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Traits: On level-ups 1, 2, 4, 6, 8, 9, 10, 12, 14, 16, 18, 19, you gain one mastery point.
Mastery Points can be invested into the following trait and only up to 6 times per trait.
*(So, in conclusion, 2 traits can be maxed out) 
- Vitality: You gain 10 HP 
- Erudition: Max Ether increases by 3 and max Posture by 0.5. Also increases Posture regain by 0.25 per point. 
- Proficiency: Weapon Attack and Parry Proficiency increases by 1 every point. Weapons gain 3 AC Penetration per point. 
- Songchant: Weapon Attack and Parry Proficiency increases by 1.5 every point. [[Combat/Mantras]] gain 5 AC Penetration per point.
## Related notes
- [[Combat/Combat|Combat]]