added now functional cannon needs projectiles (and alot more)
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@@ -31,7 +31,7 @@ class Game:
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"enemy": load_image('/entities/enemies/enemy.png'),
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"cannon": load_image('/entities/towers/cannon/shoot/0.png'),
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"red_cannon": load_image('/entities/towers/cannon/red_cannon.png'),
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"cannon/shoot": Animation(load_images('/entities/towers/cannon/shoot'), 10, False)
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"cannon/shoot": Animation(load_images_alpha('/entities/towers/cannon/shoot'), 10, False)
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}
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self.screens = {
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