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DND/Players/AXIOM-07/MOMENTUM ENGINE.md
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Max Momentum: 10 Gain Momentum:

  • Move 6m or more: +1
  • Successful dodge: +1
  • Successful parry: +1
  • Airborne hit: +1
  • Kill within 1 round of engagement: +2

Lose Momentum if:

  • You do not move at least 3m during your turn: -1
  • You become staggered: -2
  • You take fire or lightning damage: -1

Momentum Abilities (Level 1)

Jump (1 Momentum):

  • You can high-jump and long-jump twice as far, at the cost of 1 momentum.

Burst (1 Momentum):

  • You can spend 1 momentum to add 3 meters to your normal movement speed for 1 turn. You may use Burst a maximum of once per turn.

Spending momentum can be done at any time, for any amount of momentum. This does not require an action or bonus action.

Players/AXIOM-07/Upgrades/Momentum Engine