implement changes

This commit is contained in:
2026-05-27 11:15:47 +02:00
parent 3cd59f0475
commit fe40cdeeb1
3 changed files with 5 additions and 4 deletions
+3
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@@ -0,0 +1,3 @@
always update mod version in gradle.properties after a completed change
always update changelog.md with the updated version number and changes after a completed change
+1 -1
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@@ -48,7 +48,7 @@ mod_name=Fretux's Skill Engine
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=1.4.1
mod_version=1.4.2
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
@@ -49,8 +49,6 @@ public class AbilityNode {
public int getCooldown() { return cooldown; }
public void execute(ServerPlayer player) {
if (!AbilityHandlerRegistry.execute(player, this)) {
player.sendSystemMessage(Component.literal("Activated ability: " + id));
}
AbilityHandlerRegistry.execute(player, this);
}
}