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DND/Players/RADIOACTIVE CRACK RAT/~Ex-plosion!.md
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The Skaven learned basic blasting techniques while working in Authority mining tunnels. Explosives were used to clear rock and collapse unstable shafts. Over time he learned how to modify blasting powder into small portable charges.
This system becomes available once the character acquires the **Improvised Demolition** talent.
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# Crafting Requirements
Crafting explosives requires a **basic demolition toolset**:
- Fuse cutter
- Ignition flint
- Metal shaping tools
- Powder storage containers
Crafting must be done during short rests or long rests
Crafting time: **10 minutes per explosive**
Maximum carried explosives: **4**
Explosives degrade after **24 hours** if unused.
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# Using Explosives
**Throwing a bomb:** Action
Range: **9 meters**
Bombs land where thrown unless intercepted. Bombs follow standard damage resolution rules. Damage types are resolved normally and reduced by armor values where applicable. Explosions cannot be parried but may be avoided by successful dodges.
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# Trigger Types
Explosives require a trigger mechanism.
### Fuse Trigger
Delay before explosion.
- Detonates **at the start of the next round**
- Can be kicked or thrown again before detonation
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# Bomb Types
Different bomb types use different casing and filler mixtures.
**Fragmentation Bomb**
* Crafting
- Blasting powder
- Scrap metal casing
* Explosion radius: **3 meters**
* Damage:
- **2d6 Pierce damage**
* Additional effect:
- Targets suffer heavy bleed buildup
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# Carry Limit
The Skaven can carry:
* **Maximum 4 bombs**
If carrying **5 or more bombs**:
- Any critical failure on Dexterity checks or attack rolls causes **one bomb to detonate**.