Files
KnockedBack/src/main/resources/assets/knockedback/lang/en_us.json
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{
"key.knockedback.carry": "Carry",
"key.knockedback.execute": "Execute",
"key.knockedback.help_up": "Help Up",
"key.categories.knockedback": "Knockedback Controls",
"message.knockedback.cannot_carry_while_knocked": "You cannot carry others while you are knocked!",
"message.knockedback.cannot_execute_while_knocked": "You cannot execute others while you are knocked!",
"message.knockedback.cannot_execute_carried_player": "You cannot execute a player who is being carried!",
"message.knockedback.cannot_help_while_knocked": "You cannot help others while you are knocked!",
"message.knockedback.cannot_help_carried_player": "You cannot help up a player who is being carried!",
"message.knockedback.picked_up": "Picked up %s",
"message.knockedback.being_carried": "You are being carried by %s",
"message.knockedback.dropped": "Dropped %s",
"message.knockedback.been_dropped": "You have been dropped",
"message.knockedback.execution_started": "Execution started...",
"message.knockedback.being_executed": "You're being executed!",
"message.knockedback.execution_interrupted": "Execution interrupted!",
"message.knockedback.execution_interrupted_executor": "Your execution was interrupted!",
"message.knockedback.help_up_started": "Helping up %s...",
"message.knockedback.being_helped": "%s is helping you up!",
"message.knockedback.help_up_interrupted": "Help interrupted!",
"message.knockedback.help_up_interrupted_helper": "Your help-up was interrupted!",
"message.knockedback.you_helped_up": "You helped up %s!",
"message.knockedback.you_were_helped_up": "You were helped up by %s!",
"message.knockedback.you_executed": "You executed %s!",
"message.knockedback.you_were_executed": "You were executed by %s!",
"overlay.knockedback.execution_progress": "Executing",
"overlay.knockedback.help_up_progress": "Helping up",
"overlay.knockedback.executing_target": "Executing %s...",
"overlay.knockedback.helping_up_target": "Helping up %s...",
"overlay.knockedback.recovery_time": "Time until recovery: %s s",
"death.attack.knockedback_execution": "%1$s was executed mercilessly.",
"advancements.knockedback.root.title": "Knocked Back",
"advancements.knockedback.root.description": "Survive, rescue, or finish the fight while death is waiting.",
"advancements.knockedback.knocked.title": "Not Dead Yet",
"advancements.knockedback.knocked.description": "Enter the knocked state.",
"advancements.knockedback.knocked_10.title": "Built Different",
"advancements.knockedback.knocked_10.description": "Enter the knocked state 10 times.",
"advancements.knockedback.knocked_50.title": "Refuses to Stay Down",
"advancements.knockedback.knocked_50.description": "Enter the knocked state 50 times.",
"advancements.knockedback.execute_player.title": "Coup de Grace",
"advancements.knockedback.execute_player.description": "Execute a knocked player.",
"advancements.knockedback.execute_player_10.title": "No Loose Ends",
"advancements.knockedback.execute_player_10.description": "Execute 10 knocked players.",
"advancements.knockedback.execute_player_100.title": "Merciless",
"advancements.knockedback.execute_player_100.description": "Execute 100 knocked players.",
"advancements.knockedback.help_up.title": "Field Medic",
"advancements.knockedback.help_up.description": "Help a knocked player back onto their feet.",
"advancements.knockedback.help_up_10.title": "Combat Medic",
"advancements.knockedback.help_up_10.description": "Help up 10 knocked players.",
"advancements.knockedback.help_up_50.title": "Guardian Angel",
"advancements.knockedback.help_up_50.description": "Help up 50 knocked players.",
"advancements.knockedback.be_helped_up.title": "Second Wind",
"advancements.knockedback.be_helped_up.description": "Get helped up by another player.",
"advancements.knockedback.carry_player.title": "No One Left Behind",
"advancements.knockedback.carry_player.description": "Carry a knocked player out of danger.",
"advancements.knockedback.carry_player_10.title": "Evac Team",
"advancements.knockedback.carry_player_10.description": "Carry 10 knocked players.",
"advancements.knockedback.carry_player_50.title": "Extraction Expert",
"advancements.knockedback.carry_player_50.description": "Carry 50 knocked players."
}