small changes
This commit is contained in:
@@ -1,22 +1,22 @@
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||||
[Licensing::Module] Trying to connect to existing licensing client channel...
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:18.9084269Z"
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||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
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||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.1267065Z"
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System architecture: x64
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Process architecture: x64
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Date: 2026-05-26T21:13:10Z
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Date: 2026-05-27T20:29:18Z
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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||||
Version: 1.18.1+9fbee8e
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Session Id: 0dc7da2508e044a4935c26eec3af1a55
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Session Id: 5eb4e1ee6a4b49ee9f02f5182c3947d2
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Correlation Id: a9d19e690f97c32e2b4465954453c96a
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External correlation Id: 7203720513233786123
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External correlation Id: 3005268580805916538
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Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.02s, handshake: 0.11s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2474859Z"
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[Licensing::Module] Licensing Background thread has ended after 0.12s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.21s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.1294553Z"
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[Licensing::Module] Licensing Background thread has ended after 0.22s
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
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@@ -30,7 +30,7 @@ C:/Users/frederik/The Tower/The Tower
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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54306
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59053
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-force-d3d12
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-job-worker-count
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7
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@@ -77,14 +77,14 @@ C:/Users/frederik/The Tower/The Tower
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [28336] Target information:
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Player connection [20364] Target information:
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Player connection [28336] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [20364] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4024094269 [EditorId] 4024094269 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
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||||
Player connection [28336] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 3302842908 [EditorId] 3302842908 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [20364] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 4024094269 [EditorId] 4024094269 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [28336] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [28336] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [20364] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [20364] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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@@ -96,7 +96,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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||||
Refreshing native plugins compatible for Editor in 12.09 ms, found 5 plugins.
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||||
Refreshing native plugins compatible for Editor in 32.70 ms, found 5 plugins.
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||||
Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
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||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
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@@ -115,13 +115,13 @@ Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
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||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56944
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CodeReloadManager initialized
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||||
Begin MonoManager ReloadAssembly
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||||
Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
Registered in 0.007309 seconds.
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||||
Registered in 0.113467 seconds.
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||||
Native extension for WindowsStandalone target not found
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||||
Native extension for WebGL target not found
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||||
Package Manager log level set to [2]
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||||
@@ -130,23 +130,25 @@ Package Manager log level set to [2]
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
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||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
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||||
- Finished resetting the current domain, in 0.934 seconds
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||||
Domain Reload Profiling: 2153ms
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||||
BeginReloadAssembly (321ms)
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||||
RebuildCommonClasses (98ms)
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||||
RebuildNativeTypeToScriptingClass (26ms)
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||||
initialDomainReloadingComplete (172ms)
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||||
LoadAllAssembliesAndSetupDomain (597ms)
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||||
LoadAssemblies (303ms)
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||||
AnalyzeDomain (580ms)
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||||
TypeCache.Refresh (577ms)
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||||
TypeCache.ScanAssembly (543ms)
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||||
FinalizeReload (938ms)
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||||
- Finished resetting the current domain, in 4.469 seconds
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||||
Domain Reload Profiling: 12716ms
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||||
BeginReloadAssembly (1729ms)
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||||
CreateAndSetChildDomain (5ms)
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||||
RebuildCommonClasses (1210ms)
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||||
RebuildNativeTypeToScriptingClass (688ms)
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||||
initialDomainReloadingComplete (1742ms)
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||||
LoadAllAssembliesAndSetupDomain (2867ms)
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||||
LoadAssemblies (1617ms)
|
||||
AnalyzeDomain (2578ms)
|
||||
TypeCache.Refresh (2563ms)
|
||||
TypeCache.ScanAssembly (2396ms)
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||||
ResolveRequiredComponents (7ms)
|
||||
FinalizeReload (4481ms)
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||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (101ms)
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||||
BeforeProcessingInitializeOnLoad (210ms)
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||||
ProcessInitializeOnLoadAttributes (265ms)
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||||
ProcessInitializeOnLoadMethodAttributes (183ms)
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||||
InitializePlatformSupportModulesInManaged (538ms)
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||||
BeforeProcessingInitializeOnLoad (1276ms)
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||||
ProcessInitializeOnLoadAttributes (1034ms)
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||||
ProcessInitializeOnLoadMethodAttributes (380ms)
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||||
========================================================================
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||||
Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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||||
@@ -195,47 +197,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
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||||
Refreshing native plugins compatible for Editor in 7.54 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 21.30 ms, found 5 plugins.
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||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 7.79 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 33.12 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.648 seconds
|
||||
Domain Reload Profiling: 4904ms
|
||||
BeginReloadAssembly (391ms)
|
||||
DisableScriptedObjects (11ms)
|
||||
CreateAndSetChildDomain (58ms)
|
||||
RebuildCommonClasses (98ms)
|
||||
RebuildNativeTypeToScriptingClass (27ms)
|
||||
initialDomainReloadingComplete (215ms)
|
||||
LoadAllAssembliesAndSetupDomain (1524ms)
|
||||
LoadAssemblies (1084ms)
|
||||
AnalyzeDomain (647ms)
|
||||
TypeCache.Refresh (436ms)
|
||||
TypeCache.ScanAssembly (409ms)
|
||||
BuildScriptInfoCaches (178ms)
|
||||
ResolveRequiredComponents (27ms)
|
||||
FinalizeReload (2649ms)
|
||||
- Finished resetting the current domain, in 11.674 seconds
|
||||
Domain Reload Profiling: 22181ms
|
||||
BeginReloadAssembly (1374ms)
|
||||
DisableScriptedObjects (48ms)
|
||||
CreateAndSetChildDomain (192ms)
|
||||
RebuildCommonClasses (172ms)
|
||||
RebuildNativeTypeToScriptingClass (68ms)
|
||||
initialDomainReloadingComplete (625ms)
|
||||
LoadAllAssembliesAndSetupDomain (8267ms)
|
||||
LoadAssemblies (4235ms)
|
||||
AnalyzeDomain (4620ms)
|
||||
TypeCache.Refresh (2729ms)
|
||||
TypeCache.ScanAssembly (2568ms)
|
||||
BuildScriptInfoCaches (1587ms)
|
||||
ResolveRequiredComponents (286ms)
|
||||
FinalizeReload (11676ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
BeforeProcessingInitializeOnLoad (510ms)
|
||||
ProcessInitializeOnLoadAttributes (1373ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (354ms)
|
||||
AfterProcessingInitializeOnLoad (25ms)
|
||||
AwakeInstancesAfterBackupRestoration (11ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 9.79 ms, found 5 plugins.
|
||||
InitializePlatformSupportModulesInManaged (21ms)
|
||||
BeforeProcessingInitializeOnLoad (3127ms)
|
||||
ProcessInitializeOnLoadAttributes (5174ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (821ms)
|
||||
AfterProcessingInitializeOnLoad (57ms)
|
||||
AwakeInstancesAfterBackupRestoration (33ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds
|
||||
Refreshing native plugins compatible for Editor in 14.71 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7319 unused Assets / (5.7 MB). Loaded Objects now: 8160.
|
||||
Memory consumption went from 163.6 MB to 157.9 MB.
|
||||
Total: 24.864300 ms (FindLiveObjects: 1.780400 ms CreateObjectMapping: 2.124200 ms MarkObjects: 14.735900 ms DeleteObjects: 6.219400 ms)
|
||||
Unloading 7323 unused Assets / (5.8 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 163.5 MB to 157.7 MB.
|
||||
Total: 46.106700 ms (FindLiveObjects: 2.104100 ms CreateObjectMapping: 2.437900 ms MarkObjects: 27.932900 ms DeleteObjects: 13.623100 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
@@ -278,7 +280,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 6.79 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 12.71 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
@@ -289,45 +291,123 @@ Native extension for WebGL target not found
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.797 seconds
|
||||
Domain Reload Profiling: 5282ms
|
||||
BeginReloadAssembly (613ms)
|
||||
DisableScriptedObjects (36ms)
|
||||
CreateAndSetChildDomain (116ms)
|
||||
RebuildCommonClasses (114ms)
|
||||
RebuildNativeTypeToScriptingClass (66ms)
|
||||
initialDomainReloadingComplete (207ms)
|
||||
LoadAllAssembliesAndSetupDomain (1484ms)
|
||||
LoadAssemblies (1206ms)
|
||||
AnalyzeDomain (570ms)
|
||||
TypeCache.Refresh (15ms)
|
||||
BuildScriptInfoCaches (527ms)
|
||||
ResolveRequiredComponents (24ms)
|
||||
FinalizeReload (2798ms)
|
||||
- Finished resetting the current domain, in 8.473 seconds
|
||||
Domain Reload Profiling: 18946ms
|
||||
BeginReloadAssembly (4325ms)
|
||||
DisableScriptedObjects (57ms)
|
||||
CreateAndSetChildDomain (965ms)
|
||||
RebuildCommonClasses (486ms)
|
||||
RebuildNativeTypeToScriptingClass (152ms)
|
||||
initialDomainReloadingComplete (964ms)
|
||||
LoadAllAssembliesAndSetupDomain (4541ms)
|
||||
LoadAssemblies (5758ms)
|
||||
AnalyzeDomain (1660ms)
|
||||
TypeCache.Refresh (41ms)
|
||||
BuildScriptInfoCaches (1524ms)
|
||||
ResolveRequiredComponents (85ms)
|
||||
FinalizeReload (8480ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (7ms)
|
||||
BeforeProcessingInitializeOnLoad (594ms)
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||||
ProcessInitializeOnLoadAttributes (1433ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (262ms)
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||||
AfterProcessingInitializeOnLoad (30ms)
|
||||
AwakeInstancesAfterBackupRestoration (41ms)
|
||||
Refreshing native plugins compatible for Editor in 8.61 ms, found 5 plugins.
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
BeforeProcessingInitializeOnLoad (1569ms)
|
||||
ProcessInitializeOnLoadAttributes (4830ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (956ms)
|
||||
AfterProcessingInitializeOnLoad (122ms)
|
||||
AwakeInstancesAfterBackupRestoration (147ms)
|
||||
Refreshing native plugins compatible for Editor in 27.50 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7317 unused Assets / (6.3 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 164.4 MB to 158.0 MB.
|
||||
Total: 24.804900 ms (FindLiveObjects: 1.554800 ms CreateObjectMapping: 2.307500 ms MarkObjects: 13.943500 ms DeleteObjects: 6.996700 ms)
|
||||
Unloading 7321 unused Assets / (6.1 MB). Loaded Objects now: 8168.
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||||
Memory consumption went from 164.2 MB to 158.1 MB.
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||||
Total: 66.229100 ms (FindLiveObjects: 4.302300 ms CreateObjectMapping: 5.135000 ms MarkObjects: 37.964900 ms DeleteObjects: 18.821900 ms)
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||||
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||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 7.92 ms, found 5 plugins.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
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||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 20.41 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.347 seconds
|
||||
Domain Reload Profiling: 16649ms
|
||||
BeginReloadAssembly (1278ms)
|
||||
DisableScriptedObjects (103ms)
|
||||
CreateAndSetChildDomain (252ms)
|
||||
RebuildCommonClasses (228ms)
|
||||
RebuildNativeTypeToScriptingClass (94ms)
|
||||
initialDomainReloadingComplete (596ms)
|
||||
LoadAllAssembliesAndSetupDomain (8103ms)
|
||||
LoadAssemblies (3957ms)
|
||||
AnalyzeDomain (4459ms)
|
||||
TypeCache.Refresh (52ms)
|
||||
BuildScriptInfoCaches (3947ms)
|
||||
ResolveRequiredComponents (252ms)
|
||||
FinalizeReload (6350ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (12ms)
|
||||
BeforeProcessingInitializeOnLoad (1190ms)
|
||||
ProcessInitializeOnLoadAttributes (2779ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (867ms)
|
||||
AfterProcessingInitializeOnLoad (114ms)
|
||||
EditorAssembliesLoaded (4ms)
|
||||
AwakeInstancesAfterBackupRestoration (179ms)
|
||||
Refreshing native plugins compatible for Editor in 35.63 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7301 unused Assets / (6.0 MB). Loaded Objects now: 8163.
|
||||
Memory consumption went from 167.5 MB to 161.5 MB.
|
||||
Total: 18.094100 ms (FindLiveObjects: 1.098000 ms CreateObjectMapping: 1.209600 ms MarkObjects: 10.855800 ms DeleteObjects: 4.929100 ms)
|
||||
Unloading 7321 unused Assets / (6.3 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 167.4 MB to 161.0 MB.
|
||||
Total: 89.638100 ms (FindLiveObjects: 4.923600 ms CreateObjectMapping: 6.187800 ms MarkObjects: 54.726400 ms DeleteObjects: 23.794100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
========================================================================
|
||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 11.24 ms, found 5 plugins.
|
||||
Unloading 160 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 11191 unused Assets / (29.8 MB). Loaded Objects now: 11899.
|
||||
Memory consumption went from 249.0 MB to 219.1 MB.
|
||||
Total: 47.144400 ms (FindLiveObjects: 2.212400 ms CreateObjectMapping: 2.528100 ms MarkObjects: 15.484500 ms DeleteObjects: 26.916600 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
||||
Reference in New Issue
Block a user