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DND/Combat/Medium Weapons.md
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**Examples:** Swords, Spears, Clubs, Rifles, Twinblades
Medium weapons are the **baseline** and most versatile category, balancing offense, defense, and pressure.
### Benefits
- **No inherent penalties**
- **Balanced Weapon Weight**
- Reliable Posture damage
- **Moderate Penetration**
- Typically 5–10 Penetration
- **Flexible Mantra Compatibility**
- Most mantras are balanced around Medium weapons
### Drawbacks
- **No specialization bonuses**
- **Limited Chip Damage**
- Usually 0–5%
- **Average Mobility**
- No dodge or movement bonuses
## Related notes
- [[Combat/Combat|Combat]]