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DND/Players/AXIOM-07/MOMENTUM ENGINE.md
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Max Momentum: **10**
Gain Momentum:
- Move 6m or more: +1
- Successful dodge: +1
- Successful parry: +1
- Airborne hit: +1
- Kill within 1 round of engagement: +2
Lose Momentum if:
- You do not move at least 3m during your turn: -1
- You become staggered: -2
- You take fire or lightning damage: -1
## Momentum Abilities (Level 1)
**Jump (1 Momentum)**:
* You can high-jump and long-jump twice as far, at the cost of 1 momentum.
**Burst (1 Momentum)**:
* You can spend 1 momentum to add 3 meters to your normal movement speed for 1 turn. You may use Burst a maximum of **once per turn.**
Spending momentum can be done at any time, for any amount of momentum. This does not require an action or bonus action.
[[Players/AXIOM-07/Upgrades/Momentum Engine|Upgrades]]