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DND/Resonances/Jar of Souls.md
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Jar of Souls is an offense-based Resonances, focused on heavy burst DPS.

As soon as you obtain this resonance, you gain a unique effect:

  • Gain 1 Soul per kill.

You need to spend a bonus action to active this resonance. When activated, it fires a soul beam:

  • Range: 18m
  • Damage: 2d6 necrotic
  • Cost: 1 Soul You can spend more souls at once to increase the damage.

When corrupted, the beam acts as a continuous attack, draining a number of souls every round until deactivated.