1.8 KiB
1.8 KiB
DP-01 – Physical Reinforcement Lattice
DP-01-A – Densified Alloy Weave
Cost: 2 Scout Parts Additional micro-layer plating installed beneath primary ribbing. Effect:
- +5 Blunt AC
- +5 Slash AC
- +5 Pierce AC
DP-01-B – Reactive Impact Bracing
Cost: 3 Seeker Parts Internal supports redistribute force on heavy impacts. Effect:
- When you take 15+ damage from a single physical hit:
- Reduce that damage by 5 after mitigation.
- Does not apply to elemental damage.
DP-01-C – Adaptive Armor Shifting
Cost: 4 Hunter Parts Armor plates subtly reorient when detecting repeated attack vectors. Effect:
- When hit twice in a round by the same physical damage type:
- Gain +5 AC against that type until the start of your next turn.
DP-02 – Elemental Conductivity Profile
DP-02-A – Thermal Shielding Mesh
Cost: 2 Scout Parts Heat-resistant mesh layered around Ether conduits. Effect:
- Fire AC improves from -25 → -15.
- The first Fire hit each combat deals 25% less damage (after mitigation).
DP-02-B – Lightning Grounding Rod
Cost: 3 Seeker Parts Grounding prongs installed along lower chassis. Effect:
- Lightning AC improves from -25 → -15.
- The first Lightning hit each combat deals 25% less damage (after mitigation).
DP-02-C – Stabilized Ether Routing
Cost: 4 Hunter Parts Ether flow is rerouted through insulated channels to prevent overload. Effect:
- Fire AC improves from -15 → -5.
- Lightning AC improves from -15 → -5.
DP-02-D – Entropic Dampener Field
Cost: 5 Hunter Parts A thin fluctuating field disperses high-energy impact before contact. Effect:
- Once per round, when you take Elemental damage:
- Reduce it by 5 after mitigation.
- Does stack with Reactive Impact Bracing.