1.7 KiB
1.7 KiB
MOM-01 – Extended Kinetic Reservoir
Cost: 2 Scout Parts Enhanced gyroscopic stabilizers allow greater kinetic storage. Effect:
- Max Momentum increases from 10 → 12.
MOM-02 – Aerial Feedback Thrusters
Cost: 3 Seeker Parts Micro-bursts stabilize Axiom mid-air. Effect:
- Gain +1 additional Momentum when hitting while airborne.
- First airborne hit each round refunds 1 spent Momentum.
- This can only refund Momentum spent on movement or Momentum Mantras. It cannot refund Momentum lost from damage, stagger, or inactivity.
MOM-03 – Aggressive Flow Routing
Cost: 3 Seeker Parts Momentum becomes harder to bleed away. Effect:
- If you lose Momentum due to inactivity:
- You lose only 1 every 2 turns instead of every turn.
- Being staggered now reduces Momentum by -1 instead of -2.
MOM-04 – Heat Sink Vent Arrays
Cost: 4 Hunter Parts Stabilized routing prevents kinetic loss under thermal stress. Effect:
- Fire or Lightning damage no longer causes Momentum loss.
MOM-05 – Kinetic Overdrive Core
Cost: 5 Hunter Parts The engine can briefly exceed safe limits. Requirements:
- Requires MOM-01. Effect:
- Max Momentum increases from 12 → 15.
- When at 100% Momentum:
- Gain +3 meters movement speed.
- Gain +1 to Dodge throws.
- After using Maximum Flow’s extra mantra-only Action or Bonus Action, lose 1 additional Momentum.
MOM-06 – Predator Acceleration Protocol
Cost: 5 Hunter Parts The system identifies staggered prey. Effect:
- When an enemy becomes Staggered within 9 meters:
- Gain +2 Momentum.
- Performing a Riposte grants +1 Momentum.
- Each effect can trigger once per round.
- These gains still obey the normal Momentum gain cap.