Files
KrisHD_AI/public/js/personaController.js
T
2026-10-05 23:21:42 +02:00

423 lines
20 KiB
JavaScript

import {
personaFormNotice,
roleplayCharacterSelect,
roleplayUserPersonaSelect,
roleplayStarterSuggestions,
roleplayScenarioInput,
roleplayStarterNotice,
roleplayStarterStepOne,
roleplayStarterStepTwo,
roleplayStarterBack,
roleplayStarterTitle,
roleplayStarterIntroCopy,
roleplayStarterCancel,
roleplayStarterConfirm,
activeUserPersonaStatus,
chatDrawerPersonaValue,
headerPersonaName,
clearUserPersonaBtn,
personaModal,
personaNameInput,
personaFormTitle,
personaTypeSelect,
personaPronounsInput,
personaAppearanceInput,
personaBackgroundInput,
personaDetailsInput,
personaExampleDialoguesInput,
personaExamplesField,
roleplayStarterModal,
userPersonaList,
modelSelect
} from "./dom.js?v=20260909-account-controls";
import {closeChatDrawer} from "./chatDrawer.js?v=20260909-account-controls";
import {openModal, closeModal} from "./modalFocus.js";
import {get, post, put, del} from "./api.js?v=20260909-account-controls";
export function createPersonaController({
state,
setNotice,
closePopup,
updateWorkspaceCopy,
loadChatSessions,
confirmPopup,
setChatLoading,
setChatActivity,
setActiveChat
}) {
function setPersonaFormNotice(message = "", noticeState = "") {
if (!personaFormNotice) return;
if (!message) {
personaFormNotice.textContent = "";
personaFormNotice.className = "status hidden";
return;
}
personaFormNotice.textContent = message;
personaFormNotice.className = noticeState ? `status ${noticeState}` : "status";
}
function getPersonaName(id, items) {
return items.find((persona) => persona.id === id)?.name || "";
}
function getRoleplayStarterSuggestions() {
const assistantPersonaId = Number(roleplayCharacterSelect?.value);
const userPersonaId = roleplayUserPersonaSelect?.value ? Number(roleplayUserPersonaSelect.value) : null;
const assistantName = getPersonaName(assistantPersonaId, state.assistantPersonas) || "the character";
const userName = userPersonaId ? getPersonaName(userPersonaId, state.userPersonas) : "me";
return [
`${assistantName} unexpectedly crosses paths with ${userName} in a place that matters to them both.`,
`${assistantName} already knows something important about ${userName} and confronts them with it.`,
`${assistantName} and ${userName} are forced to cooperate while something goes wrong around them.`,
`${assistantName} meets ${userName} in a quiet, intimate scene with unresolved tension.`,
`${assistantName} draws ${userName} into a high-stakes problem that starts immediately.`
];
}
function updateRoleplaySuggestions() {
if (!roleplayStarterSuggestions) return;
roleplayStarterSuggestions.innerHTML = "";
getRoleplayStarterSuggestions().forEach((suggestion) => {
const button = document.createElement("button");
button.type = "button";
button.className = "prompt-chip";
button.textContent = suggestion;
button.addEventListener("click", () => {
if (roleplayScenarioInput) {
roleplayScenarioInput.value = suggestion;
roleplayScenarioInput.focus();
}
});
roleplayStarterSuggestions.appendChild(button);
});
}
function setRoleplayStarterNotice(message = "", noticeState = "") {
if (!roleplayStarterNotice) return;
if (!message) {
roleplayStarterNotice.textContent = "";
roleplayStarterNotice.className = "status hidden";
return;
}
roleplayStarterNotice.textContent = message;
roleplayStarterNotice.className = noticeState ? `status ${noticeState}` : "status";
}
function renderRoleplayStarterStep() {
const isSceneStep = state.roleplayStarterStep === 2;
if (roleplayStarterStepOne) roleplayStarterStepOne.classList.toggle("hidden", isSceneStep);
if (roleplayStarterStepTwo) roleplayStarterStepTwo.classList.toggle("hidden", !isSceneStep);
if (roleplayStarterBack) roleplayStarterBack.classList.toggle("hidden", !isSceneStep);
if (roleplayStarterTitle) {
roleplayStarterTitle.textContent = isSceneStep ? "Shape the opening scene" : "Choose your roleplay";
}
if (roleplayStarterIntroCopy) {
roleplayStarterIntroCopy.textContent = isSceneStep
? "Add an optional custom scenario. If you leave it empty, the AI Character will invent its own opening scene."
: "Pick a character and choose who you are before moving on to the opening scene.";
}
if (roleplayStarterCancel) {
roleplayStarterCancel.textContent = isSceneStep ? "Close" : "Cancel";
}
if (roleplayStarterConfirm) {
roleplayStarterConfirm.textContent = isSceneStep ? "Start roleplay" : "Continue";
}
}
function renderPersonaSection() {
updateActivePersonaStatus(state.userPersonas, state.activeUserPersonaId, activeUserPersonaStatus, "No default user persona set.", "Default user persona");
if (chatDrawerPersonaValue) {
const active = state.userPersonas.find((persona) => persona.id === state.activeUserPersonaId);
chatDrawerPersonaValue.textContent = active ? active.name : "None";
if (headerPersonaName) headerPersonaName.textContent = active ? active.name : "None";
}
if (clearUserPersonaBtn) clearUserPersonaBtn.disabled = !state.activeUserPersonaId;
}
function maybeShowPersonaNudge() {
if (localStorage.getItem("krishd-persona-nudge-shown") === "true") return;
const assistantOnlyChats = state.chatSessions.filter((chat) => !chat.assistant_persona_id).length;
if (assistantOnlyChats < 3) return;
localStorage.setItem("krishd-persona-nudge-shown", "true");
setNotice("Want to personalize responses? Try personas in Tools.", "success");
}
function updateActivePersonaStatus(items, activeId, statusEl, emptyText, prefix) {
if (!statusEl) return;
const active = items.find((persona) => persona.id === activeId);
statusEl.textContent = active ? `${prefix}: ${active.name}` : emptyText;
}
function openPersonaForm(persona = null, personaType = "assistant") {
closeChatDrawer();
closePopup(false);
openModal(personaModal, personaNameInput);
if (persona) {
state.editingPersonaId = persona.id; state.editingPersonaType = persona.persona_type || "assistant";
personaFormTitle.textContent = `Edit ${state.editingPersonaType === "user" ? "your persona" : "AI Character"}`;
personaTypeSelect.value = state.editingPersonaType; personaTypeSelect.disabled = true;
personaNameInput.value = persona.name || ""; personaPronounsInput.value = persona.pronouns || "";
personaAppearanceInput.value = persona.appearance || ""; personaBackgroundInput.value = persona.background || ""; personaDetailsInput.value = persona.details || "";
personaExampleDialoguesInput.value = persona.example_dialogues || "";
} else {
state.editingPersonaId = null; state.editingPersonaType = personaType;
personaFormTitle.textContent = `Create ${personaType === "user" ? "your persona" : "AI Character"}`;
personaTypeSelect.value = personaType; personaTypeSelect.disabled = false;
personaNameInput.value = ""; personaPronounsInput.value = ""; personaAppearanceInput.value = ""; personaBackgroundInput.value = ""; personaDetailsInput.value = "";
personaExampleDialoguesInput.value = "";
}
personaExamplesField.classList.toggle("hidden", personaTypeSelect.value !== "assistant");
setPersonaFormNotice("");
personaNameInput.focus();
}
function closePersonaForm() { closeModal(personaModal); state.editingPersonaId = null; state.editingPersonaType = "assistant"; personaTypeSelect.disabled = false; setPersonaFormNotice(""); }
function populateRoleplayStarter() {
if (!roleplayCharacterSelect || !roleplayUserPersonaSelect) return;
roleplayCharacterSelect.innerHTML = "";
const placeholder = document.createElement("option");
placeholder.value = "";
placeholder.textContent = "Choose AI Character";
placeholder.disabled = true;
placeholder.selected = true;
roleplayCharacterSelect.appendChild(placeholder);
state.assistantPersonas.forEach((persona) => {
const option = document.createElement("option");
option.value = String(persona.id);
option.textContent = persona.name;
option.selected = persona.id === state.roleplayPresetCharacterId;
roleplayCharacterSelect.appendChild(option);
});
if (state.roleplayPresetCharacterId) {
roleplayCharacterSelect.value = String(state.roleplayPresetCharacterId);
}
roleplayUserPersonaSelect.innerHTML = "";
const noneOption = document.createElement("option");
noneOption.value = "";
noneOption.textContent = "Myself (no user persona)";
roleplayUserPersonaSelect.appendChild(noneOption);
state.userPersonas.forEach((persona) => {
const option = document.createElement("option");
option.value = String(persona.id);
option.textContent = persona.name;
option.selected = persona.id === state.activeUserPersonaId;
roleplayUserPersonaSelect.appendChild(option);
});
if (state.assistantPersonas.length === 0) {
setRoleplayStarterNotice("Create an AI Character first, then start roleplay.", "error");
roleplayStarterConfirm.disabled = true;
} else {
setRoleplayStarterNotice("");
roleplayStarterConfirm.disabled = false;
}
updateRoleplaySuggestions();
renderRoleplayStarterStep();
}
function openRoleplayStarter(characterId = null) {
closeChatDrawer();
state.roleplayPresetCharacterId = characterId;
state.roleplayStarterStep = 1;
populateRoleplayStarter();
if (roleplayScenarioInput) roleplayScenarioInput.value = "";
setRoleplayStarterNotice("");
openModal(roleplayStarterModal, roleplayCharacterSelect);
}
function closeRoleplayStarter() {
if (!roleplayStarterModal) return;
closeModal(roleplayStarterModal);
state.roleplayPresetCharacterId = null;
state.roleplayStarterStep = 1;
roleplayStarterConfirm.disabled = false;
if (roleplayScenarioInput) roleplayScenarioInput.value = "";
setRoleplayStarterNotice("");
renderRoleplayStarterStep();
}
function goToRoleplayStarterSceneStep() {
if (!state.assistantPersonas.length) {
return setRoleplayStarterNotice("Create an AI Character first, then start roleplay.", "error");
}
if (!roleplayCharacterSelect.value) {
return setRoleplayStarterNotice("Choose a character to continue.", "error");
}
state.roleplayStarterStep = 2;
setRoleplayStarterNotice("");
renderRoleplayStarterStep();
if (roleplayScenarioInput) roleplayScenarioInput.focus();
}
function renderPersonaList(items, activeId, listElement, personaType) {
if (!listElement) {
renderPersonaSection();
return;
}
listElement.innerHTML = "";
if (!items.length) {
const empty = document.createElement("p");
empty.className = "status persona-status";
empty.textContent = "No personas yet. Create one to get started.";
listElement.appendChild(empty);
renderPersonaSection();
return;
}
items.forEach((persona) => {
const item = document.createElement("div"), titleRow = document.createElement("div"), title = document.createElement("h4");
const tag = document.createElement("span"), meta = document.createElement("p"), actions = document.createElement("div");
item.className = `persona-item${personaType === "user" && persona.id === activeId ? " active" : ""}`; titleRow.className = "persona-title-row"; actions.className = "persona-item-actions";
tag.className = `persona-role-tag ${personaType === "user" ? "user" : "ai"}`; tag.textContent = personaType === "user" ? "You" : "AI";
title.textContent = persona.name; meta.textContent = persona.pronouns ? `Pronouns: ${persona.pronouns}` : "Pronouns: n/a";
[[personaType === "assistant" ? "Start roleplay" : "Set default", () => equipPersona(persona.id, personaType), personaType === "user" && persona.id === activeId],
["Edit", () => openPersonaForm(persona), false],
[state.publishedPersonaIds.has(persona.id) ? "Update listing" : "Publish", () => publishPersona(persona.id), false],
["Delete", () => deletePersona(persona.id), false]]
.forEach(([label, handler, disabled]) => {
const btn = document.createElement("button");
btn.type = "button"; btn.textContent = label; btn.disabled = disabled; btn.addEventListener("click", handler); actions.appendChild(btn);
});
if (state.publishedPersonaIds.has(persona.id)) {
const btn = document.createElement("button");
btn.type = "button"; btn.textContent = "Unpublish"; btn.addEventListener("click", () => unpublishPersona(persona.id)); actions.appendChild(btn);
}
titleRow.append(title, tag); item.append(titleRow, meta, actions); listElement.appendChild(item);
});
renderPersonaSection();
}
async function loadPersonas() {
const res = await get("/personas");
if (res.error) return setNotice(res.error, "error");
state.assistantPersonas = res.assistantPersonas || []; state.userPersonas = res.userPersonas || [];
state.activeUserPersonaId = res.activeUserPersonaId || null; state.publishedPersonaIds = new Set(res.publishedPersonaIds || []);
renderPersonaList(state.userPersonas, state.activeUserPersonaId, userPersonaList, "user");
populateRoleplayStarter();
renderPersonaSection();
updateWorkspaceCopy();
}
async function equipPersona(id, type) {
if (type === "assistant") {
openRoleplayStarter(id);
return;
}
const res = await post(`/personas/${id}/equip-user`, {});
if (res.error) return setNotice(res.error, "error");
state.activeUserPersonaId = id;
renderPersonaList(state.userPersonas, state.activeUserPersonaId, userPersonaList, "user");
setNotice("User persona updated.", "success");
}
async function clearPersona(type) {
if (type !== "user") return;
const res = await post("/personas/user/clear", {});
if (res.error) return setNotice(res.error, "error");
state.activeUserPersonaId = null;
renderPersonaList(state.userPersonas, state.activeUserPersonaId, userPersonaList, "user");
setNotice("Persona cleared.", "success");
}
async function savePersona() {
const payload = {
personaType: personaTypeSelect.value,
name: personaNameInput.value.trim(),
pronouns: personaPronounsInput.value.trim(),
appearance: personaAppearanceInput.value.trim(),
background: personaBackgroundInput.value.trim(),
details: personaDetailsInput.value.trim(),
exampleDialogues: personaTypeSelect.value === "assistant" ? personaExampleDialoguesInput.value.trim() : ""
};
if (!payload.name) return setPersonaFormNotice("Persona name is required.", "error");
const res = state.editingPersonaId ? await put(`/personas/${state.editingPersonaId}`, payload) : await post("/personas", payload);
if (res.error) return setPersonaFormNotice(res.error, "error");
const wasEditing = Boolean(state.editingPersonaId);
await loadPersonas();
if (payload.personaType === "assistant") await loadChatSessions();
closePersonaForm(); setNotice(wasEditing ? "Persona updated." : "Persona created.", "success");
}
async function deletePersona(id) {
const persona = state.assistantPersonas.find((item) => item.id === id) || state.userPersonas.find((item) => item.id === id);
if (!persona) return;
const confirmed = await confirmPopup({
eyebrow: persona.persona_type === "user" ? "Your persona" : "AI Character",
title: "Delete persona",
description: `Delete "${persona.name}"? This removes it from your library and any active slot.`,
confirmLabel: "Delete",
danger: true
});
if (!confirmed) return;
const res = await del(`/personas/${id}`);
if (res.error) return setNotice(res.error, "error");
await loadPersonas();
if (persona.persona_type === "assistant") await loadChatSessions();
setNotice("Persona deleted.", "success");
}
async function publishPersona(id) { const res = await post(`/personas/${id}/publish`, {}); if (res.error) return setNotice(res.error, "error"); await loadPersonas(); setNotice("Persona published.", "success"); }
async function unpublishPersona(id) { const res = await post(`/personas/${id}/unpublish`, {}); if (res.error) return setNotice(res.error, "error"); await loadPersonas(); setNotice("Persona unpublished.", "success"); }
async function startRoleplay() {
if (state.roleplayStarterStep === 1) {
goToRoleplayStarterSceneStep();
return;
}
setChatLoading(true, "Starting roleplay...");
setChatActivity(true, {
eyebrow: "Starting roleplay",
title: "Building the opening scene",
detail: "Generating the first beat and opening the roleplay chat."
});
const assistantPersonaId = Number(roleplayCharacterSelect.value);
const userPersonaId = roleplayUserPersonaSelect.value ? Number(roleplayUserPersonaSelect.value) : null;
const scenarioPrompt = roleplayScenarioInput?.value.trim() || "";
if (!assistantPersonaId) {
setChatLoading(false);
setChatActivity(false);
return setRoleplayStarterNotice("Choose a character to start the roleplay.", "error");
}
roleplayStarterConfirm.disabled = true;
setRoleplayStarterNotice("Building the opening scene...");
const res = await post("/roleplays/start", {
assistantPersonaId,
userPersonaId,
scenarioPrompt,
model: modelSelect.value
}, {timeoutMs: 660000});
roleplayStarterConfirm.disabled = false;
if (res.error || !res.chat) {
setChatLoading(false);
setChatActivity(false);
return setRoleplayStarterNotice(res.error || "Unable to start roleplay.", "error");
}
closeRoleplayStarter();
await loadChatSessions();
await setActiveChat(res.chat.id);
setNotice(
res.degraded
? "Roleplay started, but the opening scene timed out. Send the first message to continue."
: res.generatedInitialMessage ? "Roleplay started with a fresh scene." : "Roleplay reopened.",
res.degraded ? "error" : "success"
);
setChatLoading(false);
setChatActivity(false);
}
return {
updateRoleplaySuggestions,
setRoleplayStarterNotice,
renderRoleplayStarterStep,
maybeShowPersonaNudge,
openPersonaForm,
closePersonaForm,
openRoleplayStarter,
closeRoleplayStarter,
loadPersonas,
clearPersona,
savePersona,
startRoleplay
};
}