Merge pull request #8 from Fretuks/implement-gripping-execution-animation
Gate execution animation to executor client
This commit is contained in:
@@ -3,26 +3,37 @@ package net.fretux.knockedback;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraftforge.network.NetworkEvent;
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import javax.annotation.Nullable;
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import java.util.UUID;
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import java.util.function.Supplier;
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public class ExecutionProgressPacket {
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private final int timeLeft;
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@Nullable
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private final UUID executorId;
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public ExecutionProgressPacket(int timeLeft) {
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public ExecutionProgressPacket(int timeLeft, @Nullable UUID executorId) {
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this.timeLeft = timeLeft;
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this.executorId = executorId;
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}
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public static void encode(ExecutionProgressPacket msg, FriendlyByteBuf buf) {
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buf.writeInt(msg.timeLeft);
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buf.writeBoolean(msg.executorId != null);
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if (msg.executorId != null) {
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buf.writeUUID(msg.executorId);
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}
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}
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public static ExecutionProgressPacket decode(FriendlyByteBuf buf) {
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return new ExecutionProgressPacket(buf.readInt());
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int timeLeft = buf.readInt();
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UUID executorId = buf.readBoolean() ? buf.readUUID() : null;
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return new ExecutionProgressPacket(timeLeft, executorId);
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}
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public static void handle(ExecutionProgressPacket msg, Supplier<NetworkEvent.Context> ctx) {
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ctx.get().enqueueWork(() -> {
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net.fretux.knockedback.client.ClientExecutionState.setTimeLeft(msg.timeLeft);
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net.fretux.knockedback.client.ClientExecutionState.setExecution(msg.timeLeft, msg.executorId);
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});
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ctx.get().setPacketHandled(true);
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}
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@@ -215,7 +215,7 @@ public class KnockedManager {
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);
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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NetworkHandler.CHANNEL.send(
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PacketDistributor.TRACKING_ENTITY_AND_SELF.with(() -> sp),
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@@ -65,7 +65,7 @@ public class MobKillHandler {
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if (p instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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setGripped(p, false);
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@@ -85,7 +85,7 @@ public class MobKillHandler {
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if (knocked instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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setGripped(knocked, false);
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@@ -100,7 +100,7 @@ public class MobKillHandler {
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if (knocked instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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setGripped(knocked, false);
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@@ -114,7 +114,7 @@ public class MobKillHandler {
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if (knocked instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(attempt.timeLeft)
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new ExecutionProgressPacket(attempt.timeLeft, null)
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);
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}
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if (attempt.timeLeft <= 0) {
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@@ -141,7 +141,7 @@ public class MobKillHandler {
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if (knocked instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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}
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@@ -90,7 +90,7 @@ public class PlayerExecutionHandler {
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knocked.sendSystemMessage(Component.translatable("message.knockedback.execution_interrupted"));
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> knocked),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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ServerPlayer executor = getPlayerByUuid(attempt.executorUuid);
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@@ -98,7 +98,7 @@ public class PlayerExecutionHandler {
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executor.sendSystemMessage(Component.translatable("message.knockedback.execution_interrupted_executor"));
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> executor),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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}
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@@ -128,12 +128,12 @@ public class PlayerExecutionHandler {
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KnockedManager.unmarkKillInProgress(knockedPlayer);
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> executor),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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if (knockedPlayer instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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new ExecutionProgressPacket(0)
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new ExecutionProgressPacket(0, null)
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);
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}
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executor.sendSystemMessage(Component.translatable("message.knockedback.you_executed", knockedPlayer.getDisplayName(), "!"));
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@@ -160,8 +160,14 @@ public class PlayerExecutionHandler {
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continue;
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}
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attempt.timeLeft--;
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NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> executor), new ExecutionProgressPacket(attempt.timeLeft));
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NetworkHandler.CHANNEL.send(PacketDistributor.PLAYER.with(() -> knocked), new ExecutionProgressPacket(attempt.timeLeft));
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> executor),
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new ExecutionProgressPacket(attempt.timeLeft, attempt.executorUuid)
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);
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> knocked),
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new ExecutionProgressPacket(attempt.timeLeft, attempt.executorUuid)
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);
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if (attempt.timeLeft <= 0) {
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executeKnockedPlayer(executor, knocked);
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} else {
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@@ -1,10 +1,16 @@
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package net.fretux.knockedback.client;
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import javax.annotation.Nullable;
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import java.util.UUID;
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public class ClientExecutionState {
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private static int timeLeft = 0;
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@Nullable
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private static UUID executorId;
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public static void setTimeLeft(int ticks) {
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public static void setExecution(int ticks, @Nullable UUID executor) {
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timeLeft = ticks;
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executorId = ticks > 0 ? executor : null;
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}
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public static int getTimeLeft() {
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@@ -14,4 +20,8 @@ public class ClientExecutionState {
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public static boolean isExecuting() {
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return timeLeft > 0;
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}
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}
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public static boolean isExecutor(UUID playerId) {
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return timeLeft > 0 && executorId != null && executorId.equals(playerId);
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}
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}
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