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Tetris/game/settings.py
T
2025-02-02 21:36:32 +01:00

24 lines
384 B
Python

from game.util.control import Controls_Handler
from game.util.util import load_save
width, height = 0, 0
#grid surface
g_height, g_width = 600, 300
#score
game_score = 0
actions = {"Left": False, "Right": False, "Up": False, "Down": False, "Hold": False}
save = load_save()
control_handler = Controls_Handler(save)
rows = 20
cols = 10
cell_size = 30
fps = 60
gamestate = True