436 lines
20 KiB
Plaintext
436 lines
20 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker2
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-projectPath
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C:/Users/frederik/The Tower
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-logFile
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Logs/AssetImportWorker2.log
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-srvPort
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64584
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-job-worker-count
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9
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Users/frederik/The Tower
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C:/Users/frederik/The Tower
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [21648] Target information:
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Player connection [21648] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [21648] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [21648] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [21648] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 9
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 3.30 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.40f1 (157d81624ddf)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
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Vendor: Intel
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VRAM: 8037 MB
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Driver: 31.0.101.3962
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56424
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.005925 seconds.
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- Loaded All Assemblies, in 0.485 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.406 seconds
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Domain Reload Profiling: 888ms
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BeginReloadAssembly (164ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (44ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (61ms)
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LoadAllAssembliesAndSetupDomain (200ms)
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LoadAssemblies (161ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (196ms)
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TypeCache.Refresh (193ms)
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TypeCache.ScanAssembly (174ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (406ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (356ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (35ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (65ms)
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ProcessInitializeOnLoadAttributes (187ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.025 seconds
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Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.302 seconds
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Domain Reload Profiling: 2322ms
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BeginReloadAssembly (205ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
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RebuildCommonClasses (40ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (46ms)
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LoadAllAssembliesAndSetupDomain (715ms)
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LoadAssemblies (535ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (306ms)
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TypeCache.Refresh (225ms)
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TypeCache.ScanAssembly (207ms)
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BuildScriptInfoCaches (64ms)
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ResolveRequiredComponents (13ms)
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FinalizeReload (1303ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1051ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (251ms)
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ProcessInitializeOnLoadAttributes (496ms)
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ProcessInitializeOnLoadMethodAttributes (285ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 3.93 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6627 unused Assets / (6.5 MB). Loaded Objects now: 7287.
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Memory consumption went from 185.1 MB to 178.6 MB.
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Total: 12.306200 ms (FindLiveObjects: 0.628500 ms CreateObjectMapping: 0.606000 ms MarkObjects: 6.913500 ms DeleteObjects: 4.156200 ms)
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========================================================================
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Received Import Request.
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Time since last request: 115176.495986 seconds.
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path: Assets/Prefabs/Upgrade_Multishot.prefab
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artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec631bf75d104a7ca94821a0921c0560') in 0.6646661 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
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========================================================================
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Received Import Request.
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Time since last request: 0.000041 seconds.
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path: Assets/Prefabs/Upgrade_FireRate.prefab
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artifactKey: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd624f46388cd0adb938e40ccdbedbcc') in 0.0445299 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
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========================================================================
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Received Import Request.
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Time since last request: 8.194712 seconds.
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path: Assets/Prefabs/Upgrade_Homing.prefab
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artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b13b2b608627def23ddf55922fe17a58') in 0.0300671 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
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========================================================================
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Received Import Request.
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Time since last request: 3.369441 seconds.
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path: Assets/Prefabs/Upgrade_Multishot.prefab
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artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c82d609c808c3c5fce7daf5b63365def') in 0.0278993 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
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========================================================================
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Received Import Request.
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Time since last request: 4.181166 seconds.
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path: Assets/Prefabs/Upgrade_Ricochet.prefab
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artifactKey: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3d0f74621d06cb9e753e8b30af0e22bc') in 0.0324207 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.097 seconds
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Refreshing native plugins compatible for Editor in 5.11 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.015 seconds
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Domain Reload Profiling: 3115ms
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BeginReloadAssembly (266ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (28ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (72ms)
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RebuildCommonClasses (45ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (32ms)
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|
LoadAllAssembliesAndSetupDomain (743ms)
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LoadAssemblies (485ms)
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|
RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (372ms)
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TypeCache.Refresh (8ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (317ms)
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ResolveRequiredComponents (40ms)
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FinalizeReload (2016ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1562ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (16ms)
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BeforeProcessingInitializeOnLoad (448ms)
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ProcessInitializeOnLoadAttributes (914ms)
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ProcessInitializeOnLoadMethodAttributes (158ms)
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AfterProcessingInitializeOnLoad (19ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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|
AwakeInstancesAfterBackupRestoration (38ms)
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Refreshing native plugins compatible for Editor in 5.06 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6625 unused Assets / (7.8 MB). Loaded Objects now: 7325.
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Memory consumption went from 166.4 MB to 158.6 MB.
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Total: 26.642500 ms (FindLiveObjects: 1.176500 ms CreateObjectMapping: 0.833300 ms MarkObjects: 18.094600 ms DeleteObjects: 6.536100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.891 seconds
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Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.116 seconds
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Domain Reload Profiling: 2006ms
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BeginReloadAssembly (244ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (19ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (64ms)
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RebuildCommonClasses (37ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (564ms)
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LoadAssemblies (467ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (208ms)
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TypeCache.Refresh (8ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (183ms)
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ResolveRequiredComponents (13ms)
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FinalizeReload (1116ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (897ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
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SetLoadedEditorAssemblies (9ms)
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BeforeProcessingInitializeOnLoad (210ms)
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ProcessInitializeOnLoadAttributes (577ms)
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ProcessInitializeOnLoadMethodAttributes (89ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (16ms)
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Refreshing native plugins compatible for Editor in 2.39 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7327.
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Memory consumption went from 166.0 MB to 158.8 MB.
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Total: 13.340100 ms (FindLiveObjects: 0.878400 ms CreateObjectMapping: 0.991600 ms MarkObjects: 7.573400 ms DeleteObjects: 3.894300 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.849 seconds
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Refreshing native plugins compatible for Editor in 1.73 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.108 seconds
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Domain Reload Profiling: 1956ms
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BeginReloadAssembly (227ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (16ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (55ms)
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RebuildCommonClasses (36ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (30ms)
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LoadAllAssembliesAndSetupDomain (540ms)
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LoadAssemblies (447ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (202ms)
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TypeCache.Refresh (8ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (179ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (1109ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (887ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
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SetLoadedEditorAssemblies (10ms)
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BeforeProcessingInitializeOnLoad (219ms)
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ProcessInitializeOnLoadAttributes (555ms)
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ProcessInitializeOnLoadMethodAttributes (91ms)
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AfterProcessingInitializeOnLoad (8ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (19ms)
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Refreshing native plugins compatible for Editor in 1.81 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6625 unused Assets / (7.1 MB). Loaded Objects now: 7329.
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Memory consumption went from 166.0 MB to 158.9 MB.
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Total: 11.556500 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.688700 ms MarkObjects: 5.417900 ms DeleteObjects: 4.660100 ms)
|
|
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|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Refreshing native plugins compatible for Editor in 14.25 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6614 unused Assets / (7.3 MB). Loaded Objects now: 7329.
|
|
Memory consumption went from 166.1 MB to 158.8 MB.
|
|
Total: 54.740100 ms (FindLiveObjects: 1.667600 ms CreateObjectMapping: 2.058000 ms MarkObjects: 44.732700 ms DeleteObjects: 6.278700 ms)
|
|
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|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.894 seconds
|
|
Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
Native extension for WebGL target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.945 seconds
|
|
Domain Reload Profiling: 1838ms
|
|
BeginReloadAssembly (236ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (17ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (59ms)
|
|
RebuildCommonClasses (38ms)
|
|
RebuildNativeTypeToScriptingClass (13ms)
|
|
initialDomainReloadingComplete (33ms)
|
|
LoadAllAssembliesAndSetupDomain (573ms)
|
|
LoadAssemblies (469ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (218ms)
|
|
TypeCache.Refresh (11ms)
|
|
TypeCache.ScanAssembly (1ms)
|
|
BuildScriptInfoCaches (190ms)
|
|
ResolveRequiredComponents (12ms)
|
|
FinalizeReload (946ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (741ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (4ms)
|
|
SetLoadedEditorAssemblies (8ms)
|
|
BeforeProcessingInitializeOnLoad (204ms)
|
|
ProcessInitializeOnLoadAttributes (450ms)
|
|
ProcessInitializeOnLoadMethodAttributes (68ms)
|
|
AfterProcessingInitializeOnLoad (6ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (14ms)
|
|
Refreshing native plugins compatible for Editor in 1.71 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7331.
|
|
Memory consumption went from 166.0 MB to 158.8 MB.
|
|
Total: 10.570300 ms (FindLiveObjects: 0.710600 ms CreateObjectMapping: 0.693700 ms MarkObjects: 5.494400 ms DeleteObjects: 3.670400 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|