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Your body is completely encased in solid ice, immobilized and helpless.
**While Frozen:**
- You are **incapacitated**.
- You **cannot move, attack, cast [[Combat/Mantras]], Parry, or Dodge**.
- Attacks against you are made with **advantage**.
- You automatically **fail Strength and Dexterity saving throws**.
- You gain **resistance to all damage** while encased in ice.
- Frozen lasts for **1 round** unless otherwise specified.
- At the **end of your turn**, you may attempt to break free by making a **Strength saving throw**.
- On a success, Frozen ends immediately.
- Taking **fire damage** while Frozen immediately ends the effect after the damage is resolved.
- If Frozen ends early due to damage or escape, the creature is **Chilled** until the end of its next turn.
## Related notes
- [[Effects/Effects|Effects]]