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Jar of Souls is an offense-based [[Resonances|Resonance]], focused on heavy burst DPS.
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As soon as you obtain this resonance, you gain a unique effect:
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- Gain **1 Soul** per kill.
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You need to spend a **bonus action** to active this resonance. When activated, it fires a soul beam:
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- Range: **18m**
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- Damage: **2d6 necrotic**
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- Cost: 1 Soul
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You can spend more souls at once to increase the damage.
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When corrupted, the beam acts as a continuous attack, draining a number of souls every round until deactivated.
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