63 lines
2.1 KiB
Python
63 lines
2.1 KiB
Python
"""Application factory and shared Flask extensions.
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This file creates the Flask application, configures the database and login
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manager, imports the data models so SQLAlchemy knows about them, and registers
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the route blueprints used by the project.
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"""
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import os
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from flask import Flask
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from flask_login import LoginManager
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from flask_sqlalchemy import SQLAlchemy
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# Shared extension instances are created once here and attached to the app
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db = SQLAlchemy()
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login_manager = LoginManager()
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def create_app():
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"""Build and configure the Flask application instance."""
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app = Flask(__name__)
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# Build an absolute path to the application directory so the SQLite
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# database file can be referenced reliably from any working directory.
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BASE_DIR = os.path.abspath(os.path.dirname(__file__))
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# Core Flask and SQLAlchemy configuration.
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app.config["SQLALCHEMY_DATABASE_URI"] = "sqlite:///" + os.path.join(BASE_DIR, "app.db")
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app.config["SECRET_KEY"] = os.getenv("SECRET_KEY", "dev-secret-key")
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app.config["SQLALCHEMY_TRACK_MODIFICATIONS"] = False
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app.config["SESSION_COOKIE_HTTPONLY"] = True
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app.config["REMEMBER_COOKIE_HTTPONLY"] = True
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app.config["SESSION_COOKIE_SAMESITE"] = "Lax"
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# Connect the shared extension objects to this specific app instance.
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db.init_app(app)
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login_manager.init_app(app)
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login_manager.login_view = "login.login"
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login_manager.login_message_category = "info"
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# Import the models before create_all() so SQLAlchemy has the table
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from .models.user import User
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from .models.gamestate import GameState
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from .models.login_attempt import LoginAttempt
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# Create any database tables that do not exist yet.
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with app.app_context():
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db.create_all()
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@login_manager.user_loader
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def load_user(user_id):
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"""Reload the logged-in user from the session-stored user id."""
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return db.session.get(User, int(user_id))
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# Import and register the blueprints that contain the route handlers.
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from .routes.login_routes import login_bp
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from .routes.main_routes import main_bp
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app.register_blueprint(login_bp)
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app.register_blueprint(main_bp)
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return app
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