small changes
This commit is contained in:
@@ -1,22 +1,22 @@
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||||
[Licensing::Module] Trying to connect to existing licensing client channel...
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:18.8967944Z"
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||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0862182Z"
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||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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System architecture: x64
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Process architecture: x64
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Date: 2026-05-26T21:13:10Z
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Date: 2026-05-27T20:29:18Z
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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||||
Version: 1.18.1+9fbee8e
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Session Id: 506ce9faa34f4b7ab06062deec554b6a
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Session Id: a6c9761de94d42bba04d422c0a79b288
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Correlation Id: a9d19e690f97c32e2b4465954453c96a
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External correlation Id: 9081397541960369833
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External correlation Id: 4652370541993990818
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Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.13s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2244695Z"
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[Licensing::Module] Licensing Background thread has ended after 0.14s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.03s, handshake: 0.23s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.1625734Z"
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[Licensing::Module] Licensing Background thread has ended after 0.27s
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
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@@ -30,7 +30,7 @@ C:/Users/frederik/The Tower/The Tower
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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54306
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59053
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-force-d3d12
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-job-worker-count
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7
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@@ -77,14 +77,14 @@ C:/Users/frederik/The Tower/The Tower
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [4720] Target information:
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Player connection [29472] Target information:
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||||
Player connection [4720] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3560963978 [EditorId] 3560963978 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [29472] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3215533925 [EditorId] 3215533925 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [4720] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 3560963978 [EditorId] 3560963978 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [29472] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 3215533925 [EditorId] 3215533925 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [4720] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [4720] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [29472] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [29472] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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@@ -96,7 +96,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 11.01 ms, found 5 plugins.
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||||
Refreshing native plugins compatible for Editor in 32.00 ms, found 5 plugins.
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||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
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@@ -115,13 +115,13 @@ Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
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||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56112
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CodeReloadManager initialized
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||||
Begin MonoManager ReloadAssembly
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||||
Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
Registered in 0.006125 seconds.
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Registered in 0.321227 seconds.
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||||
Native extension for WindowsStandalone target not found
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||||
Native extension for WebGL target not found
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||||
Package Manager log level set to [2]
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||||
@@ -130,23 +130,25 @@ Package Manager log level set to [2]
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
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||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
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||||
- Finished resetting the current domain, in 0.936 seconds
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||||
Domain Reload Profiling: 2151ms
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||||
BeginReloadAssembly (319ms)
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||||
RebuildCommonClasses (89ms)
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||||
RebuildNativeTypeToScriptingClass (34ms)
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||||
initialDomainReloadingComplete (175ms)
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||||
LoadAllAssembliesAndSetupDomain (594ms)
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||||
LoadAssemblies (304ms)
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||||
AnalyzeDomain (574ms)
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||||
TypeCache.Refresh (571ms)
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||||
TypeCache.ScanAssembly (539ms)
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||||
FinalizeReload (939ms)
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||||
- Finished resetting the current domain, in 4.625 seconds
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||||
Domain Reload Profiling: 12668ms
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||||
BeginReloadAssembly (1671ms)
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||||
CreateAndSetChildDomain (8ms)
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||||
RebuildCommonClasses (526ms)
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||||
RebuildNativeTypeToScriptingClass (500ms)
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||||
initialDomainReloadingComplete (2666ms)
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||||
LoadAllAssembliesAndSetupDomain (2666ms)
|
||||
LoadAssemblies (1560ms)
|
||||
AnalyzeDomain (2492ms)
|
||||
TypeCache.Refresh (2481ms)
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||||
TypeCache.ScanAssembly (2303ms)
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||||
ResolveRequiredComponents (4ms)
|
||||
FinalizeReload (4639ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (106ms)
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||||
BeforeProcessingInitializeOnLoad (204ms)
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||||
ProcessInitializeOnLoadAttributes (260ms)
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||||
ProcessInitializeOnLoadMethodAttributes (186ms)
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||||
InitializePlatformSupportModulesInManaged (537ms)
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||||
BeforeProcessingInitializeOnLoad (1328ms)
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||||
ProcessInitializeOnLoadAttributes (1015ms)
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||||
ProcessInitializeOnLoadMethodAttributes (377ms)
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||||
========================================================================
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||||
Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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||||
@@ -195,47 +197,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
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||||
Refreshing native plugins compatible for Editor in 7.26 ms, found 5 plugins.
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||||
Refreshing native plugins compatible for Editor in 21.80 ms, found 5 plugins.
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||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 9.07 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 34.64 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.627 seconds
|
||||
Domain Reload Profiling: 4932ms
|
||||
BeginReloadAssembly (405ms)
|
||||
DisableScriptedObjects (13ms)
|
||||
CreateAndSetChildDomain (62ms)
|
||||
RebuildCommonClasses (100ms)
|
||||
RebuildNativeTypeToScriptingClass (32ms)
|
||||
initialDomainReloadingComplete (201ms)
|
||||
LoadAllAssembliesAndSetupDomain (1565ms)
|
||||
LoadAssemblies (1099ms)
|
||||
AnalyzeDomain (671ms)
|
||||
TypeCache.Refresh (461ms)
|
||||
TypeCache.ScanAssembly (429ms)
|
||||
BuildScriptInfoCaches (178ms)
|
||||
ResolveRequiredComponents (28ms)
|
||||
FinalizeReload (2629ms)
|
||||
- Finished resetting the current domain, in 11.653 seconds
|
||||
Domain Reload Profiling: 22124ms
|
||||
BeginReloadAssembly (1345ms)
|
||||
DisableScriptedObjects (52ms)
|
||||
CreateAndSetChildDomain (193ms)
|
||||
RebuildCommonClasses (186ms)
|
||||
RebuildNativeTypeToScriptingClass (73ms)
|
||||
initialDomainReloadingComplete (628ms)
|
||||
LoadAllAssembliesAndSetupDomain (8237ms)
|
||||
LoadAssemblies (4261ms)
|
||||
AnalyzeDomain (4479ms)
|
||||
TypeCache.Refresh (2894ms)
|
||||
TypeCache.ScanAssembly (2529ms)
|
||||
BuildScriptInfoCaches (1353ms)
|
||||
ResolveRequiredComponents (204ms)
|
||||
FinalizeReload (11654ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
BeforeProcessingInitializeOnLoad (502ms)
|
||||
ProcessInitializeOnLoadAttributes (1368ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (346ms)
|
||||
AfterProcessingInitializeOnLoad (27ms)
|
||||
AwakeInstancesAfterBackupRestoration (12ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 7.74 ms, found 5 plugins.
|
||||
InitializePlatformSupportModulesInManaged (22ms)
|
||||
BeforeProcessingInitializeOnLoad (3305ms)
|
||||
ProcessInitializeOnLoadAttributes (5188ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (784ms)
|
||||
AfterProcessingInitializeOnLoad (53ms)
|
||||
AwakeInstancesAfterBackupRestoration (41ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.09 seconds
|
||||
Refreshing native plugins compatible for Editor in 15.32 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7319 unused Assets / (6.4 MB). Loaded Objects now: 8160.
|
||||
Memory consumption went from 163.5 MB to 157.1 MB.
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||||
Total: 25.040100 ms (FindLiveObjects: 1.824800 ms CreateObjectMapping: 1.866400 ms MarkObjects: 14.869300 ms DeleteObjects: 6.475300 ms)
|
||||
Unloading 7323 unused Assets / (6.5 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 165.1 MB to 158.6 MB.
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||||
Total: 46.154000 ms (FindLiveObjects: 3.081900 ms CreateObjectMapping: 4.093300 ms MarkObjects: 24.773000 ms DeleteObjects: 14.198000 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
@@ -278,7 +280,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 8.96 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 9.39 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
@@ -289,45 +291,123 @@ Native extension for WebGL target not found
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.822 seconds
|
||||
Domain Reload Profiling: 5326ms
|
||||
BeginReloadAssembly (662ms)
|
||||
DisableScriptedObjects (28ms)
|
||||
CreateAndSetChildDomain (217ms)
|
||||
RebuildCommonClasses (121ms)
|
||||
RebuildNativeTypeToScriptingClass (34ms)
|
||||
initialDomainReloadingComplete (202ms)
|
||||
LoadAllAssembliesAndSetupDomain (1484ms)
|
||||
LoadAssemblies (1155ms)
|
||||
AnalyzeDomain (594ms)
|
||||
TypeCache.Refresh (12ms)
|
||||
BuildScriptInfoCaches (553ms)
|
||||
ResolveRequiredComponents (25ms)
|
||||
FinalizeReload (2823ms)
|
||||
- Finished resetting the current domain, in 8.683 seconds
|
||||
Domain Reload Profiling: 19552ms
|
||||
BeginReloadAssembly (4612ms)
|
||||
DisableScriptedObjects (78ms)
|
||||
CreateAndSetChildDomain (224ms)
|
||||
RebuildCommonClasses (550ms)
|
||||
RebuildNativeTypeToScriptingClass (210ms)
|
||||
initialDomainReloadingComplete (988ms)
|
||||
LoadAllAssembliesAndSetupDomain (4505ms)
|
||||
LoadAssemblies (6364ms)
|
||||
AnalyzeDomain (1618ms)
|
||||
TypeCache.Refresh (39ms)
|
||||
BuildScriptInfoCaches (1466ms)
|
||||
ResolveRequiredComponents (102ms)
|
||||
FinalizeReload (8686ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
BeforeProcessingInitializeOnLoad (567ms)
|
||||
ProcessInitializeOnLoadAttributes (1493ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (251ms)
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||||
AfterProcessingInitializeOnLoad (27ms)
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||||
AwakeInstancesAfterBackupRestoration (39ms)
|
||||
Refreshing native plugins compatible for Editor in 9.26 ms, found 5 plugins.
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
BeforeProcessingInitializeOnLoad (1655ms)
|
||||
ProcessInitializeOnLoadAttributes (4904ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (904ms)
|
||||
AfterProcessingInitializeOnLoad (95ms)
|
||||
AwakeInstancesAfterBackupRestoration (138ms)
|
||||
Refreshing native plugins compatible for Editor in 29.67 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7317 unused Assets / (6.2 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 164.2 MB to 158.1 MB.
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||||
Total: 22.511100 ms (FindLiveObjects: 1.652500 ms CreateObjectMapping: 2.035700 ms MarkObjects: 13.498000 ms DeleteObjects: 5.322700 ms)
|
||||
Unloading 7321 unused Assets / (5.5 MB). Loaded Objects now: 8168.
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||||
Memory consumption went from 165.9 MB to 160.3 MB.
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||||
Total: 73.454700 ms (FindLiveObjects: 4.064500 ms CreateObjectMapping: 5.336500 ms MarkObjects: 48.498700 ms DeleteObjects: 15.550100 ms)
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||||
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||||
Prepare: number of updated asset objects reloaded= 0
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||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
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||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 21.93 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.194 seconds
|
||||
Domain Reload Profiling: 16461ms
|
||||
BeginReloadAssembly (1254ms)
|
||||
DisableScriptedObjects (89ms)
|
||||
CreateAndSetChildDomain (264ms)
|
||||
RebuildCommonClasses (266ms)
|
||||
RebuildNativeTypeToScriptingClass (135ms)
|
||||
initialDomainReloadingComplete (574ms)
|
||||
LoadAllAssembliesAndSetupDomain (8031ms)
|
||||
LoadAssemblies (3994ms)
|
||||
AnalyzeDomain (4558ms)
|
||||
TypeCache.Refresh (134ms)
|
||||
BuildScriptInfoCaches (4279ms)
|
||||
ResolveRequiredComponents (122ms)
|
||||
FinalizeReload (6201ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (11ms)
|
||||
BeforeProcessingInitializeOnLoad (1151ms)
|
||||
ProcessInitializeOnLoadAttributes (2731ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (840ms)
|
||||
AfterProcessingInitializeOnLoad (100ms)
|
||||
EditorAssembliesLoaded (3ms)
|
||||
AwakeInstancesAfterBackupRestoration (173ms)
|
||||
Refreshing native plugins compatible for Editor in 33.82 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7301 unused Assets / (5.2 MB). Loaded Objects now: 8163.
|
||||
Memory consumption went from 167.2 MB to 162.0 MB.
|
||||
Total: 19.902700 ms (FindLiveObjects: 1.583700 ms CreateObjectMapping: 1.773400 ms MarkObjects: 12.703800 ms DeleteObjects: 3.840000 ms)
|
||||
Unloading 7321 unused Assets / (6.1 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 168.9 MB to 162.8 MB.
|
||||
Total: 85.298300 ms (FindLiveObjects: 7.410300 ms CreateObjectMapping: 4.762800 ms MarkObjects: 52.085500 ms DeleteObjects: 21.031800 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 12.70 ms, found 5 plugins.
|
||||
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 11191 unused Assets / (28.9 MB). Loaded Objects now: 11899.
|
||||
Memory consumption went from 250.5 MB to 221.6 MB.
|
||||
Total: 47.187700 ms (FindLiveObjects: 2.084000 ms CreateObjectMapping: 2.534100 ms MarkObjects: 16.040900 ms DeleteObjects: 26.525500 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
Reference in New Issue
Block a user