145 lines
3.7 KiB
Markdown
145 lines
3.7 KiB
Markdown
_(Unlocked by level. Packs alternate 1 / 2 / 1 / 2)_
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---
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# LEVEL 1 (Pack: 1)
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### T01 - **Duelist’s Poise**
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- Max Posture +2.
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- When you Parry, regain **+1 additional Posture**.
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---
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# LEVEL 2 (Pack: 2)
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### T02 - **Feline Footwork**
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- After moving **3m or more** on your turn:
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- Gain **+1 on your next Parry Throw**.
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### T03 - **Arcblade Familiarity**
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- Arcblade attacks gain **+5 Penetration** and **+5 Chip Damage**.
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---
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# LEVEL 3 (Pack: 1)
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### T04 - **Predatory Pressure**
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- Your **first melee attack each turn** deals **+1 Posture damage**.
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---
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# LEVEL 4 (Pack: 2)
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### T05 - **Summer Steel**
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- Prosthetic unarmed attacks deal **+1d4 Blunt damage**.
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### T06 - **Momentum Parry**
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- When you successfully Parry:
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- Gain **+3 meters movement** until the end of your turn.
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---
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# LEVEL 5 (Pack: 1)
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### T07 - **Railcat Instinct**
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- Gain **+1 initiative**.
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- Gain **+1 on Dodge Throws**.
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---
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# LEVEL 6 (Pack: 2)
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### T08 - **Execution Rhythm**
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- When you Riposte a staggered enemy:
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- Regain **2 Posture**.
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### T09 - **Kinetic Punishment**
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- If an enemy **misses you with a melee attack**:
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- Your next attack against them deals **+1d6 Lightning** (1/round).
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---
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# LEVEL 7 (Pack: 1)
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### T10 - **Deepdelver Conditioning**
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- Max HP +6.
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---
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# LEVEL 8 (Pack: 2)
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### T11 - **Clean Exchange**
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- If you successfully Parry and deal damage before your next turn:
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- Gain **+1 Posture**.
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### T12 - **Arcstep**
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- When you Critically hit:
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- Move **3m** without provoking reactions.
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---
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# LEVEL 9 (Pack: 1)
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### T13 - **Railcat Momentum**
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- If you hit the same enemy twice in a round:
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- Deal **+2 Posture damage** on the second hit.
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---
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# LEVEL 10 (Pack: 2)
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### T14 - **Feral Blood**
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- While in **Feral State**:
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- Gain **+3 meters movement speed**.
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### T15 - **Reactive Draw**
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- If you Parry while below **50% Posture**:
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- Gain **+5 Penetration** and **+5 Chip Damage** on your counterattack.
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---
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# LEVEL 11 (Pack: 1)
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### T16 - **Storm Reflex**
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- When you Dodge successfully:
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- Your next attack deals **+1d4 Lightning**.
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---
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# LEVEL 12 (Pack: 2)
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### T17 - **Railbreaker**
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- When you deal **6+ Posture damage** in one attack:
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- Deal **+2 additional Posture damage** (1/round).
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### ~~T18 - **Prosthetic Guard**~~
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- ~~You no longer suffer disadvantage when Parrying **unarmed**.~~
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---
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# LEVEL 13 (Pack: 1)
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### T19 - **Arcblade Tempo**
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- Arcblade attacks deal **+1d4 Fire**.
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---
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# LEVEL 14 (Pack: 2)
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### T20 - **Hunter’s Patience**
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- If you take **no damage during a round**:
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- Gain **+2 Posture** at the start of your next turn.
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### T21 - **Backline Predator**
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- Attacks against enemies **who have not attacked you this round** gain **+5 Penetration**.
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---
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# LEVEL 15 (Pack: 1)
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### T22 - **Felinor Balance**
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- Max Posture +3.
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---
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# LEVEL 16 (Pack: 2)
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### T23 - **Predator’s Punish**
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- When an enemy fails a Dodge against you:
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- Deal **+2 Posture damage**.
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### T24 - **Static Build**
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- When you apply **Sapped**:
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- Target immediately loses **+1 Posture**.
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---
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# LEVEL 17 (Pack: 1)
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### T25 - **Execution Discipline**
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- Ripostes you perform deal **+1d8 damage**.
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---
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# LEVEL 18 (Pack: 2)
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### T26 - **Unbroken Predator**
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- The first time each combat you would be Staggered:
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- ~~Remain at **1 Posture instead**.~~
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### T27 - **Storm Catalyst**
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- When you trigger **Shock**:
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- Deal **+1d6 Lightning damage**.
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---
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# LEVEL 19 (Pack: 1)
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### T28 - **Flawless Duel**
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- If you Parry **twice in the same round**:
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- Gain **+3 Posture** at the start of your next turn.
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---
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# LEVEL 20 (Pack: 2)
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### T29 - **Arcblade Apex**
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- Arcblade damage:
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- **+1d6 Fire**
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- **+1d6 Lightning**
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### T30 - **Predator Unleashed**
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- While in **Feral State**:
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- Gain **+3 Posture damage**
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- Gain **+3 meters movement speed**. |