Small Changes
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@@ -3,6 +3,7 @@ package net.fretux.knockedback;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraftforge.network.NetworkEvent;
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import java.util.function.Supplier;
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@@ -23,7 +24,9 @@ public class ExecuteKnockedPacket {
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if (executor == null) return;
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LivingEntity target = findNearestKnockedEntity(executor);
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if (target != null) {
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PlayerExecutionHandler.executeKnockedPlayer(executor, target);
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if (target instanceof Player targetPlayer) {
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PlayerExecutionHandler.startExecution(executor, targetPlayer);
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}
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}
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});
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ctx.get().setPacketHandled(true);
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@@ -1,23 +1,83 @@
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package net.fretux.knockedback;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.entity.living.LivingHurtEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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@Mod.EventBusSubscriber(modid = "knockedback", bus = Mod.EventBusSubscriber.Bus.MOD)
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import static net.fretux.knockedback.NetworkHandlerHelper.getPlayerByUuid;
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@Mod.EventBusSubscriber(modid = "knockedback", bus = Mod.EventBusSubscriber.Bus.FORGE)
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public class PlayerExecutionHandler {
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public static final double EXECUTION_RANGE = 2.0;
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private static final int EXECUTION_DELAY_TICKS = 60;
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private static final Map<UUID, PlayerExecutionAttempt> executionAttempts = new HashMap<>();
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private static class PlayerExecutionAttempt {
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private final UUID executorUuid;
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private int timeLeft;
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public PlayerExecutionAttempt(UUID executorUuid) {
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this.executorUuid = executorUuid;
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this.timeLeft = EXECUTION_DELAY_TICKS;
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}
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}
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public static void register() {
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MinecraftForge.EVENT_BUS.register(new PlayerExecutionHandler());
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}
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public static void startExecution(ServerPlayer executor, Player target) {
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UUID knockedId = target.getUUID();
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if (!KnockedManager.isKnocked(target)) return;
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if (executionAttempts.containsKey(knockedId)) return;
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executionAttempts.put(knockedId, new PlayerExecutionAttempt(executor.getUUID()));
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executor.sendSystemMessage(Component.literal("Execution started..."));
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target.sendSystemMessage(Component.literal("You're being executed!"));
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}
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public static void cancelExecution(UUID knockedId) {
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PlayerExecutionAttempt attempt = executionAttempts.remove(knockedId);
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if (attempt != null) {
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ServerPlayer knocked = getPlayerByUuid(knockedId);
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if (knocked != null) {
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knocked.sendSystemMessage(Component.literal("Execution interrupted!"));
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}
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ServerPlayer executor = getPlayerByUuid(attempt.executorUuid);
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if (executor != null) {
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executor.sendSystemMessage(Component.literal("Your execution was interrupted!"));
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}
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}
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}
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@SubscribeEvent
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public static void onCommonSetup(FMLCommonSetupEvent event) {
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register();
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public static void onLivingHurt(LivingHurtEvent event) {
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if (!(event.getEntity() instanceof ServerPlayer hurtPlayer)) return;
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UUID hurtId = hurtPlayer.getUUID();
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boolean wasExecutor = executionAttempts.values().removeIf(attempt -> attempt.executorUuid.equals(hurtId));
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if (wasExecutor) {
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hurtPlayer.sendSystemMessage(Component.literal("Execution canceled because you were hit!"));
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}
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}
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private static ServerPlayer getPlayerByUuid(UUID uuid) {
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MinecraftServer server = net.minecraftforge.server.ServerLifecycleHooks.getCurrentServer();
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return server.getPlayerList().getPlayer(uuid);
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}
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public static void executeKnockedPlayer(ServerPlayer executor, LivingEntity knockedPlayer) {
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@@ -28,4 +88,40 @@ public class PlayerExecutionHandler {
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serverPlayer.sendSystemMessage(Component.literal("You were executed by " + executor.getName().getString() + "!"));
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}
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}
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@SubscribeEvent
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public static void onServerTick(TickEvent.ServerTickEvent event) {
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if (event.phase != TickEvent.Phase.END || !event.side.isServer()) return;
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Map<UUID, PlayerExecutionAttempt> updated = new HashMap<>();
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for (Map.Entry<UUID, PlayerExecutionAttempt> entry : executionAttempts.entrySet()) {
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UUID knockedId = entry.getKey();
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PlayerExecutionAttempt attempt = entry.getValue();
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ServerPlayer knocked = getPlayerByUuid(knockedId);
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ServerPlayer executor = getPlayerByUuid(attempt.executorUuid);
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if (knocked == null || executor == null || !KnockedManager.isKnocked(knocked)) {
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continue; // Invalid players or no longer knocked
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}
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// If out of range, cancel the execution
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if (executor.distanceTo(knocked) > EXECUTION_RANGE) {
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cancelExecution(knockedId);
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continue;
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}
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attempt.timeLeft--;
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if (attempt.timeLeft <= 0) {
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executeKnockedPlayer(executor, knocked);
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} else {
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updated.put(knockedId, attempt);
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}
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}
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executionAttempts.clear();
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executionAttempts.putAll(updated);
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}
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}
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