2.7 KiB
Ironback Khan is not a name. It is a battlefield classification. Among the Khans of the West, there are rare mutations within the Silverback bloodlines, individuals who do not merely grow broader, but larger. Taller. Denser. Their musculature overdevelops. Their bone structure thickens. Their crowns widen and darken like forged bronze.
These are designated Ironback Khans.
Where a Silverback Khan is a veteran, an Ironback is a war asset. They are deployed to hold chokepoints, break sieges, and survive what should kill others. Most serve within the ranks of the 11th Scouting Legion of the Hundred Legions, where their size and durability are considered strategic advantages rather than curiosities.
The Iron Back Technique
Core Stats
Health (HP): 22 Posture: 18 Posture Regain per Turn:
- 1 + (Constitution Modifier / 2, rounded down) Ether Capacity: 14 Ether Regain per Turn:
- 1 + (Willpower Modifier ÷ 2, rounded down) Sanity: 9 Base Movement Speed: 6 meters Ironbacks are biologically reinforced. Dense muscle fiber, thick dermal layering, and abnormal bone mass grant them extreme physical durability.
Attributes
Strength: 18 Dexterity: 9 Constitution: 17 Intelligence: 8 Willpower: 13 Charisma: 12
Physical AC
- Blunt AC: 20
- Slash AC: 15
- Pierce AC: 15
Elemental AC
- Fire AC: 5
- Lightning AC: 0
- Force AC: 10
- Ice AC: 10
- Necrotic AC: 5
- Gas AC: 0
- Holy AC: 5
- Blood AC: 10
Dodge Capability:
- Dodge Throws at Disadvantage.
- Dodge Movement reduced to 1.5 meters instead of 3.
Parry Capability:
- You regain no posture upon parrying.
- Counterattack damage reduced by 25% (if parrying unarmed).
Ironbacks are designed to block.
Reinforced Guard:
- Blocking posture damage is reduced by 25%.
- May Block Unblockable attacks.
- You take double posture damage when doing so.
- You can make a counterattack after blocking, as if you had parried the attack.
Heavy Frame:
- Effects that increase movement speed are 50% less effective on you (rounded down).
- Effects that reduce movement speed are 50% more effective (rounded up).
Brutal Instinct
- When below 33% Sanity, your unarmed attacks deal +1d6 damage.
- Advantage on resistance checks against Knockback.
- Cannot be knocked Prone while above 1 Posture.
- Counts as Huge for grapple, pull and shove interactions.
Players/IRONBACK KHAN/Upgrades/Core Stats Players/IRONBACK KHAN/Upgrades/Mantras Players/IRONBACK KHAN/Upgrades/Talents