Commit DND files
This commit is contained in:
Vendored
+31
-31
@@ -4,21 +4,21 @@
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"type": "markdown",
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"type": "markdown",
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"state": {
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"state": {
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||||||
"file": "Players/RADIOACTIVE CRACK RAT/Upgrades/Mantras.md",
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"file": "Oaths/How to Oath (Part 1 of 27) NO CLICKBAIT 100% REAL.md",
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"mode": "source",
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"icon": "lucide-file",
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"icon": "lucide-file",
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"title": "Mantras"
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"title": "How to Oath (Part 1 of 27) NO CLICKBAIT 100% REAL"
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}
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}
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}
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}
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]
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@@ -185,37 +185,37 @@
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|||||||
"publish:Änderungen veröffentlichen": false
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"publish:Änderungen veröffentlichen": false
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||||||
}
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}
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||||||
"active": "9283770b53b26007",
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"active": "7b8e192470797616",
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||||||
"lastOpenFiles": [
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"lastOpenFiles": [
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||||||
"Players/RADIOACTIVE CRACK RAT/Upgrades/Talents.md",
|
"CAMPAIGN - DO NOT OPEN/Session 1/Hauptquest 4.md",
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||||||
"Players/RADIOACTIVE CRACK RAT/Upgrades/Mantras.md",
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"Oaths/How to Oath (Part 1 of 27) NO CLICKBAIT 100% REAL.md",
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||||||
"Players/RADIOACTIVE CRACK RAT/Upgrades/Legalize Nuclear Bombs.md",
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"CAMPAIGN - DO NOT OPEN/Session 1/Hauptquest 3.md",
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||||||
"Players/RADIOACTIVE CRACK RAT/Upgrades/Big Pharma.md",
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"CAMPAIGN - DO NOT OPEN/Session 1/Hauptquest 2.md",
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||||||
"Players/RADIOACTIVE CRACK RAT/Upgrades/Black Meridian Variants.md",
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"CAMPAIGN - DO NOT OPEN/Session 1/Hauptquest 1.md",
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||||||
"Resonances/Resonances.md",
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"CAMPAIGN - DO NOT OPEN/Session 1/Campaign - Session 1.md",
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||||||
"Resonances/Players/Fuckass Clanker/Resonances.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Summer Company/Clip.md",
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||||||
"Resonances/Players/Rat on Crack and Super-AIDS/Resonances.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Asher Vendet.md",
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||||||
"Oaths/Oaths.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Hive/Zion-12.md",
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||||||
"Combat/Mantras.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Hive/Rookasha.md",
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||||||
"CAMPAIGN - DO NOT OPEN/Session 1/Sidequest 1.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ignition Union/Delta.md",
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||||||
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"CAMPAIGN - DO NOT OPEN/NPC/Ignition Union/Beta.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ignition Union/Alpha.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Knives of Eylis/Eylis.md",
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||||||
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"CAMPAIGN - DO NOT OPEN/NPC/Knives of Eylis/Eylis (Weakened).md",
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||||||
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"CAMPAIGN - DO NOT OPEN/NPC/Knives of Eylis/Eylis (Child).md",
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"CAMPAIGN - DO NOT OPEN/NPC/Knives of Eylis/Voidmother.md",
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||||||
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"CAMPAIGN - DO NOT OPEN/NPC/Knives of Eylis/Timelord.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Third Prophet Brakkor.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Sixth Prophet Odran.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Seventh Prophet Veyrath.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Second Prophet Hemaer.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Ninth Prophet Ghorvul.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Fourth Prophet Zi'eer.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/First Prophet Vael’Yun.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Ministry/Prophets/Fifth Prophet Seraphinx.md",
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||||||
"CAMPAIGN - DO NOT OPEN/Unbenannt",
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"CAMPAIGN - DO NOT OPEN/Unbenannt",
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"CAMPAIGN - DO NOT OPEN/PLAYER SPECIFIC EVENTS",
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"CAMPAIGN - DO NOT OPEN/PLAYER SPECIFIC EVENTS",
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"Resonances/Players/Communist Cat/Resonances.md",
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"Resonances/Players/Monke/Resonances.md",
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"cracked.png",
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"cracked.png",
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"Players/RADIOACTIVE CRACK RAT/Super-AIDS.md",
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"Players/RADIOACTIVE CRACK RAT/RADIOACTIVE CRACK RAT.md",
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"Effects/Blood-Poisoning.md",
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"Resonances/Players/Cash Money Cat/Resonances.md",
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"Players/Player Characters.md",
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"Players/AXIOM-07/CHASSIS CONFIGURATION.md",
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"Effects/Bleed.md",
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"Effects/Burning.md",
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"Effects/Unbenannt.md",
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"Effects/Blindness.md",
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"Effects/Effects.md",
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"Effects/Chill.md",
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"Effects/Winded.md",
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"CAMPAIGN - DO NOT OPEN/NPC/Children of Navae",
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"CAMPAIGN - DO NOT OPEN/NPC/Children of Navae",
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"CAMPAIGN - DO NOT OPEN/NPC/Hive",
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"CAMPAIGN - DO NOT OPEN/NPC/Hive",
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"CAMPAIGN - DO NOT OPEN/NPC/Ignition Union",
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"CAMPAIGN - DO NOT OPEN/NPC/Ignition Union",
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@@ -0,0 +1,139 @@
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Although all Oaths permanently alter a person's relationship with the Song, not all are formed in the same way.
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Scholars generally divide Oaths into four major categories based on **what causes the soul to change**.
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---
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# Oath of Patronage
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> _"You become bound to something greater than yourself."_
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An Oath of Patronage is formed when an individual enters a lasting metaphysical relationship with a powerful being, organization, ideal, or force. The power granted by the Oath comes from the connection itself. The patron does not necessarily need to actively grant power. In many cases, simply establishing the bond is enough to permanently alter the soul.
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### Requirements
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Typically requires:
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- Swearing a vow
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- Performing a ritual
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- Being accepted by the patron
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- Demonstrating loyalty or worthiness
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### What changes?
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Your soul becomes anchored to something external.
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The Song begins recognizing you as:
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> "A servant of X."
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rather than simply:
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> "An individual."
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The patron's influence becomes part of your soul's identity.
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|
### Example: Contractor
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A Contractor swears themselves to a ministry prophet. The power does not come from learning new Mantras.
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Instead:
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- The prophet's influence becomes embedded in the soul.
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- The Song begins associating the individual with Zi'eer's authority.
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- This allows the user to access the Prophet's puppet strings.
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Breaking the Oath may weaken or sever this connection entirely.
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|
### Example: Dawnwalker
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A Dawnwalker binds themselves to the Radiant Tones. They do not worship a god. Instead, they devote themselves to a particular Verse of the Song until their soul permanently aligns with it.
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---
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# Oath of Flesh
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> _"You become something else."_
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An Oath of Flesh occurs when a person permanently alters their body, soul, or Ether through assimilation, consumption, corruption, or transformation. Unlike Patronage Oaths, no agreement is necessary. The change itself is the Oath.
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### Requirements
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Typically involves:
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- Consuming something supernatural
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- Grafting a foreign power onto yourself
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- Surviving a transformation
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- Corrupting or rewriting your own soul
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### What changes?
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The Song no longer recognizes you as fully human.
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Instead, part of your identity becomes:
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- Celestial
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- Depths-born
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- Monstrous
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- Divine
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- Artificial
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or something similarly alien.
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|
### Example: Starkindred
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A Starkindred consumes a fragment of a celestial being. No bargain occurs. No permission is granted. The celestial may not even know it happened.
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However:
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- Celestial matter becomes part of the person's soul.
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- Ether begins flowing through celestial pathways.
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- The Song starts identifying them as partially celestial.
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The individual has effectively grafted a piece of the heavens onto themselves.
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---
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|
# Oath of Instrument
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> _"The power is the bond."_
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An Oath of Instrument forms when a soul becomes permanently linked to an object, mechanism, artifact, or constructed system. Unlike Patronage Oaths there is no master and there is no worship. Unlike Flesh Oaths, the object remains external. The Oath comes from the permanent connection between soul and instrument.
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|
### Requirements
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||||||
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Typically requires:
|
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|
- Soul-binding rituals
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- Ether synchronization
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- Long-term integration
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|
- Bonding with a powerful artifact
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|
### What changes?
|
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|
The Song begins treating:
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- User
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||||||
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- Instrument
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as a single entity.
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||||||
|
The two can no longer be fully separated.
|
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|
### Example: Arcwarder
|
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|
The Arc Suit is not simply armor. The suit becomes fused to the Arcwarder's soul.
|
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|
||||||
|
The Song begins seeing:
|
||||||
|
> User + Suit
|
||||||
|
as one being.
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|
||||||
|
This allows:
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||||||
|
- Instant manifestation
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- Ether synchronization
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|
- Arc Modules
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- Plasma generation
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||||||
|
Without the soul-binding process, the suit would merely be equipment.
|
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|
|
||||||
|
---
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||||||
|
# Oath of Rejection
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|
> _"You define yourself by what you refuse."_
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|
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||||||
|
An Oath of Rejection forms when a person deliberately cuts themselves off from a path that most people accept. The rejection itself becomes so absolute that the Song reshapes around the absence. Unlike other Oaths, the source of power is not what is gained. The source of power is what is denied.
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### Requirements
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||||||
|
Typically involves:
|
||||||
|
- Renouncing a fundamental aspect of the world
|
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|
- Refusing power
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|
- Rejecting a path
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||||||
|
- Extreme personal conviction
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|
### What changes?
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||||||
|
The Song adapts to the vacuum left behind. Reality compensates for what has been removed.
|
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### Example: Silentheart
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|
A Silentheart rejects Mantras entirely. Most people rely on the Words of the Song. A Silentheart severs that path.
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|
The result:
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- No Mantras
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- No Attunements
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- No conventional Ether manipulation
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|
|
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|
Yet the Song compensates by amplifying:
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- Physical mastery
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- Weapon skill
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|
- Martial prowess
|
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|
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|
The power comes from the rejection itself.
|
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|
### Example: Oathless
|
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|
The most famous paradox. An Oathless individual swears never to be bound by an Oath. The Song interprets this as a defining aspect of their identity.
|
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|
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Ironically:
|
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> The refusal to take an Oath becomes an Oath.
|
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|
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|
The result is increased flexibility and freedom because the Song now recognizes them as fundamentally unbound.
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@@ -2,7 +2,7 @@ A field operative used when the Summer Company needs fortifications removed, amb
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The weapon is not designed for dueling. It is designed to delete groups. The Enforcer operates quietly until the moment of engagement. One rocket. One blast. Then reposition before retaliation arrives.
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The weapon is not designed for dueling. It is designed to delete groups. The Enforcer operates quietly until the moment of engagement. One rocket. One blast. Then reposition before retaliation arrives.
|
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|
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They are Felinor-born and carry the cultural arrogance typical of their homeland, openly dismissive of foreigners and particularly critical of the other party members.
|
They are Felinor-born and carry the cultural carelessness typical of their homeland.
|
||||||
|
|
||||||
---
|
---
|
||||||
# Core Stats
|
# Core Stats
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|
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+4
-4
@@ -1,4 +1,4 @@
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|||||||
Black Meridian Ore is a dull black mineral commonly found in mining regions across multiple luminants. In its raw state it has no beneficial effects. When consumed directly it only creates strong cravings and mild sickness.
|
Green Meridian Ore is a dull green mineral commonly found in mining regions across multiple luminants. In its raw state it has no beneficial effects. When consumed directly it only creates strong cravings and mild sickness.
|
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|
||||||
The ore becomes useful only after refinement. When ground into powder and combined with other substances - alcohol, fungal cultures, mining chemicals, or biological extracts - it produces stimulants with short-term effects. These mixtures are illegal in most Authority territories.
|
The ore becomes useful only after refinement. When ground into powder and combined with other substances - alcohol, fungal cultures, mining chemicals, or biological extracts - it produces stimulants with short-term effects. These mixtures are illegal in most Authority territories.
|
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@@ -8,7 +8,7 @@ The Skaven only knows **1 formula** at the start of the campaign. Additional var
|
|||||||
# Core Drug Crafting System
|
# Core Drug Crafting System
|
||||||
### Required Materials
|
### Required Materials
|
||||||
To create a dose, the player needs:
|
To create a dose, the player needs:
|
||||||
* **1 unit Black Meridian Ore (powdered)**
|
* **1 unit Green Meridian Ore (powdered)**
|
||||||
* **1 reagent**
|
* **1 reagent**
|
||||||
Reagents determine the variant produced. Examples include:
|
Reagents determine the variant produced. Examples include:
|
||||||
- Alcohol distillate
|
- Alcohol distillate
|
||||||
@@ -45,7 +45,7 @@ Consuming another dose while a previous one is active:
|
|||||||
---
|
---
|
||||||
|
|
||||||
# Toxicity System
|
# Toxicity System
|
||||||
Black Meridian mixtures are unstable and harmful in large amounts. The character has a **Toxicity Meter**.
|
Green Meridian mixtures are unstable and harmful in large amounts. The character has a **Toxicity Meter**.
|
||||||
### Toxicity Gain
|
### Toxicity Gain
|
||||||
Each dose adds:
|
Each dose adds:
|
||||||
* **+2 Toxicity**
|
* **+2 Toxicity**
|
||||||
@@ -84,7 +84,7 @@ If another overdose occurs in the same encounter:
|
|||||||
---
|
---
|
||||||
# Variants
|
# Variants
|
||||||
All variants use the same base ingredient:
|
All variants use the same base ingredient:
|
||||||
**1 unit Black Meridian Ore (powdered)**
|
**1 unit Green Meridian Ore (powdered)**
|
||||||
The second ingredient determines the variant. More complex reagents create stronger mixtures but are harder to obtain.
|
The second ingredient determines the variant. More complex reagents create stronger mixtures but are harder to obtain.
|
||||||
|
|
||||||
All variants:
|
All variants:
|
||||||
@@ -83,7 +83,7 @@ The host experiences:
|
|||||||
Apply **Rot Poison** for 2 rounds.
|
Apply **Rot Poison** for 2 rounds.
|
||||||
Rot Poison:
|
Rot Poison:
|
||||||
- 1 damage per round
|
- 1 damage per round
|
||||||
- –1 Posture Regain
|
- -1 Posture Regain
|
||||||
### Host Effect
|
### Host Effect
|
||||||
- No major penalties
|
- No major penalties
|
||||||
|
|
||||||
@@ -100,8 +100,8 @@ Venom Charges:
|
|||||||
|
|
||||||
Rot Poison:
|
Rot Poison:
|
||||||
- 2 damage per round
|
- 2 damage per round
|
||||||
- –1 Posture Regain
|
- -1 Posture Regain
|
||||||
- –1 Constitution checks
|
- -1 Constitution checks
|
||||||
### Host Penalties
|
### Host Penalties
|
||||||
- Healing received reduced by 25%
|
- Healing received reduced by 25%
|
||||||
- Sleep becomes difficult without stimulant use
|
- Sleep becomes difficult without stimulant use
|
||||||
@@ -115,16 +115,14 @@ Venom Coating:
|
|||||||
|
|
||||||
Rot Poison:
|
Rot Poison:
|
||||||
- 2 damage per round
|
- 2 damage per round
|
||||||
- –1 Posture Regain
|
- -1 Posture Regain
|
||||||
- –1 Dodge Throw
|
- -1 Dodge Throw
|
||||||
- –1 Constitution checks
|
- -1 Constitution checks
|
||||||
### Host Penalties
|
### Host Penalties
|
||||||
- Max HP reduced by 2
|
- Max HP reduced by 2
|
||||||
- Sanity loss effects occur 1 threshold earlier
|
- Sanity loss effects occur 1 threshold earlier
|
||||||
- The host occasionally hears involuntary thoughts or impulses from the symbiote
|
- The host occasionally hears involuntary thoughts or impulses from the symbiote
|
||||||
|
|
||||||
At this stage the Skaven realizes the infection is thinking.
|
|
||||||
|
|
||||||
---
|
---
|
||||||
### Stage IV - Mutated Symbiosis
|
### Stage IV - Mutated Symbiosis
|
||||||
The symbiote has spread throughout most of the body. The host is physically stronger in combat situations but visibly deteriorating.
|
The symbiote has spread throughout most of the body. The host is physically stronger in combat situations but visibly deteriorating.
|
||||||
@@ -141,15 +139,15 @@ Venom Charges:
|
|||||||
Rot Poison becomes **Mutated Rot**
|
Rot Poison becomes **Mutated Rot**
|
||||||
Effects:
|
Effects:
|
||||||
- 3 damage per round
|
- 3 damage per round
|
||||||
- –2 Posture Regain
|
- -2 Posture Regain
|
||||||
- –1 Dodge Throw
|
- -1 Dodge Throw
|
||||||
- –1 Constitution checks
|
- -1 Constitution checks
|
||||||
|
|
||||||
If target becomes Staggered:
|
If target becomes Staggered:
|
||||||
- poison damage doubles for that round
|
- poison damage doubles for that round
|
||||||
### Host Penalties
|
### Host Penalties
|
||||||
- Max HP reduced by 5
|
- Max HP reduced by 5
|
||||||
- Constitution checks suffer –1
|
- Constitution checks suffer -1
|
||||||
- Gain 1 level of exhaustion after every Long Rest unless suppressant drugs are consumed
|
- Gain 1 level of exhaustion after every Long Rest unless suppressant drugs are consumed
|
||||||
|
|
||||||
Removing the infection at this stage is extremely difficult.
|
Removing the infection at this stage is extremely difficult.
|
||||||
@@ -166,9 +164,9 @@ The body is no longer functioning properly without the symbiote compensating for
|
|||||||
### Venom Changes
|
### Venom Changes
|
||||||
Mutated Rot:
|
Mutated Rot:
|
||||||
- 5 damage per round
|
- 5 damage per round
|
||||||
- –3 Posture Regain
|
- -3 Posture Regain
|
||||||
- –3 Dodge Throw
|
- -3 Dodge Throw
|
||||||
- –3 Constitution checks
|
- -3 Constitution checks
|
||||||
|
|
||||||
If target becomes Staggered:
|
If target becomes Staggered:
|
||||||
- poison damage triples for that round
|
- poison damage triples for that round
|
||||||
@@ -194,5 +192,5 @@ At this stage the infection is effectively consuming the remaining body mass to
|
|||||||
### Biological Strain
|
### Biological Strain
|
||||||
Using too much venom stresses the symbiote-host balance.
|
Using too much venom stresses the symbiote-host balance.
|
||||||
If all Venom Charges are used in one encounter:
|
If all Venom Charges are used in one encounter:
|
||||||
- Constitution checks suffer **–1** until combat ends
|
- Constitution checks suffer **-1** until combat ends
|
||||||
The body becomes inflamed as the symbiote overproduces reactive fluid.
|
The body becomes inflamed as the symbiote overproduces reactive fluid.
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
These mantras come from the Meridian Rot symbiote learning to move through the Skaven’s body. They are not clean Song techniques. They are half-cast, half-biological reactions. All mentioned checks go against DC (Your Level + 5).
|
These mantras come from the Meridian Rot symbiote learning to move through the Skaven’s body. They are not clean Song techniques. They are half-cast, half-biological reactions. All mentioned checks go against DC (Your Level + 5). All mentions of 'tendrils' assume long, thin, needle-like tendrils formed from infected flesh, manipulated by the meridian rot parasite and amplified by the song.
|
||||||
|
|
||||||
---
|
---
|
||||||
# 1-Star Mantras
|
# 1-Star Mantras
|
||||||
@@ -59,7 +59,7 @@ The symbiote hardens saliva into a short black spike.
|
|||||||
|
|
||||||
---
|
---
|
||||||
### Panic Lash
|
### Panic Lash
|
||||||
**Type:** Reaction
|
**Type:** Support
|
||||||
**Cost:** 3 Ether
|
**Cost:** 3 Ether
|
||||||
**Action:** Reaction
|
**Action:** Reaction
|
||||||
**Cooldown:** 4 rounds
|
**Cooldown:** 4 rounds
|
||||||
|
|||||||
@@ -1,11 +1,10 @@
|
|||||||
*Unlocked by level. Packs alternate 1 / 2 / 1 / 2.*
|
*Unlocked by level. Packs alternate 1 / 2 / 1 / 2.*
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
## Level 1 (Pack: 1)
|
## Level 1 (Pack: 1)
|
||||||
|
|
||||||
### T01 - Improvised Demolition
|
### T01 - Improvised Demolition
|
||||||
_(Passive unlock – explosives crafting becomes available even if not equipped)_
|
_(Passive unlock - explosives crafting becomes available even if not equipped)_
|
||||||
When equipped:
|
When equipped:
|
||||||
- Bomb Throw Range **+3 meters**
|
- Bomb Throw Range **+3 meters**
|
||||||
- Bomb Damage **+1**
|
- Bomb Damage **+1**
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ A former Deepdelver of the Ignition Union, she descended into the Depths with a
|
|||||||
|
|
||||||
Then she lost her arm, her blade, her choice. Now she serves the Summer Company. Not as a patriot, but as an asset. She helps them because she must. And that is the cruelest cage of all for a Felinor. She still smiles. She still tilts her head playfully. She still makes jokes before a fight.
|
Then she lost her arm, her blade, her choice. Now she serves the Summer Company. Not as a patriot, but as an asset. She helps them because she must. And that is the cruelest cage of all for a Felinor. She still smiles. She still tilts her head playfully. She still makes jokes before a fight.
|
||||||
|
|
||||||
But when the duel begins, the air changes, her tail stops moving... And someone is about to lose.
|
But when the duel begins, the air changes, her tail stops moving... And someone is about to lose.
|
||||||
|
|
||||||
---
|
---
|
||||||
### Core Stats
|
### Core Stats
|
||||||
|
|||||||
@@ -18,7 +18,6 @@ Summon an additional rocket out of thin air. Where did it come from? Your ass? W
|
|||||||
### Quarterly Returns
|
### Quarterly Returns
|
||||||
**Theme:** “Friendly fire actually isn't friendly at all.”
|
**Theme:** “Friendly fire actually isn't friendly at all.”
|
||||||
|
|
||||||
**Description:**
|
|
||||||
After causing enough collateral damage you have been promoted to destruction-specialist.
|
After causing enough collateral damage you have been promoted to destruction-specialist.
|
||||||
|
|
||||||
**Activation:** Once per combat.
|
**Activation:** Once per combat.
|
||||||
|
|||||||
Reference in New Issue
Block a user