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DND/Races/Capra.md
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> *Keepers of old knowledge, they wander the lands offering their experience to those in need of it.*
Capras are a [[Races|race]], descendant from goats, exhibiting various goat-like characteristics such as horns, rectangular pupils and even masks the same shape as a goats skull. Capra NPC's are rarely found in the world of Lumen and their characteristics are unspecified. Capras are smarter are smarter and more mentally stable than most.
**Bonuses:**
Once per short rest, you can use one of your religious marks to apply a buff:
* Mark of Ku(Red)
* "_Mark of Ku, the Mother. Improves the rest of those in your presence.
* While active, player affected heals 15% of their total HP over a 30s period. (Level 5+ Needed to activate).
* Mark of Nemit(Green)
* "_Mark of Nemit, the First Beast. Food consumed in your presence is more nourishing._"
* Buffs the food of one person they choose (Double Saturation and Buffs if the Food has any) around them as long as they are at a campfire or Power 5+
* Mark of Jurik(Blue)
* "_Mark of Jurik, the Moonseye. A beacon of calm, those in your presence are resistant to insanity._"
* Give back 5 sanity to one person they choose around them as long as they are at a campfire or Power 5+
* +2 Intelligence
* +2 Willpower
## Related notes
- [[Races/Races|Races]]