small changes
This commit is contained in:
@@ -1,22 +1,22 @@
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||||
[Licensing::Module] Trying to connect to existing licensing client channel...
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||||
Built from '6000.4/staging' branch; Version is '6000.4.8f1 (f8b72d3d7343) revision 16299821'; Using compiler version '194234433'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26200) Professional' Language: 'de' Physical Memory: 31518 MB
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-27T20:29:19.0257131Z"
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||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
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||||
System architecture: x64
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux" at "2026-05-26T21:13:10.0939581Z"
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Process architecture: x64
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||||
Date: 2026-05-26T21:13:10Z
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Date: 2026-05-27T20:29:19Z
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[Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 29744, path: "C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
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[Licensing::Module] LicensingClient has failed validation; ignoring
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[Licensing::Client] Handshaking with LicensingClient:
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||||
Version: 1.18.1+9fbee8e
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Session Id: b85129cbd0094752993f68737ae4ca99
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Session Id: 601f17b8047d4977bd0edfeecde82079
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Correlation Id: a9d19e690f97c32e2b4465954453c96a
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||||
External correlation Id: 7332700886944244216
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External correlation Id: 7206982972796263581
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||||
Machine Id: 50zaJbKckXAjaZfNMoOEfEyKXyM=
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.01s, handshake: 0.12s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-26T21:13:10.2213198Z"
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[Licensing::Module] Licensing Background thread has ended after 0.13s
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[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-fretux" (connect: 0.00s, validation: 0.04s, handshake: 0.25s)
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||||
[Licensing::IpcConnector] Successfully connected to: "LicenseClient-fretux-notifications" at "2026-05-27T20:29:19.3182788Z"
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[Licensing::Module] Licensing Background thread has ended after 0.29s
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.4.8f1\Editor\Unity.exe
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@@ -30,7 +30,7 @@ C:/Users/frederik/The Tower/The Tower
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-logFile
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Logs/AssetImportWorker2.log
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-srvPort
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54306
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59053
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-force-d3d12
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-job-worker-count
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7
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@@ -77,14 +77,14 @@ C:/Users/frederik/The Tower/The Tower
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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Player connection [16712] Target information:
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Player connection [24912] Target information:
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Player connection [16712] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [24912] * "[IP] 172.23.224.1 [Port] 0 [Flags] 2 [Guid] 3809744092 [EditorId] 3809744092 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [16712] * "[IP] 10.21.95.6 [Port] 0 [Flags] 2 [Guid] 4026219507 [EditorId] 4026219507 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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||||
Player connection [24912] * "[IP] 192.168.193.101 [Port] 0 [Flags] 2 [Guid] 3809744092 [EditorId] 3809744092 [Version] 1048832 [Id] WindowsEditor(7,FredsThinkPad) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [16712] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [16712] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Player connection [24912] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [24912] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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@@ -96,7 +96,7 @@ Library Redirect Path: Library/
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 16.48 ms, found 5 plugins.
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Refreshing native plugins compatible for Editor in 25.99 ms, found 5 plugins.
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Initialize engine version: 6000.4.8f1 (f8b72d3d7343)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/The Tower/Assets
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@@ -115,13 +115,13 @@ Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56768
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CodeReloadManager initialized
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Begin MonoManager ReloadAssembly
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||||
Registering precompiled unity dll's ...
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||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.8f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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||||
Registered in 0.007685 seconds.
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Registered in 0.589897 seconds.
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||||
Native extension for WindowsStandalone target not found
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||||
Native extension for WebGL target not found
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||||
Package Manager log level set to [2]
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@@ -130,23 +130,26 @@ Package Manager log level set to [2]
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
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ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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Mono: successfully reloaded assembly
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||||
- Finished resetting the current domain, in 0.948 seconds
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||||
Domain Reload Profiling: 2153ms
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||||
BeginReloadAssembly (281ms)
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||||
RebuildCommonClasses (109ms)
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||||
RebuildNativeTypeToScriptingClass (27ms)
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||||
initialDomainReloadingComplete (174ms)
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||||
LoadAllAssembliesAndSetupDomain (611ms)
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||||
LoadAssemblies (264ms)
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||||
AnalyzeDomain (592ms)
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||||
TypeCache.Refresh (589ms)
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||||
TypeCache.ScanAssembly (558ms)
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||||
FinalizeReload (952ms)
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||||
- Finished resetting the current domain, in 4.555 seconds
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||||
Domain Reload Profiling: 12625ms
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||||
BeginReloadAssembly (1686ms)
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||||
CreateAndSetChildDomain (8ms)
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||||
RebuildCommonClasses (547ms)
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||||
RebuildNativeTypeToScriptingClass (338ms)
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||||
initialDomainReloadingComplete (2786ms)
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||||
LoadAllAssembliesAndSetupDomain (2700ms)
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||||
LoadAssemblies (1575ms)
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||||
AnalyzeDomain (2472ms)
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||||
TypeCache.Refresh (2456ms)
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||||
TypeCache.ScanAssembly (2303ms)
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||||
BuildScriptInfoCaches (5ms)
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||||
ResolveRequiredComponents (4ms)
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||||
FinalizeReload (4568ms)
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||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (101ms)
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||||
BeforeProcessingInitializeOnLoad (212ms)
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||||
ProcessInitializeOnLoadAttributes (263ms)
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||||
ProcessInitializeOnLoadMethodAttributes (195ms)
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||||
InitializePlatformSupportModulesInManaged (616ms)
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||||
BeforeProcessingInitializeOnLoad (1189ms)
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||||
ProcessInitializeOnLoadAttributes (1033ms)
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||||
ProcessInitializeOnLoadMethodAttributes (355ms)
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||||
========================================================================
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||||
Worker process is ready to serve import requests
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||||
Import Worker Mode flag is 0x00
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||||
@@ -195,47 +198,47 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
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||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
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||||
Refreshing native plugins compatible for Editor in 6.70 ms, found 5 plugins.
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||||
Refreshing native plugins compatible for Editor in 30.13 ms, found 5 plugins.
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||||
Native extension for WindowsStandalone target not found
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||||
Native extension for WebGL target not found
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||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
Refreshing native plugins compatible for Editor in 8.51 ms, found 5 plugins.
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||||
Refreshing native plugins compatible for Editor in 23.88 ms, found 5 plugins.
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
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||||
[Package Manager] Unable to send message (not connected to server process).
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||||
[Package Manager] Cannot connect to Unity Package Manager local server
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||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
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||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.527 seconds
|
||||
Domain Reload Profiling: 4818ms
|
||||
BeginReloadAssembly (409ms)
|
||||
DisableScriptedObjects (13ms)
|
||||
CreateAndSetChildDomain (62ms)
|
||||
RebuildCommonClasses (100ms)
|
||||
RebuildNativeTypeToScriptingClass (32ms)
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||||
initialDomainReloadingComplete (203ms)
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||||
LoadAllAssembliesAndSetupDomain (1546ms)
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||||
LoadAssemblies (1107ms)
|
||||
AnalyzeDomain (657ms)
|
||||
TypeCache.Refresh (448ms)
|
||||
TypeCache.ScanAssembly (419ms)
|
||||
BuildScriptInfoCaches (179ms)
|
||||
ResolveRequiredComponents (25ms)
|
||||
FinalizeReload (2528ms)
|
||||
- Finished resetting the current domain, in 11.737 seconds
|
||||
Domain Reload Profiling: 22154ms
|
||||
BeginReloadAssembly (1404ms)
|
||||
DisableScriptedObjects (62ms)
|
||||
CreateAndSetChildDomain (195ms)
|
||||
RebuildCommonClasses (172ms)
|
||||
RebuildNativeTypeToScriptingClass (69ms)
|
||||
initialDomainReloadingComplete (627ms)
|
||||
LoadAllAssembliesAndSetupDomain (8141ms)
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||||
LoadAssemblies (4322ms)
|
||||
AnalyzeDomain (4493ms)
|
||||
TypeCache.Refresh (2599ms)
|
||||
TypeCache.ScanAssembly (2429ms)
|
||||
BuildScriptInfoCaches (1571ms)
|
||||
ResolveRequiredComponents (308ms)
|
||||
FinalizeReload (11740ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
BeforeProcessingInitializeOnLoad (483ms)
|
||||
ProcessInitializeOnLoadAttributes (1285ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (352ms)
|
||||
AfterProcessingInitializeOnLoad (22ms)
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||||
AwakeInstancesAfterBackupRestoration (16ms)
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||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 7.86 ms, found 5 plugins.
|
||||
InitializePlatformSupportModulesInManaged (28ms)
|
||||
BeforeProcessingInitializeOnLoad (3194ms)
|
||||
ProcessInitializeOnLoadAttributes (5384ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (789ms)
|
||||
AfterProcessingInitializeOnLoad (52ms)
|
||||
AwakeInstancesAfterBackupRestoration (32ms)
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.11 seconds
|
||||
Refreshing native plugins compatible for Editor in 18.73 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7319 unused Assets / (5.9 MB). Loaded Objects now: 8160.
|
||||
Memory consumption went from 163.6 MB to 157.7 MB.
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||||
Total: 23.686200 ms (FindLiveObjects: 1.057300 ms CreateObjectMapping: 1.423100 ms MarkObjects: 14.629000 ms DeleteObjects: 6.572100 ms)
|
||||
Unloading 7323 unused Assets / (6.4 MB). Loaded Objects now: 8164.
|
||||
Memory consumption went from 163.3 MB to 157.0 MB.
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||||
Total: 44.091200 ms (FindLiveObjects: 3.054500 ms CreateObjectMapping: 3.943700 ms MarkObjects: 24.263700 ms DeleteObjects: 12.819400 ms)
|
||||
|
||||
========================================================================
|
||||
Received Prepare
|
||||
@@ -278,7 +281,7 @@ Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Un
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 6.43 ms, found 5 plugins.
|
||||
Refreshing native plugins compatible for Editor in 12.94 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
@@ -289,42 +292,115 @@ Native extension for WebGL target not found
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 2.778 seconds
|
||||
Domain Reload Profiling: 5307ms
|
||||
BeginReloadAssembly (641ms)
|
||||
DisableScriptedObjects (32ms)
|
||||
CreateAndSetChildDomain (116ms)
|
||||
RebuildCommonClasses (118ms)
|
||||
RebuildNativeTypeToScriptingClass (55ms)
|
||||
initialDomainReloadingComplete (192ms)
|
||||
LoadAllAssembliesAndSetupDomain (1523ms)
|
||||
LoadAssemblies (1260ms)
|
||||
AnalyzeDomain (597ms)
|
||||
TypeCache.Refresh (12ms)
|
||||
BuildScriptInfoCaches (547ms)
|
||||
ResolveRequiredComponents (35ms)
|
||||
FinalizeReload (2779ms)
|
||||
- Finished resetting the current domain, in 8.579 seconds
|
||||
Domain Reload Profiling: 19046ms
|
||||
BeginReloadAssembly (4140ms)
|
||||
DisableScriptedObjects (66ms)
|
||||
CreateAndSetChildDomain (756ms)
|
||||
RebuildCommonClasses (550ms)
|
||||
RebuildNativeTypeToScriptingClass (194ms)
|
||||
initialDomainReloadingComplete (972ms)
|
||||
LoadAllAssembliesAndSetupDomain (4604ms)
|
||||
LoadAssemblies (5706ms)
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||||
AnalyzeDomain (1669ms)
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||||
TypeCache.Refresh (43ms)
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||||
BuildScriptInfoCaches (1524ms)
|
||||
ResolveRequiredComponents (91ms)
|
||||
FinalizeReload (8587ms)
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||||
SetupLoadedEditorAssemblies (0ms)
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||||
InitializePlatformSupportModulesInManaged (6ms)
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||||
BeforeProcessingInitializeOnLoad (581ms)
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||||
ProcessInitializeOnLoadAttributes (1423ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (264ms)
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||||
AfterProcessingInitializeOnLoad (31ms)
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||||
AwakeInstancesAfterBackupRestoration (41ms)
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||||
Refreshing native plugins compatible for Editor in 8.71 ms, found 5 plugins.
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||||
InitializePlatformSupportModulesInManaged (9ms)
|
||||
BeforeProcessingInitializeOnLoad (1572ms)
|
||||
ProcessInitializeOnLoadAttributes (4931ms)
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||||
ProcessInitializeOnLoadMethodAttributes (995ms)
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||||
AfterProcessingInitializeOnLoad (100ms)
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||||
EditorAssembliesLoaded (3ms)
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||||
AwakeInstancesAfterBackupRestoration (136ms)
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||||
Refreshing native plugins compatible for Editor in 32.40 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
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||||
Unloading 7317 unused Assets / (5.8 MB). Loaded Objects now: 8164.
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||||
Memory consumption went from 164.4 MB to 158.5 MB.
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||||
Total: 22.561800 ms (FindLiveObjects: 1.856700 ms CreateObjectMapping: 1.803000 ms MarkObjects: 12.757500 ms DeleteObjects: 6.143000 ms)
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||||
Unloading 7321 unused Assets / (6.2 MB). Loaded Objects now: 8168.
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||||
Memory consumption went from 164.1 MB to 158.0 MB.
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||||
Total: 63.433700 ms (FindLiveObjects: 4.688300 ms CreateObjectMapping: 5.325700 ms MarkObjects: 38.516400 ms DeleteObjects: 14.898700 ms)
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||||
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||||
Prepare: number of updated asset objects reloaded= 0
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||||
========================================================================
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||||
Received Prepare
|
||||
Refreshing native plugins compatible for Editor in 6.75 ms, found 5 plugins.
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||||
Begin MonoManager ReloadAssembly
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||||
Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
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||||
Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
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||||
Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
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||||
Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.PixelPerfect.Editor.Tests.dll at Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
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Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
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||||
Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
|
||||
Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
|
||||
Refreshing native plugins compatible for Editor in 19.04 ms, found 5 plugins.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Native extension for WebGL target not found
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
[Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
|
||||
[Package Manager] Unable to send message (not connected to server process).
|
||||
[Package Manager] Cannot connect to Unity Package Manager local server
|
||||
ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
|
||||
Mono: successfully reloaded assembly
|
||||
- Finished resetting the current domain, in 6.506 seconds
|
||||
Domain Reload Profiling: 16959ms
|
||||
BeginReloadAssembly (1264ms)
|
||||
DisableScriptedObjects (104ms)
|
||||
CreateAndSetChildDomain (250ms)
|
||||
RebuildCommonClasses (230ms)
|
||||
RebuildNativeTypeToScriptingClass (90ms)
|
||||
initialDomainReloadingComplete (594ms)
|
||||
LoadAllAssembliesAndSetupDomain (8271ms)
|
||||
LoadAssemblies (3903ms)
|
||||
AnalyzeDomain (4862ms)
|
||||
TypeCache.Refresh (55ms)
|
||||
BuildScriptInfoCaches (4676ms)
|
||||
ResolveRequiredComponents (121ms)
|
||||
FinalizeReload (6510ms)
|
||||
SetupLoadedEditorAssemblies (0ms)
|
||||
InitializePlatformSupportModulesInManaged (14ms)
|
||||
BeforeProcessingInitializeOnLoad (1091ms)
|
||||
ProcessInitializeOnLoadAttributes (2979ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (888ms)
|
||||
AfterProcessingInitializeOnLoad (126ms)
|
||||
AwakeInstancesAfterBackupRestoration (211ms)
|
||||
Refreshing native plugins compatible for Editor in 27.82 ms, found 5 plugins.
|
||||
Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 7301 unused Assets / (6.7 MB). Loaded Objects now: 8163.
|
||||
Memory consumption went from 167.5 MB to 160.9 MB.
|
||||
Total: 19.363600 ms (FindLiveObjects: 0.992500 ms CreateObjectMapping: 1.481400 ms MarkObjects: 11.128900 ms DeleteObjects: 5.759300 ms)
|
||||
Unloading 7321 unused Assets / (5.5 MB). Loaded Objects now: 8171.
|
||||
Memory consumption went from 167.2 MB to 161.7 MB.
|
||||
Total: 67.765100 ms (FindLiveObjects: 3.459600 ms CreateObjectMapping: 4.812000 ms MarkObjects: 41.407300 ms DeleteObjects: 18.081100 ms)
|
||||
|
||||
Prepare: number of updated asset objects reloaded= 0
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
|
||||
Reference in New Issue
Block a user