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Ascend: SbA (Stats by Actions) — short overview
Ascend turns vanilla Minecraft into a lightweight, persistent RPG: train attributes by doing things in-game, gain Ascend levels, spend points to boost combat, movement, magic and social skills, and watch those choices change how your character performs.
This Mod is meant to be used alongside Iron's Spells and Spellbooks but does work without it.
What it does (quick)
- Adds an Ascend level & XP system (max level 20, 15 points per level).
- Players earn XP from actions: killing mobs, mining certain blocks, taking damage, crafting/smelting, using potions, trading with villagers, using weapons, and periodic checks for risky situations (low health, debuffs, darkness).
- Spend earned points on 10 attributes (strength, agility, fortitude, intelligence, willpower, charisma, and weapon/magic scaling stats).
- Client UI: press V (configurable keybind) to open a compact stats screen and spend points. Server-authoritative with packet sync.
Key mechanics & examples
- Strength: +attack damage, +knockback, and armor-bypass bonus calculated on hit.
- Agility: small movement speed bonus; XP for agile actions (sprinting, climbing, jumping).
- Fortitude: increases max health, knockback resistance, chance to resist/cleanse harmful effects.
- Intelligence: increases mana (and integrates with Iron’s Spellbooks if present), lengthens beneficial potion effects, reduces enchantment costs/effects.
- Willpower: Will be used in later mods -> Does nothing for now.
- Charisma: grants trade discounts by adjusting merchant offers when opening trades.
- Scaling stats: light/medium/heavy weapon scaling and magic scaling multiply damage based on attack speed or magic damage type.
Playstyle & design goal
Ascend is built to be unobtrusive and organic: your playstyle trains the corresponding attributes. Want a heavy-hitter who tanks? Smash armor and spend in Strength/Fortitude. Prefer spellcasting? Farm XP and invest in Intelligence and Magic Scaling. It’s about emergent progression. No grindy menus, just meaningful choices.
Description
Languages
Java
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