3.7 KiB
3.7 KiB
(Unlocked by level. Packs alternate 1 / 2 / 1 / 2)
LEVEL 1 (Pack: 1)
T01 - Duelist’s Poise
- Max Posture +2.
- When you Parry, regain +1 additional Posture.
LEVEL 2 (Pack: 2)
T02 - Feline Footwork
- After moving 3m or more on your turn:
- Gain +1 on your next Parry Throw.
T03 - Arcblade Familiarity
- Arcblade attacks gain +5 Penetration and +5 Chip Damage.
LEVEL 3 (Pack: 1)
T04 - Predatory Pressure
- Your first melee attack each turn deals +1 Posture damage.
LEVEL 4 (Pack: 2)
T05 - Summer Steel
- Prosthetic unarmed attacks deal +1d4 Blunt damage.
T06 - Momentum Parry
- When you successfully Parry:
- Gain +3 meters movement until the end of your turn.
LEVEL 5 (Pack: 1)
T07 - Railcat Instinct
- Gain +1 initiative.
- Gain +1 on Dodge Throws.
LEVEL 6 (Pack: 2)
T08 - Execution Rhythm
- When you Riposte a staggered enemy:
- Regain 2 Posture.
T09 - Kinetic Punishment
- If an enemy misses you with a melee attack:
- Your next attack against them deals +1d6 Lightning (1/round).
LEVEL 7 (Pack: 1)
T10 - Deepdelver Conditioning
- Max HP +6.
LEVEL 8 (Pack: 2)
T11 - Clean Exchange
- If you successfully Parry and deal damage before your next turn:
- Gain +1 Posture.
T12 - Arcstep
- When you Critically hit:
- Move 3m without provoking reactions.
LEVEL 9 (Pack: 1)
T13 - Railcat Momentum
- If you hit the same enemy twice in a round:
- Deal +2 Posture damage on the second hit.
LEVEL 10 (Pack: 2)
T14 - Feral Blood
- While in Feral State:
- Gain +3 meters movement speed.
T15 - Reactive Draw
- If you Parry while below 50% Posture:
- Gain +5 Penetration and +5 Chip Damage on your counterattack.
LEVEL 11 (Pack: 1)
T16 - Storm Reflex
- When you Dodge successfully:
- Your next attack deals +1d4 Lightning.
LEVEL 12 (Pack: 2)
T17 - Railbreaker
- When you deal 6+ Posture damage in one attack:
- Deal +2 additional Posture damage (1/round).
T18 - Prosthetic Guard
You no longer suffer disadvantage when Parrying unarmed.
LEVEL 13 (Pack: 1)
T19 - Arcblade Tempo
- Arcblade attacks deal +1d4 Fire.
LEVEL 14 (Pack: 2)
T20 - Hunter’s Patience
- If you take no damage during a round:
- Gain +2 Posture at the start of your next turn.
T21 - Backline Predator
- Attacks against enemies who have not attacked you this round gain +5 Penetration.
LEVEL 15 (Pack: 1)
T22 - Felinor Balance
- Max Posture +3.
LEVEL 16 (Pack: 2)
T23 - Predator’s Punish
- When an enemy fails a Dodge against you:
- Deal +2 Posture damage.
T24 - Static Build
- When you apply Sapped:
- Target immediately loses +1 Posture.
LEVEL 17 (Pack: 1)
T25 - Execution Discipline
- Ripostes you perform deal +1d8 damage.
LEVEL 18 (Pack: 2)
T26 - Unbroken Predator
- The first time each combat you would be Staggered:
Remain at 1 Posture instead.
T27 - Storm Catalyst
- When you trigger Shock:
- Deal +1d6 Lightning damage.
LEVEL 19 (Pack: 1)
T28 - Flawless Duel
- If you Parry twice in the same round:
- Gain +3 Posture at the start of your next turn.
LEVEL 20 (Pack: 2)
T29 - Arcblade Apex
- Arcblade damage:
- +1d6 Fire
- +1d6 Lightning
T30 - Predator Unleashed
- While in Feral State:
- Gain +3 Posture damage
- Gain +3 meters movement speed.