Files
The_Tower/Assets/Scripts/SpecialChoiceCard.cs
T
2026-05-27 00:04:52 +02:00

24 lines
552 B
C#

using UnityEngine;
public class SpecialChoiceCard : MonoBehaviour
{
public UpgradeManager upgradeManager;
void OnMouseDown()
{
UpgradeCard card = GetComponent<UpgradeCard>();
if (card != null && upgradeManager != null)
{
upgradeManager.TryUpgrade(card.upgradeType);
}
SpecialChoiceCard[] allChoices = FindObjectsByType<SpecialChoiceCard>();
foreach (var choice in allChoices)
{
Destroy(choice.gameObject);
}
Time.timeScale = 1f;
}
}