Implement detection for resetting points and add remaining skillpoints in tree screen

This commit is contained in:
2025-11-25 22:23:14 +01:00
parent ec49eb4385
commit dd15eb9327
9 changed files with 116 additions and 8 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ mod_name=Fretux's Skill Engine
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.0.0
mod_version=1.1.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
@@ -1,6 +1,7 @@
package net.fretux.skillengine.capability;
import net.fretux.skillengine.skilltree.SkillNode;
import net.fretux.skillengine.skilltree.SkillNodeRegistry;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.ListTag;
import net.minecraft.nbt.Tag;
@@ -81,4 +82,20 @@ public class PlayerSkillData {
public Set<ResourceLocation> getUnlockedNodes() {
return unlockedNodes;
}
public int getTotalSkillCost() {
int total = 0;
for (ResourceLocation id : unlockedNodes) {
SkillNode node = SkillNodeRegistry.get(id);
if (node != null) {
total += node.getCost();
}
}
return total;
}
public void clearAllNodes() {
unlockedNodes.clear();
activeTags.clear();
}
}
@@ -12,6 +12,7 @@ import java.util.Set;
public class SkilltreeClientState {
private static final Set<ResourceLocation> unlocked = new HashSet<>();
private static int currentSkillPoints = 0;
public static void unlockNode(ResourceLocation id) {
SkillEngine.LOGGER.info("[CLIENT] Unlocking node: {}", id);
@@ -41,4 +42,12 @@ public class SkilltreeClientState {
unlocked.clear();
unlocked.addAll(ids);
}
public static void setCurrentSkillPoints(int points) {
currentSkillPoints = points;
}
public static int getCurrentSkillPoints() {
return currentSkillPoints;
}
}
@@ -98,6 +98,11 @@ public class SkilltreeScreen extends Screen {
@Override
public void render(GuiGraphics gfx, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(gfx);
int remaining = SkilltreeClientState.getCurrentSkillPoints();
Component pointsText = Component.literal(remaining + " skillpoints remaining")
.withStyle(ChatFormatting.YELLOW);
gfx.drawString(font, pointsText, 10, 10, 0xFFFFFF);
hoveredNode = findNodeAt(mouseX, mouseY);
drawGraph(gfx);
if (hoveredNode != null && selectedNode == null) {
@@ -0,0 +1,63 @@
package net.fretux.skillengine.compat;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.fretux.skillengine.SkillEngine;
import net.fretux.skillengine.capability.PlayerSkillData;
import net.fretux.skillengine.capability.SkillEngineCapabilities;
import net.fretux.skillengine.network.PacketHandler;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import java.util.*;
@Mod.EventBusSubscriber(modid = SkillEngine.MODID)
public class AscendResetDetector {
private static final String[] ASCEND_ATTRIBUTES = new String[]{
"strength", "agility", "fortitude", "intelligence",
"willpower", "charisma",
"light_scaling", "medium_scaling", "heavy_scaling", "magic_scaling"
};
private static final Map<UUID, Integer> LAST_ATTRIBUTE_SUM = new HashMap<>();
private static final Map<UUID, Integer> LAST_UNSPENT = new HashMap<>();
@SubscribeEvent
public static void onTick(TickEvent.PlayerTickEvent event) {
if (event.phase != TickEvent.Phase.END) return;
Player player = event.player;
if (player.level().isClientSide) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(ascend -> {
UUID id = player.getUUID();
int currentSum = 0;
for (String a : ASCEND_ATTRIBUTES) {
currentSum += ascend.getAttributeLevel(a);
}
int lastSum = LAST_ATTRIBUTE_SUM.getOrDefault(id, currentSum);
LAST_ATTRIBUTE_SUM.put(id, currentSum);
int currentUnspent = ascend.getUnspentPoints();
int lastUnspent = LAST_UNSPENT.getOrDefault(id, currentUnspent);
LAST_UNSPENT.put(id, currentUnspent);
boolean attributesDropped = lastSum > currentSum;
boolean largeDrop = (lastSum - currentSum) >= 5;
boolean unspentJump = currentUnspent > lastUnspent + 3;
if (attributesDropped && largeDrop && unspentJump) {
SkillEngine.LOGGER.info("[SkillEngine] Detected Ascend attribute reset. Resetting skilltree.");
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(skillData -> {
resetSkillEngine(skillData, player);
});
}
});
}
private static void resetSkillEngine(PlayerSkillData data, Player player) {
int refund = data.getTotalSkillCost();
data.addSkillPoints(refund);
data.clearAllNodes();
SkillEngine.LOGGER.info("[SkillEngine] Skilltree fully reset. Refunded {} skill points.", refund);
if (player instanceof ServerPlayer serverPlayer) {
PacketHandler.syncSkillsTo(serverPlayer);
}
}
}
@@ -17,7 +17,7 @@ public class SkillEnginePlayerEvents {
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
PacketHandler.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> player),
new ClientboundSyncSkillsPacket(data.getUnlockedNodes())
new ClientboundSyncSkillsPacket(data.getUnlockedNodes(), data.getSkillPoints())
);
});
}
@@ -12,9 +12,11 @@ import java.util.function.Supplier;
public class ClientboundSyncSkillsPacket {
private final Set<ResourceLocation> unlocked;
private final int skillPoints;
public ClientboundSyncSkillsPacket(Set<ResourceLocation> unlocked) {
public ClientboundSyncSkillsPacket(Set<ResourceLocation> unlocked, int skillPoints) {
this.unlocked = unlocked;
this.skillPoints = skillPoints;
}
public static void encode(ClientboundSyncSkillsPacket msg, FriendlyByteBuf buf) {
@@ -22,6 +24,7 @@ public class ClientboundSyncSkillsPacket {
for (ResourceLocation id : msg.unlocked) {
buf.writeResourceLocation(id);
}
buf.writeInt(msg.skillPoints);
}
public static ClientboundSyncSkillsPacket decode(FriendlyByteBuf buf) {
@@ -30,13 +33,15 @@ public class ClientboundSyncSkillsPacket {
for (int i = 0; i < size; i++) {
result.add(buf.readResourceLocation());
}
return new ClientboundSyncSkillsPacket(result);
int points = buf.readInt();
return new ClientboundSyncSkillsPacket(result, points);
}
public static void handle(ClientboundSyncSkillsPacket msg, Supplier<NetworkEvent.Context> ctx) {
ctx.get().enqueueWork(() -> {
SkilltreeClientState.setUnlocked(msg.unlocked);
SkilltreeClientState.setCurrentSkillPoints(msg.skillPoints);
});
ctx.get().setPacketHandled(true);
}
}
}
@@ -1,9 +1,12 @@
package net.fretux.skillengine.network;
import net.fretux.skillengine.capability.SkillEngineCapabilities;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerPlayer;
import net.minecraftforge.network.NetworkDirection;
import net.minecraftforge.network.NetworkRegistry;
import net.fretux.skillengine.SkillEngine;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.network.simple.SimpleChannel;
public class PacketHandler {
@@ -35,4 +38,12 @@ public class PacketHandler {
.consumerMainThread(ClientboundSyncSkillsPacket::handle)
.add();
}
public static void syncSkillsTo(ServerPlayer player) {
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
ClientboundSyncSkillsPacket packet =
new ClientboundSyncSkillsPacket(data.getUnlockedNodes(), data.getSkillPoints());
CHANNEL.send(PacketDistributor.PLAYER.with(() -> player), packet);
});
}
}
@@ -36,13 +36,11 @@ public class ServerboundUnlockNodePacket {
SkillEngine.LOGGER.warn("Unlock packet received but sender was null");
return;
}
SkillNode node = SkillNodeRegistry.get(msg.nodeId);
if (node == null) {
SkillEngine.LOGGER.warn("Unlock packet for unknown node {}", msg.nodeId);
return;
}
player.getCapability(SkillEngineCapabilities.PLAYER_SKILLS).ifPresent(data -> {
SkillEngine.LOGGER.info("Received unlock request for {} from {} (points={})",
msg.nodeId, player.getGameProfile().getName(), data.getSkillPoints());