = -1;
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let mode = "queens";
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let boardSize = DEFAULT_BOARD_SIZE;
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let pendingBoardSize = DEFAULT_BOARD_SIZE;
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let board = createEmptyBoard(boardSize);
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const boardDiv = document.getElementById("board");
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const statusMessage = document.getElementById("statusMessage");
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const queenList = document.getElementById("queenList");
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const btnQueens = document.getElementById("btnQueens");
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const btnRooks = document.getElementById("btnRooks");
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const settingsSidebar = document.getElementById("settingsSidebar");
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const sidebarBackdrop = document.getElementById("sidebarBackdrop");
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const savePointsSidebar = document.getElementById("savePointsSidebar");
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const savePointsBackdrop = document.getElementById("savePointsBackdrop");
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const boardSizeInput = document.getElementById("boardSizeInput");
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const boardSizeValue = document.getElementById("boardSizeValue");
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const boardSizeValueMirror = document.getElementById("boardSizeValueMirror");
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const sidebarBoardSizeValue = document.getElementById("sidebarBoardSizeValue");
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const sidebarBoardSizeValueMirror = document.getElementById("sidebarBoardSizeValueMirror");
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const savePointsList = document.getElementById("savePointsList");
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function createEmptyBoard(size) {
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return Array(size).fill(EMPTY_CELL);
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}
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function clampBoardSize(size) {
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return Math.min(MAX_BOARD_SIZE, Math.max(MIN_BOARD_SIZE, Number(size)));
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}
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function getColumnLabel(index) {
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return String.fromCharCode(65 + index);
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}
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function updateModeButtons() {
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btnQueens.classList.toggle("active", mode === "queens");
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btnRooks.classList.toggle("active", mode === "rooks");
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}
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function updateBoardSizeDisplays(size) {
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boardSizeValue.textContent = size;
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boardSizeValueMirror.textContent = size;
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sidebarBoardSizeValue.textContent = size;
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sidebarBoardSizeValueMirror.textContent = size;
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boardSizeInput.value = size;
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}
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function setStatus(message = "", color = "") {
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statusMessage.textContent = message;
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statusMessage.style.color = color;
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}
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function updateBoardLayout() {
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const cellSize = Math.max(32, Math.min(60, Math.floor(480 / boardSize)));
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boardDiv.style.setProperty("--board-size", boardSize);
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boardDiv.style.setProperty("--cell-size", `${cellSize}px`);
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}
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function setMode(newMode) {
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mode = newMode;
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resetBoard();
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document.getElementById("btnQueens").classList.remove("active");
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document.getElementById("btnRooks").classList.remove("active");
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if (mode === "queens") {
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document.getElementById("btnQueens").classList.add("active");
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} else {
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document.getElementById("btnRooks").classList.add("active");
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}
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drawBoard();
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updateModeButtons();
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}
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let board = Array(8).fill(-1);
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const boardDiv = document.getElementById("board");
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function getConflicts() {
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let conflicts = [];
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const conflicts = [];
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for (let r1 = 0; r1 < 8; r1++) {
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if (board[r1] === -1) continue;
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for (let rowA = 0; rowA < boardSize; rowA++) {
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if (board[rowA] === EMPTY_CELL) {
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continue;
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}
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for (let r2 = r1 + 1; r2 < 8; r2++) {
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if (board[r2] === -1) continue;
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let c1 = board[r1];
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let c2 = board[r2];
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// 🔴 Türme: nur gleiche Spalte
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if (mode === "rooks") {
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if (c1 === c2) {
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conflicts.push([r1, c1]);
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conflicts.push([r2, c2]);
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}
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for (let rowB = rowA + 1; rowB < boardSize; rowB++) {
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if (board[rowB] === EMPTY_CELL) {
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continue;
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}
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// 🔴 Damen: Spalte + Diagonale
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else if (mode === "queens") {
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if (
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c1 === c2 ||
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Math.abs(c1 - c2) === Math.abs(r1 - r2)
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) {
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conflicts.push([r1, c1]);
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conflicts.push([r2, c2]);
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}
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const colA = board[rowA];
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const colB = board[rowB];
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const sameColumn = colA === colB;
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const sameDiagonal = Math.abs(colA - colB) === Math.abs(rowA - rowB);
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// Rooks only attack vertically, queens also attack diagonally.
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const hasConflict = mode === "rooks" ? sameColumn : sameColumn || sameDiagonal;
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if (hasConflict) {
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conflicts.push([rowA, colA], [rowB, colB]);
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}
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}
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}
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@@ -56,71 +98,48 @@ function getConflicts() {
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}
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function checkSolution() {
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const status = document.getElementById("statusMessage");
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const allPlaced = board.every(col => col !== -1);
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const allPlaced = board.every((col) => col !== EMPTY_CELL);
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if (!allPlaced) {
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status.textContent = "❗ Noch nicht alle Figuren platziert.";
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status.style.color = "orange";
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setStatus("❗ Noch nicht alle Figuren platziert.", "orange");
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return;
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}
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const conflicts = getConflicts();
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if (conflicts.length > 0) {
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status.textContent = "❌ Es gibt Konflikte!";
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status.style.color = "red";
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if (getConflicts().length > 0) {
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setStatus("❌ Es gibt Konflikte!", "red");
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return;
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}
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status.textContent = "🎉 Perfekt gelöst!";
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status.style.color = "green";
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setStatus("🎉 Perfekt geloest!", "green");
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}
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function drawBoard() {
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boardDiv.innerHTML = "";
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boardDiv.className = "board-grid";
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updateBoardLayout();
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const conflicts = getConflicts();
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const letters = ["A", "B", "C", "D", "E", "F", "G", "H"];
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for (let row = -1; row < 8; row++) {
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for (let col = -1; col < 8; col++) {
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for (let row = -1; row < boardSize; row++) {
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for (let col = -1; col < boardSize; col++) {
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const cell = document.createElement("div");
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// 🔹 Ecke oben links
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if (row === -1 && col === -1) {
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cell.classList.add("label");
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}
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// 🔹 Buchstaben (oben)
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else if (row === -1) {
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cell.textContent = letters[col];
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} else if (row === -1) {
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cell.textContent = getColumnLabel(col);
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cell.classList.add("label");
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}
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// 🔹 Zahlen (links)
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else if (col === -1) {
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cell.textContent = 8 - row;
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} else if (col === -1) {
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cell.textContent = boardSize - row;
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cell.classList.add("label");
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}
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// 🔹 echtes Spielfeld
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else {
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cell.classList.add("cell");
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if ((row + col) % 2 === 0) {
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cell.classList.add("white");
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} else {
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cell.classList.add("black");
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}
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} else {
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cell.classList.add("cell", (row + col) % 2 === 0 ? "white" : "black");
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if (board[row] === col) {
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cell.textContent = (mode === "queens") ? "♛" : "♜";
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cell.textContent = mode === "queens" ? "♛" : "♜";
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if (conflicts.some(([r, c]) => r === row && c === col)) {
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// Highlight pieces that are part of at least one conflict pair.
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if (conflicts.some(([conflictRow, conflictCol]) => conflictRow === row && conflictCol === col)) {
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cell.classList.add("invalid");
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}
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}
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@@ -136,65 +155,163 @@ function drawBoard() {
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}
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function placeQueen(row, col) {
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if (board[row] === col) {
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board[row] = -1;
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} else {
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board[row] = col;
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}
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board[row] = board[row] === col ? EMPTY_CELL : col;
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drawBoard();
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updateQueenList();
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}
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async function solve() {
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function previewBoardSize(size) {
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pendingBoardSize = clampBoardSize(size);
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sidebarBoardSizeValue.textContent = pendingBoardSize;
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sidebarBoardSizeValueMirror.textContent = pendingBoardSize;
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}
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if (mode === "rooks") {
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const res = await fetch("/solve_rooks");
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const solution = await res.json();
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function applyBoardSize() {
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boardSize = pendingBoardSize;
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board = createEmptyBoard(boardSize);
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updateBoardSizeDisplays(boardSize);
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setStatus(`Brettgroesse auf ${boardSize} x ${boardSize} gesetzt.`, "#2563eb");
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drawBoard();
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toggleSidebar(false);
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}
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board = solution;
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drawBoard();
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function toggleSidebar(forceOpen) {
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const shouldOpen = typeof forceOpen === "boolean" ? forceOpen : !settingsSidebar.classList.contains("open");
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if (shouldOpen) {
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toggleSavePointsPanel(false);
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}
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settingsSidebar.classList.toggle("open", shouldOpen);
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sidebarBackdrop.classList.toggle("visible", shouldOpen);
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settingsSidebar.setAttribute("aria-hidden", String(!shouldOpen));
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}
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function toggleSavePointsPanel(forceOpen) {
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const shouldOpen = typeof forceOpen === "boolean" ? forceOpen : !savePointsSidebar.classList.contains("open");
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savePointsSidebar.classList.toggle("open", shouldOpen);
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savePointsBackdrop.classList.toggle("visible", shouldOpen);
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savePointsSidebar.setAttribute("aria-hidden", String(!shouldOpen));
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}
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function getPieceLabel(selectedMode) {
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return selectedMode === "queens" ? "Dame" : "Turm";
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}
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function getBoardPreview(savedBoard, limit = 4) {
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const preview = [];
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for (let row = 0; row < savedBoard.length; row++) {
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if (savedBoard[row] === EMPTY_CELL) {
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continue;
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}
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preview.push(`${getColumnLabel(savedBoard[row])}${savedBoard.length - row}`);
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if (preview.length === limit) {
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break;
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}
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}
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return preview.length > 0 ? preview.join(", ") : "Noch keine Figuren gesetzt";
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}
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function renderSavePoints(savePoints) {
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savePointsList.innerHTML = "";
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if (savePoints.length === 0) {
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savePointsList.innerHTML = '<p class="sidebar-hint">Noch keine Speicherstaende gefunden.</p>';
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return;
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}
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// Damen (wie vorher)
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const res = await fetch("/solve");
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const solution = await res.json();
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for (const savePoint of savePoints) {
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const item = document.createElement("article");
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const title = document.createElement("h4");
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const createdAt = document.createElement("p");
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const boardMeta = document.createElement("p");
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const preview = document.createElement("p");
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const loadButton = document.createElement("button");
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board = Array.isArray(solution[0]) ? solution[0] : solution;
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item.className = "save-point-card";
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title.textContent = `Save Point #${savePoint.id}`;
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createdAt.className = "save-point-meta";
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createdAt.textContent = `Gespeichert: ${savePoint.created_at}`;
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boardMeta.className = "save-point-meta";
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boardMeta.textContent = `${getPieceLabel(savePoint.mode)} | ${savePoint.board_size} x ${savePoint.board_size} | ${savePoint.pieces_placed}/${savePoint.board_size} gesetzt`;
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preview.className = "save-point-preview";
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preview.textContent = `Vorschau: ${getBoardPreview(savePoint.board)}`;
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loadButton.className = "btn";
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loadButton.type = "button";
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loadButton.textContent = "Diesen laden";
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loadButton.onclick = () => loadSavePoint(savePoint.id);
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item.appendChild(title);
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item.appendChild(createdAt);
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item.appendChild(boardMeta);
|
||||
item.appendChild(preview);
|
||||
item.appendChild(loadButton);
|
||||
savePointsList.appendChild(item);
|
||||
}
|
||||
}
|
||||
|
||||
async function refreshSavePoints() {
|
||||
const response = await fetch("/save_points");
|
||||
const savePoints = await response.json();
|
||||
renderSavePoints(savePoints);
|
||||
}
|
||||
|
||||
async function openSavePointsPanel() {
|
||||
await refreshSavePoints();
|
||||
toggleSidebar(false);
|
||||
toggleSavePointsPanel(true);
|
||||
}
|
||||
|
||||
function applyLoadedGame(data) {
|
||||
board = data.board;
|
||||
boardSize = Array.isArray(data.board) ? clampBoardSize(data.board.length) : DEFAULT_BOARD_SIZE;
|
||||
pendingBoardSize = boardSize;
|
||||
mode = data.mode;
|
||||
|
||||
updateModeButtons();
|
||||
updateBoardSizeDisplays(boardSize);
|
||||
drawBoard();
|
||||
}
|
||||
|
||||
async function solve() {
|
||||
const endpoint = mode === "rooks" ? "/solve_rooks" : "/solve";
|
||||
const response = await fetch(`${endpoint}?size=${boardSize}`);
|
||||
const solution = await response.json();
|
||||
|
||||
// The queens endpoint may return multiple solutions; we display the first one.
|
||||
board = mode === "queens" && Array.isArray(solution[0]) ? solution[0] : solution;
|
||||
setStatus(`Loesung fuer ${boardSize} x ${boardSize} geladen.`, "green");
|
||||
drawBoard();
|
||||
}
|
||||
|
||||
function resetBoard() {
|
||||
const status = document.getElementById("statusMessage");
|
||||
board = Array(8).fill(-1);
|
||||
board = createEmptyBoard(boardSize);
|
||||
setStatus();
|
||||
drawBoard();
|
||||
updateQueenList();
|
||||
status.textContent = "";
|
||||
}
|
||||
|
||||
drawBoard();
|
||||
|
||||
function updateQueenList() {
|
||||
const list = document.getElementById("queenList");
|
||||
list.innerHTML = "";
|
||||
|
||||
const letters = ["A", "B", "C", "D", "E", "F", "G", "H"];
|
||||
queenList.innerHTML = "";
|
||||
|
||||
let count = 1;
|
||||
|
||||
for (let row = 0; row < 8; row++) {
|
||||
if (board[row] !== -1) {
|
||||
let col = board[row];
|
||||
|
||||
let pos = letters[col] + (8 - row);
|
||||
|
||||
const li = document.createElement("li");
|
||||
li.textContent = `${mode === "queens" ? "Dame" : "Turm"} ${count}: ${pos}`;
|
||||
|
||||
list.appendChild(li);
|
||||
count++;
|
||||
for (let row = 0; row < boardSize; row++) {
|
||||
if (board[row] === EMPTY_CELL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const col = board[row];
|
||||
const position = `${getColumnLabel(col)}${boardSize - row}`;
|
||||
const li = document.createElement("li");
|
||||
|
||||
li.textContent = `${mode === "queens" ? "Dame" : "Turm"} ${count}: ${position}`;
|
||||
queenList.appendChild(li);
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -205,30 +322,38 @@ async function saveGame() {
|
||||
"Content-Type": "application/json"
|
||||
},
|
||||
body: JSON.stringify({
|
||||
board: board,
|
||||
mode: mode
|
||||
board,
|
||||
mode,
|
||||
boardSize
|
||||
})
|
||||
});
|
||||
|
||||
await refreshSavePoints();
|
||||
alert("💾 Spiel gespeichert!");
|
||||
}
|
||||
|
||||
async function loadGame() {
|
||||
const res = await fetch("/load");
|
||||
const data = await res.json();
|
||||
const response = await fetch("/load");
|
||||
const data = await response.json();
|
||||
applyLoadedGame(data);
|
||||
}
|
||||
|
||||
board = data.board;
|
||||
mode = data.mode;
|
||||
async function loadSavePoint(savePointId) {
|
||||
const response = await fetch(`/load/${savePointId}`);
|
||||
|
||||
// Buttons richtig setzen
|
||||
document.getElementById("btnQueens").classList.remove("active");
|
||||
document.getElementById("btnRooks").classList.remove("active");
|
||||
|
||||
if (mode === "queens") {
|
||||
document.getElementById("btnQueens").classList.add("active");
|
||||
} else {
|
||||
document.getElementById("btnRooks").classList.add("active");
|
||||
if (!response.ok) {
|
||||
setStatus("❌ Dieser Speicherstand konnte nicht geladen werden.", "red");
|
||||
return;
|
||||
}
|
||||
|
||||
drawBoard();
|
||||
const data = await response.json();
|
||||
|
||||
applyLoadedGame(data);
|
||||
setStatus(`Speicherstand #${savePointId} geladen.`, "green");
|
||||
toggleSavePointsPanel(false);
|
||||
}
|
||||
|
||||
pendingBoardSize = boardSize;
|
||||
updateModeButtons();
|
||||
updateBoardSizeDisplays(boardSize);
|
||||
drawBoard();
|
||||
|
||||
Reference in New Issue
Block a user