Commit Graph

38 Commits

Author SHA1 Message Date
Fretux 27758f0873 Fix mob execution timer and player animation sync 2026-01-07 11:06:57 +01:00
Fretux e442fd39ab Try to implement player animator #1 2026-01-07 09:30:41 +01:00
Fretux dfa36e4571 Add player animator dependency and prone knockdown pose 2026-01-06 21:52:14 +01:00
Fretux 1b734209ad Small fix to Death logic 2025-10-21 09:28:35 +02:00
Fretux 6fd5d84900 Added Config File 2025-10-17 03:50:09 +02:00
IM23a-spirgif bd62a201f9 Made it so neutral mobs can kill you and fixed gravity when knocked. 2025-07-23 23:43:56 +02:00
IM23a-spirgif 843ffc4ae6 Remove unnecessary blank line in PlayerExecutionHandler 2025-05-05 18:35:31 +02:00
IM23a-spirgif 857bb33980 Refactor message translations to use parameterized strings 2025-05-05 18:02:25 +02:00
IM23a-spirgif 6f5103a04d Updated German Translation 2025-04-29 10:46:41 +02:00
IM23a-spirgif ed826a68c2 Removed a doubled message 2025-04-28 22:45:27 +02:00
IM23a-spirgif 9455b6c442 Added Translation support and configuration options 2025-04-28 22:34:35 +02:00
IM23a-spirgif a1ae2eebd5 Potentially fixed a bug with the execution progress bar? 2025-04-28 14:34:49 +02:00
IM23a-spirgif 3637d55327 Added Totem handling and small bug fix 2025-04-28 14:11:13 +02:00
IM23a-spirgif 76c09aa1c8 Fixed Items and XP not dropping on kill 2025-04-28 13:32:04 +02:00
IM23a-spirgif 48f3e5a28b Refactor countdown logic in KnockedManager 2025-04-28 10:39:22 +02:00
IM23a-spirgif b97eb0d88e Refactor mob handling to update player state on release. 2025-04-28 10:37:17 +02:00
IM23a-spirgif 00ff6491f3 Added method to clear specific player's kill attempts 2025-04-28 10:18:09 +02:00
IM23a-spirgif 15d47c2c6d Reduce execution delay ticks for balance 2025-04-28 09:20:48 +02:00
IM23a-spirgif 864b568409 Reduce execution delay ticks for balance 2025-04-28 09:20:28 +02:00
IM23a-spirgif 1308cd6225 Refactor MobKillHandler logic and increase execution delay. 2025-04-28 09:20:01 +02:00
IM23a-spirgif b46161f060 Changed name of render handler and small patch 2025-04-28 09:14:57 +02:00
IM23a-spirgif 4c05682a2d Added Not Rendering Carried Player Model while in first person 2025-04-28 08:34:16 +02:00
IM23a-spirgif 378a7afc68 Formatting 2025-04-28 08:33:14 +02:00
IM23a-spirgif 08b9741220 Formatting 2025-04-28 08:32:49 +02:00
IM23a-spirgif f803d277e0 Executions can now be cancelled, Properly implemented gripping progress bar, recovery timer is paused while getting carried, some bug fixes 2025-04-27 22:03:13 +02:00
IM23a-spirgif 9e6b1af77e Some bug fixes 2025-04-27 19:49:13 +02:00
IM23a-spirgif df9bf5f568 Some bug fixes 2025-04-26 13:07:05 +02:00
IM23a-spirgif 39078cc8cf Fixed a bug with dropping players 2025-04-25 18:44:10 +02:00
IM23a-spirgif 0fad7fbdd3 Added Carrying Players by pressing V 2025-04-25 18:43:11 +02:00
IM23a-spirgif 4216aea33e Removed Unused Imports 2025-04-25 02:08:25 +02:00
IM23a-spirgif 784b8bb9b5 Execution Indicator is also sent to knocked person. 2025-04-24 20:17:56 +02:00
IM23a-spirgif dd5a7c813b Added Execution Indicator 2025-04-24 20:07:08 +02:00
IM23a-spirgif 53eb3f3895 Small qol features 2025-04-20 20:37:43 +02:00
IM23a-spirgif 67d35e8ecf Small Changes 2025-04-16 14:16:26 +02:00
IM23a-spirgif 3d3ee83336 Damage resets knocked times now properly 2025-04-01 17:22:55 +02:00
IM23a-spirgif b5e03fc513 Initial Commit 2025-03-28 20:51:41 +01:00
IM23a-spirgif e618ae9b19 Initial Commit 2025-02-26 11:56:39 +01:00
IM23a-spirgif a2ffe93ac4 Initial Commit 2025-02-26 11:40:27 +01:00