Merge pull request #1 from Fretuks/make-iron-spellbooks-optional

Handle Iron's Spellbooks compat optionally
This commit is contained in:
2026-01-05 17:44:57 +01:00
committed by GitHub
2 changed files with 190 additions and 186 deletions
-1
View File
@@ -139,7 +139,6 @@ dependencies {
// Iron's Spellbooks API only
compileOnly fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}:api")
implementation fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}")
// GECKOLIB — deobfuscated, full mod
implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}")
@@ -56,211 +56,216 @@ public class IronsSpellbooksCompat {
int magicScaling = stats.getAttributeLevel("magic_scaling");
int willpower = stats.getAttributeLevel("willpower");
applyIntelligence(player, intelligence);
applyCharisma(player, charisma);
applyMagicScaling(player, magicScaling);
applyWillpowerCastEfficiency(player, willpower);
Loaded.applyIntelligence(player, intelligence);
Loaded.applyCharisma(player, charisma);
Loaded.applyMagicScaling(player, magicScaling);
Loaded.applyWillpowerCastEfficiency(player, willpower);
});
}
public static void applyIntelligence(Player player, int intelligence) {
if (intelligence <= 0) {
clearIntelligence(player);
return;
private static final class Loaded {
private Loaded() {
}
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
INT_MAX_MANA_UUID,
"Ascend INT max mana",
intelligence * 3.0d
);
double regenPerPoint = 0.004d;
double regenMax = 0.40d;
double regenBonus = Math.min(intelligence * regenPerPoint, regenMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.MANA_REGEN.get(),
INT_MANA_REGEN_UUID,
"Ascend INT mana regen",
regenBonus
);
}
private static void clearIntelligence(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), INT_MAX_MANA_UUID);
removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), INT_MANA_REGEN_UUID);
}
public static void applyWillpowerCastEfficiency(Player player, int willpower) {
clearWillpower(player);
if (willpower <= 0) {
return;
}
double perPoint = 0.0025d;
double max = 0.25d;
double reduction = Math.min(willpower * perPoint, max);
Attribute attr = (Attribute) AttributeRegistry.CAST_TIME_REDUCTION.get();
if (attr == null) {
return;
}
AttributeInstance inst = player.getAttribute(attr);
if (inst == null) {
return;
}
inst.removeModifier(WILL_MANA_COST_UUID);
if (reduction > 0.0d) {
inst.addTransientModifier(new AttributeModifier(
WILL_MANA_COST_UUID,
"Ascend WILL casting time reduction",
-reduction,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
private static void clearWillpower(Player player) {
Attribute attr = (Attribute) AttributeRegistry.CAST_TIME_REDUCTION.get();
if (attr == null) return;
removeModifier(player, attr, WILL_MANA_COST_UUID);
}
public static void applyCharisma(Player player, int charisma) {
clearCharisma(player);
if (charisma <= 0) {
return;
}
double manaPerPoint = 1.5d;
double bonusMana = charisma * manaPerPoint;
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
CHA_MAX_MANA_UUID,
"Ascend CHA max mana",
bonusMana
);
double supportPerPoint = 0.003d;
double supportMax = 0.30d;
double supportBonus = Math.min(charisma * supportPerPoint, supportMax);
Attribute supportAttr = (Attribute) AttributeRegistry.HOLY_SPELL_POWER.get();
if (supportAttr != null && supportBonus > 0.0d) {
private static void applyIntelligence(Player player, int intelligence) {
if (intelligence <= 0) {
clearIntelligence(player);
return;
}
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
INT_MAX_MANA_UUID,
"Ascend INT max mana",
intelligence * 3.0d
);
double regenPerPoint = 0.004d;
double regenMax = 0.40d;
double regenBonus = Math.min(intelligence * regenPerPoint, regenMax);
applyMultiplyBaseModifier(
player,
supportAttr,
CHA_SUPPORT_POWER_UUID,
"Ascend CHA support spell power",
supportBonus
(Attribute) AttributeRegistry.MANA_REGEN.get(),
INT_MANA_REGEN_UUID,
"Ascend INT mana regen",
regenBonus
);
}
double minionHpPerPoint = 0.004d;
double minionDmgPerPoint = 0.003d;
double minionHpBonus = Math.min(charisma * minionHpPerPoint, 0.40d);
double minionDmgBonus = Math.min(charisma * minionDmgPerPoint, 0.30d);
Attribute summonHpAttr = null;
Attribute summonDmgAttr = (Attribute) AttributeRegistry.SUMMON_DAMAGE.get();
if (summonHpAttr != null && minionHpBonus > 0.0d) {
private static void clearIntelligence(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), INT_MAX_MANA_UUID);
removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), INT_MANA_REGEN_UUID);
}
private static void applyWillpowerCastEfficiency(Player player, int willpower) {
clearWillpower(player);
if (willpower <= 0) {
return;
}
double perPoint = 0.0025d;
double max = 0.25d;
double reduction = Math.min(willpower * perPoint, max);
Attribute attr = (Attribute) AttributeRegistry.CAST_TIME_REDUCTION.get();
if (attr == null) {
return;
}
AttributeInstance inst = player.getAttribute(attr);
if (inst == null) {
return;
}
inst.removeModifier(WILL_MANA_COST_UUID);
if (reduction > 0.0d) {
inst.addTransientModifier(new AttributeModifier(
WILL_MANA_COST_UUID,
"Ascend WILL casting time reduction",
-reduction,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
private static void clearWillpower(Player player) {
Attribute attr = (Attribute) AttributeRegistry.CAST_TIME_REDUCTION.get();
if (attr == null) return;
removeModifier(player, attr, WILL_MANA_COST_UUID);
}
private static void applyCharisma(Player player, int charisma) {
clearCharisma(player);
if (charisma <= 0) {
return;
}
double manaPerPoint = 1.5d;
double bonusMana = charisma * manaPerPoint;
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
CHA_MAX_MANA_UUID,
"Ascend CHA max mana",
bonusMana
);
double supportPerPoint = 0.003d;
double supportMax = 0.30d;
double supportBonus = Math.min(charisma * supportPerPoint, supportMax);
Attribute supportAttr = (Attribute) AttributeRegistry.HOLY_SPELL_POWER.get();
if (supportAttr != null && supportBonus > 0.0d) {
applyMultiplyBaseModifier(
player,
supportAttr,
CHA_SUPPORT_POWER_UUID,
"Ascend CHA support spell power",
supportBonus
);
}
double minionHpPerPoint = 0.004d;
double minionDmgPerPoint = 0.003d;
double minionHpBonus = Math.min(charisma * minionHpPerPoint, 0.40d);
double minionDmgBonus = Math.min(charisma * minionDmgPerPoint, 0.30d);
Attribute summonHpAttr = null;
Attribute summonDmgAttr = (Attribute) AttributeRegistry.SUMMON_DAMAGE.get();
if (summonHpAttr != null && minionHpBonus > 0.0d) {
applyMultiplyBaseModifier(
player,
summonHpAttr,
CHA_SUMMON_HEALTH_UUID,
"Ascend CHA summon max health",
minionHpBonus
);
}
if (summonDmgAttr != null && minionDmgBonus > 0.0d) {
applyMultiplyBaseModifier(
player,
summonDmgAttr,
CHA_SUMMON_DAMAGE_UUID,
"Ascend CHA summon damage",
minionDmgBonus
);
}
}
private static void clearCharisma(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), CHA_MAX_MANA_UUID);
Attribute supportAttr = (Attribute) AttributeRegistry.HOLY_SPELL_POWER.get();
Attribute summonHpAttr = null;
Attribute summonDmgAttr = (Attribute) AttributeRegistry.SUMMON_DAMAGE.get();
if (supportAttr != null) {
removeModifier(player, supportAttr, CHA_SUPPORT_POWER_UUID);
}
if (summonHpAttr != null) {
removeModifier(player, summonHpAttr, CHA_SUMMON_HEALTH_UUID);
}
if (summonDmgAttr != null) {
removeModifier(player, summonDmgAttr, CHA_SUMMON_DAMAGE_UUID);
}
}
private static void applyMagicScaling(Player player, int magicScaling) {
if (magicScaling <= 0) {
clearMagicScaling(player);
return;
}
double spPerPoint = 0.0075d;
double spMax = 0.75d;
double spBonus = Math.min(magicScaling * spPerPoint, spMax);
applyMultiplyBaseModifier(
player,
summonHpAttr,
CHA_SUMMON_HEALTH_UUID,
"Ascend CHA summon max health",
minionHpBonus
(Attribute) AttributeRegistry.SPELL_POWER.get(),
MAG_SPELL_POWER_UUID,
"Ascend Magic Scaling spell power",
spBonus
);
}
if (summonDmgAttr != null && minionDmgBonus > 0.0d) {
double cdrPerPoint = 0.0015d;
double cdrMax = 0.15d;
double cdrBonus = Math.min(magicScaling * cdrPerPoint, cdrMax);
applyMultiplyBaseModifier(
player,
summonDmgAttr,
CHA_SUMMON_DAMAGE_UUID,
"Ascend CHA summon damage",
minionDmgBonus
(Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(),
MAG_COOLDOWN_REDUCTION_UUID,
"Ascend Magic Scaling cooldown reduction",
cdrBonus
);
}
}
private static void clearCharisma(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), CHA_MAX_MANA_UUID);
Attribute supportAttr = (Attribute) AttributeRegistry.HOLY_SPELL_POWER.get();
Attribute summonHpAttr = null;
Attribute summonDmgAttr = (Attribute) AttributeRegistry.SUMMON_DAMAGE.get();
if (supportAttr != null) {
removeModifier(player, supportAttr, CHA_SUPPORT_POWER_UUID);
private static void clearMagicScaling(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.SPELL_POWER.get(), MAG_SPELL_POWER_UUID);
removeModifier(player, (Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(), MAG_COOLDOWN_REDUCTION_UUID);
}
if (summonHpAttr != null) {
removeModifier(player, summonHpAttr, CHA_SUMMON_HEALTH_UUID);
}
if (summonDmgAttr != null) {
removeModifier(player, summonDmgAttr, CHA_SUMMON_DAMAGE_UUID);
}
}
public static void applyMagicScaling(Player player, int magicScaling) {
if (magicScaling <= 0) {
clearMagicScaling(player);
return;
}
double spPerPoint = 0.0075d;
double spMax = 0.75d;
double spBonus = Math.min(magicScaling * spPerPoint, spMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.SPELL_POWER.get(),
MAG_SPELL_POWER_UUID,
"Ascend Magic Scaling spell power",
spBonus
);
double cdrPerPoint = 0.0015d;
double cdrMax = 0.15d;
double cdrBonus = Math.min(magicScaling * cdrPerPoint, cdrMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(),
MAG_COOLDOWN_REDUCTION_UUID,
"Ascend Magic Scaling cooldown reduction",
cdrBonus
);
}
private static void clearMagicScaling(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.SPELL_POWER.get(), MAG_SPELL_POWER_UUID);
removeModifier(player, (Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(), MAG_COOLDOWN_REDUCTION_UUID);
}
private static void applyAddModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.ADDITION
));
}
}
private static void applyMultiplyBaseModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
private static void removeModifier(Player player, Attribute attribute, UUID id) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst != null) {
private static void applyAddModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.ADDITION
));
}
}
private static void applyMultiplyBaseModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
private static void removeModifier(Player player, Attribute attribute, UUID id) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst != null) {
inst.removeModifier(id);
}
}
}
}