29 lines
710 B
Python
29 lines
710 B
Python
import pygame as pg
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import os
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img_path='assets/images'
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WINDOW_SIZE=(800,600)
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def load_image(path, colorkey=(0,0,0)):
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img = pg.image.load(img_path + path).convert()
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img.set_colorkey(colorkey)
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return img
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def load_images(dir_path):
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images = []
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for img_name in os.listdir(img_path + dir_path):
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images.append(load_image(dir_path + '/' + img_name))
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return images
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def tile_to_pixel(waypoint, tile_size, center=False):
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if center:
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return (
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waypoint[0] * tile_size + tile_size // 2,
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waypoint[1] * tile_size + tile_size // 2
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)
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else:
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return (
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waypoint[0] * tile_size,
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waypoint[1] * tile_size
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)
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