43 lines
1.2 KiB
Markdown
43 lines
1.2 KiB
Markdown
### “Regulator Arm - SC Pattern 7”
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> “You’re not our prisoner.
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> You’re our investment.”
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> - Summer Company Quartermaster
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**Weapon Type:**
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Counts as **Unarmed (Metal)**
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Can be used even while disarmed.
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**Passive - Reinforced Limb**
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- You may Parry while unarmed without penalty.
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- Your unarmed strikes gain:
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- **1d6 Blunt**
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- Count as Metal for interactions.
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- Gain **+1 Posture Regain per turn** while above 0 Posture.
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**Passive - Feedback Channel**
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The prosthetic stores kinetic stress.
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Each time you successfully Parry:
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- Gain 1 Torque (max 2).
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At 2 Torque:
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- Your next unarmed attack deals:
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- +1d6 Blunt (separate instance)
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- Torque resets to 0.
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**Active - Magnetic Recall (CD 4)**
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Bonus Action:
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- Pull your Arcblade to your hand from up to 9 meters away.
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- Does not provoke reactions.
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- If used while in Feral State:
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- Ends Feral State immediately.
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---
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# The Summer Company Killswitch
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The Regulator Arm - SC Pattern 7 was not built for trust. It contains a **Failsafe Governor Node**, embedded near the ether channel spine.
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The Company can:
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- Disable Magnetic Recall
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- Suppress Torque gain
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- Lock offensive modules
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- Or fully paralyze the arm
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They don’t do it casually. But they _can_. |