Fretux
|
976e73201e
|
Update execution animation
|
2026-01-07 15:06:10 +01:00 |
|
Fretux
|
ef97327922
|
Update version number
|
2026-01-07 13:25:20 +01:00 |
|
Fretux
|
341b7671af
|
Merge pull request #6 from Fretuks/fix-swim-animation-for-knocked-player
Fix knocked swim animation for local player
|
2026-01-07 13:06:50 +01:00 |
|
Fretux
|
e7e592a3a5
|
Fix knocked swim animation for local player
|
2026-01-07 13:06:11 +01:00 |
|
Fretux
|
7c3704d9fe
|
Merge pull request #5 from Fretuks/change-swim-to-ride-animation-when-carried
Stop forcing swim pose for carried knocked players
|
2026-01-07 11:42:37 +01:00 |
|
Fretux
|
dc98b2a567
|
Switch carried knocked pose to ride
|
2026-01-07 11:42:12 +01:00 |
|
Fretux
|
375bff6d18
|
Merge pull request #4 from Fretuks/fix-nullpointerexception-in-mobkillhandler
Fix knocked pose reset to avoid null pose crash
|
2026-01-07 11:25:59 +01:00 |
|
Fretux
|
aabaedd55a
|
Fix knocked pose reset
|
2026-01-07 11:25:25 +01:00 |
|
Fretux
|
b061fde066
|
Try to implement player animator #2
|
2026-01-07 11:22:45 +01:00 |
|
Fretux
|
8198170d41
|
Merge pull request #3 from Fretuks/fix-mob-kill-timer-reset-issue
Sync gripped state, bind executions to original mob, and fix player animation integration
|
2026-01-07 11:14:15 +01:00 |
|
Fretux
|
889b09fd92
|
Merge branch 'master' into fix-mob-kill-timer-reset-issue
|
2026-01-07 11:14:08 +01:00 |
|
Fretux
|
a5806fac92
|
Fix player animator integration
|
2026-01-07 11:13:34 +01:00 |
|
Fretux
|
974ce3c807
|
Merge pull request #2 from Fretuks/fix-mob-kill-timer-reset-issue
Fix mob execution timer resets, clear respawn knockdown, and sync grip animation
|
2026-01-07 11:07:27 +01:00 |
|
Fretux
|
27758f0873
|
Fix mob execution timer and player animation sync
|
2026-01-07 11:06:57 +01:00 |
|
Fretux
|
e442fd39ab
|
Try to implement player animator #1
|
2026-01-07 09:30:41 +01:00 |
|
Fretux
|
c36bfef05c
|
Merge pull request #1 from Fretuks/install-player-animator-dependency
Add Player Animator dependency and prone knockdown pose
|
2026-01-06 21:52:27 +01:00 |
|
Fretux
|
dfa36e4571
|
Add player animator dependency and prone knockdown pose
|
2026-01-06 21:52:14 +01:00 |
|
Fretux
|
c61928f678
|
Bump mod version to 1.3.1
|
2025-10-21 10:57:45 +02:00 |
|
Fretux
|
041e9c8d5d
|
Small fix to gradle
|
2025-10-21 10:44:53 +02:00 |
|
Fretux
|
1b734209ad
|
Small fix to Death logic
|
2025-10-21 09:28:35 +02:00 |
|
Fretux
|
c522379536
|
Use version 1.3.0 instead of 1.2.0
|
2025-10-17 03:51:35 +02:00 |
|
Fretux
|
a453518f89
|
Merge remote-tracking branch 'origin/master'
|
2025-10-17 03:50:20 +02:00 |
|
Fretux
|
6fd5d84900
|
Added Config File
|
2025-10-17 03:50:09 +02:00 |
|
IM23a-spirgif
|
7230882ba2
|
Update README.md
|
2025-09-09 08:43:57 +02:00 |
|
IM23a-spirgif
|
bd62a201f9
|
Made it so neutral mobs can kill you and fixed gravity when knocked.
|
2025-07-23 23:43:56 +02:00 |
|
IM23a-spirgif
|
843ffc4ae6
|
Remove unnecessary blank line in PlayerExecutionHandler
|
2025-05-05 18:35:31 +02:00 |
|
IM23a-spirgif
|
857bb33980
|
Refactor message translations to use parameterized strings
|
2025-05-05 18:02:25 +02:00 |
|
IM23a-spirgif
|
290f950e48
|
Merge remote-tracking branch 'origin/master'
|
2025-04-29 10:46:56 +02:00 |
|
IM23a-spirgif
|
6f5103a04d
|
Updated German Translation
|
2025-04-29 10:46:41 +02:00 |
|
IM23a-spirgif
|
f2da5b4ad7
|
Rename README.txt to README.md
|
2025-04-29 10:11:57 +02:00 |
|
IM23a-spirgif
|
1b9679be39
|
Update README.txt
|
2025-04-29 10:11:35 +02:00 |
|
IM23a-spirgif
|
ed826a68c2
|
Removed a doubled message
|
2025-04-28 22:45:27 +02:00 |
|
IM23a-spirgif
|
9455b6c442
|
Added Translation support and configuration options
|
2025-04-28 22:34:35 +02:00 |
|
IM23a-spirgif
|
a1ae2eebd5
|
Potentially fixed a bug with the execution progress bar?
|
2025-04-28 14:34:49 +02:00 |
|
IM23a-spirgif
|
3637d55327
|
Added Totem handling and small bug fix
|
2025-04-28 14:11:13 +02:00 |
|
IM23a-spirgif
|
76c09aa1c8
|
Fixed Items and XP not dropping on kill
|
2025-04-28 13:32:04 +02:00 |
|
IM23a-spirgif
|
48f3e5a28b
|
Refactor countdown logic in KnockedManager
|
2025-04-28 10:39:22 +02:00 |
|
IM23a-spirgif
|
b97eb0d88e
|
Refactor mob handling to update player state on release.
|
2025-04-28 10:37:17 +02:00 |
|
IM23a-spirgif
|
00ff6491f3
|
Added method to clear specific player's kill attempts
|
2025-04-28 10:18:09 +02:00 |
|
IM23a-spirgif
|
15d47c2c6d
|
Reduce execution delay ticks for balance
|
2025-04-28 09:20:48 +02:00 |
|
IM23a-spirgif
|
864b568409
|
Reduce execution delay ticks for balance
|
2025-04-28 09:20:28 +02:00 |
|
IM23a-spirgif
|
1308cd6225
|
Refactor MobKillHandler logic and increase execution delay.
|
2025-04-28 09:20:01 +02:00 |
|
IM23a-spirgif
|
b46161f060
|
Changed name of render handler and small patch
|
2025-04-28 09:14:57 +02:00 |
|
IM23a-spirgif
|
4c05682a2d
|
Added Not Rendering Carried Player Model while in first person
|
2025-04-28 08:34:16 +02:00 |
|
IM23a-spirgif
|
378a7afc68
|
Formatting
|
2025-04-28 08:33:14 +02:00 |
|
IM23a-spirgif
|
08b9741220
|
Formatting
|
2025-04-28 08:32:49 +02:00 |
|
IM23a-spirgif
|
f803d277e0
|
Executions can now be cancelled, Properly implemented gripping progress bar, recovery timer is paused while getting carried, some bug fixes
|
2025-04-27 22:03:13 +02:00 |
|
IM23a-spirgif
|
9e6b1af77e
|
Some bug fixes
|
2025-04-27 19:49:13 +02:00 |
|
IM23a-spirgif
|
df9bf5f568
|
Some bug fixes
|
2025-04-26 13:07:05 +02:00 |
|
IM23a-spirgif
|
39078cc8cf
|
Fixed a bug with dropping players
|
2025-04-25 18:44:10 +02:00 |
|